Hero Lab 2020 Cool Crack Archives

Hero Lab 2020 Cool Crack Archives

Hero Lab 2020 Cool Crack Archives

Hero Lab 2020 Cool Crack Archives

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Lone Wolf Hero Lab 8.8 License Crack makes character creation a breeze, automatically tracking modifiers for every stat, ability, item, spell, and option you select. Our automated validation engine verifies that all prerequisites, minimums, and other requirements have been met, pointing out where your character is in conflict with the rules. Hero Lab also acts as an electronic character sheet at the game table, keeping track of your health, abilities, and more during the game. Once the adventure is over, use your experience to advance your character to the next level and beyond!

Hero Lab 2020 Cool Activation Crack is an incredibly versatile engine, designed to accommodate just about any system the RPG industry can come up with. It’s flexible enough to adapt to any roleplaying game on the market, and expansive enough to keep up with the most intricate of rules systems.Hero Lab presents a wealth of highly detailed information in a manner that is easy to navigate and intuitive to use. Through the use of adaptive summary panels, all the inter-dependencies of your character are readily visible. Mouse-sensitive help keeps all the details at your disposal without cluttering up the screen.
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Hero Lab 2020 Cool Keygen For PC Game is a program that lets you create character sheets for several different RPGs like Shadowrun, The Call of Cthulhu (sixth and seventh editions), World of Darkness, Savage Worlds, and Pathfinder, among others. All you’ve got to do is pick the system for creating your character sheet and start filling out the corresponding fields. Depending on the game you may also be able to pick from different kinds of character creation … or just fill in the sheet however you want, period.Besides creating character sheets, Hero Lab has a good selection of tools aimed exclusively at game directors. Thanks to these extras you can quickly create entries for NPCs or take a look at the stats for any monster.Hero Lab is a very useful program for any roleplay gamer. And it should be particularly useful for game directors, who’ll find lots of interesting tools in it.

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, Hero Lab 2020 Cool Crack Archives

View Full Version : NEW: Which games should Hero Lab support? (A-M)


August 24th, 2009, 10:31 AM
Since Hero Lab was released, we've added support for a number of much-requested games. Now it's time for another poll - which game do you think should be added next?

The poll here lists 10 games, whose names begin A-M, that you can vote for. Please vote for all the games you would like to use Hero Lab with - if you want to vote for more than one, vote for as many as you want!

Games with names beginning N-Z can be found here:

http://forums.wolflair.com/showthread.php?t=9080

Please check this list as well, and vote for the games you'd like to see!

August 24th, 2009, 07:33 PM
Would Spycraft or FantasyCraft be worthwhile additions? I didn't see either on the list.

August 24th, 2009, 10:24 PM
How about some basic building set as starting point for the whole range of retro clones, perhaps even with one retro clone being ready to use?

Huldvoll

Baron von Bomberg

August 26th, 2009, 01:25 AM
Would Spycraft or FantasyCraft be worthwhile additions? I didn't see either on the list.

There were a number of games we overlooked in the lists. These two are perfect examples. <sigh>

August 26th, 2009, 01:27 AM
How about some basic building set as starting point for the whole range of retro clones, perhaps even with one retro clone being ready to use?

That would be called the Authoring Kit. It's already available and provides the framework for creating data files for any game you want, including all those retro games. The Kit includes Savage Worlds as a complete example, which definitely isn't a retro game, but it's an excellent game that serves as a great example of how to do stuff. :-)

August 26th, 2009, 11:43 AM
Now, I voted for the d6 system from WEG since that would allow us to clone the system and build Star Wars, however, that leads me to my next question. Could you guys build the framework for SWSE, but not add the content? This would allow us to add our own content from the books that we individually own. I've tried learning the Authoring Kit, but to no avail. So, the question is whether or not it would be legal for you guys to build the framework and let us download it (I'd buy it), just without the content.

Great product no matter what. I own three data-sets; d20, 4.0, and M&M. All have always been great helpers in my gaming.

August 26th, 2009, 12:50 PM
I would love to see Hollow Earth Expedition. Mostly because all three books are now out.

August 27th, 2009, 09:57 PM
I know it'll never happen, but I'd love to be able to make Feng Shui characters ...

August 31st, 2009, 10:54 AM
Catalyst Game Labs is producing a new RPG for Battletech. I've been playing Battletech since the 80s and would love to see the new RPG on Hero Lab.

August 31st, 2009, 06:57 PM
Catalyst Game Labs is producing a new RPG for Battletech. I've been playing Battletech since the 80s and would love to see the new RPG on Hero Lab.

I would also like to see a Battletech RPG dataset one day.

September 1st, 2009, 06:05 AM
Eclipse Phase is very new, and probably not getting as much attention.. but it is very cool. Also available from Catalyst Game Labs.

Very happy to see CthulthuTech as an option too. I'd buy that data set in a heartbeat.

September 10th, 2009, 06:32 AM
That would be called the Authoring Kit. It's already available and provides the framework for creating data files for any game you want, including all those retro games. The Kit includes Savage Worlds as a complete example, which definitely isn't a retro game, but it's an excellent game that serves as a great example of how to do stuff. :-)

I think what is needed for the Authoring Kit, (which is great btw), is for it to be a little more user friendly as well as the editing tools for the data sets. It seems if someone (like myself) has very little programming skills, it take a lot of time just learn how to make simple edits. I really wanted to make a dataset for McWoD in HL, but had to go back to an "older software" that is very limited, but easy to edit. I Love HL and want to use it, but it's just not user friendly when it comes to editing and/or house rules.

September 12th, 2009, 07:06 AM
I definatly voted for d20 CoC and a d20 base mechanics. My whole idea behind getting Hero Lab was because I wanted to make a GOOD set of tools for CoC d20 version which you just can't find since its such a niche game. I assume the CoC listed in the poll is the most recent version by Chaosium and not d20 but Either would be good. And the d20 mechanics would be GREAT just because it would allow a great deal of flexibility for everyone trying to develope d20 based games that are similar but still sufficiently different from the 3.5 rules to be worth developing.

September 19th, 2009, 11:13 AM
I missed out on the vote, but I would love to see support for Exalted in Hero Labs.

September 27th, 2009, 09:26 AM
I would like to see support for Hackmaster Basic/Advanced Hackmaster from Kenzer&Company.

November 29th, 2009, 05:53 PM
I'd love to be able to create Metamorphosis Alpha 1st edition characters on this.

Craig J. Brain

January 7th, 2010, 02:59 PM
I want to see a GM assistant and character generator for all of the Palladium Books properties.

February 4th, 2010, 11:08 AM
If you're doing Call of Cthulhu, why not also include BRP (Basic Roleplaying) as well?

February 5th, 2010, 07:00 AM
I want D6 System as long as its easily editable so I can add Star Wars to it

February 24th, 2010, 04:29 AM
Exalted must win, for it is distilled awesome.

February 24th, 2010, 06:46 AM
Got to agree, I'd be very interested in an Exalted version - as long as it was all Exalted types, had all charms from the published material (and the ability to add custom charms) and took into account things like Ox Body for Health Levels.

February 24th, 2010, 07:23 AM
This would be amazing for Exalted. There is so much material spread across a lot of books.

February 24th, 2010, 07:33 AM
An up to date, officialy suported Exalted character generation would be a huge help. I'd buy it in a heartbeat.

February 24th, 2010, 09:53 AM
I would pay money for an Exalted Character Creator that was up to date.

February 24th, 2010, 11:26 AM
Exalted is epic in scope... to get all that data in there, just amazes me.

February 24th, 2010, 01:26 PM

February 24th, 2010, 02:12 PM
Exalted would be fantastic! It'd be more reason to buy Hero Lab!

February 24th, 2010, 02:30 PM

February 24th, 2010, 03:00 PM

March 17th, 2010, 11:03 PM
I choose the d20 mechanism....

March 19th, 2010, 04:22 PM
Earthdawn isn't even on this list. I smell conspiracy!

March 23rd, 2010, 09:14 PM
WEG D6 should be easier and faster than most to produce and Hollow Earth would be great to see.

April 28th, 2010, 05:08 PM
I'd love to see HeroLab for Hollow Earth Expeditions (http://exilegames.com/index.html). Anyone know if there's been any fan conversions of this?

Since Exalted and Scion are very, very similar systems, would it be possible to do a single dataset for both, similar to the nWoD dataset?

Exalted must win, for it is distilled awesome.

OMG Exalted sucks!:eek:

The new ICONS Supers Game would rock!

I would like to see someone tackle BASH, the Basic Action Super Hero game.

July 20th, 2010, 05:50 AM
I would like to see support for Hackmaster Basic/Advanced Hackmaster from Kenzer&Company.

Seconded!

August 2nd, 2010, 09:15 PM
I would like to see someone tackle BASH, the Basic Action Super Hero game.

I love me some BASH! UE!!! I would really like to get my hand on that data set.

August 15th, 2010, 07:53 PM
I, too, would really like to see HeroLab support HACKMASTER from Kenzer Co., both the Basic and (yet to be released) Advanced games! Heck, throw in the former 4th Ed. of Hackmaster for good measure!

Plus, I would be dying to see HL support D20 MODERN!

August 24th, 2010, 04:21 PM
I would definitely like to see support for Earthdawn.

September 14th, 2010, 10:31 AM
It might have been mentioned here before--HACKMASTER Basic (and later, Advanced) would be an excellent addition to the HL game systems supported! I imagine that with Advanced Hackmaster the game might get really crunchy making a good software support all the more useful!

So, please: get in contact with KenzerCo and negotiate a deal, will ya? Thanks! :)

October 17th, 2010, 04:21 PM
Earthdawn isn't even on this list. I smell conspiracy!Nothing from Mongoose is (EarthDawn, Runquest II, Traveller). Mongoose is one of top RPG companies around right now and they got the cold shoulder.

November 3rd, 2010, 05:54 PM
I don't see them on the list but what about Aces & Eights? Or hackmaster ?

November 3rd, 2010, 06:08 PM
Deathwatch by FFG.

I'm sure Dark Heresy/Rogue Trader/Deathwatch could have one base set as Warhammer 40000 RPG, and then just select one of the three sub systems.

January 14th, 2011, 04:42 PM
I've been discovering many great Fate based games of late, and seeing as there are so many, wouldn't a basic Fate module, that could then be branched to suit all the myriad of Fate games, be of great use?

Oh and thanks LoneWolf for producing such a useful piece of software.

Max

January 20th, 2011, 06:45 AM
I'd like to see Mouse Guard & Dresden Files supported!

February 1st, 2011, 03:32 AM
Arcana Evolved
I'd like to see this game supported... or some way to import from Fantasy Grounds to Herolab

February 1st, 2011, 06:51 AM
Arcana Evolved
I'd like to see this game supported... or some way to import from Fantasy Grounds to Herolab

Oh, I like the idea. I did a lot of work for this, but the existing d20-system files set a limit for realization.....

February 26th, 2011, 04:27 AM
I know it hasn't been released yet, but I'd like to see support for Goodman Games' Dungeon Crawl Classics RPG. (http://www.goodmangames.com/5070preview.html)

Arcana Evolved would definitely be nice.

If Eclipse Phase is added, all my gaming needs are Hero-Lab'd. Plus, there's no good software char-gen for it yet despite an open license--just a few spreadsheets (which I am not fond of, myself).

Arcana Evolved and Unisystem

It would be interesting to see which of the growing number of FATE-based games would benefit from chargen software. The most useful part would be to maintain the pyramid system of skills. The user can enter his aspects as anything he sees fit through a fill-in-the-blanks system similar to what the M&M templates do for Complications.

Exalted would be mighty handy

My vote is for Exalted. My players really love the setting and system, but it is really time consuming to create epic battles for them without software that I can use. I find that the system is fun, but right now my group is limited to Heroic Mortals because I don't have the time to sit down and stat up NPCs all the time to make interesting battles happen. Having Hero Lab managing all that would make my life alot easier and I could actually run a full scale game with Exalts for my player characters instead of just Heroic Mortals.

Exalted and Eclipse Phase :)

Cthulhutech would be very nice to have.
Same for Shadowrun.

June 15th, 2011, 03:21 PM
having Eclipse Phase put into a Digital creation form would help considerably for generation

June 16th, 2011, 06:38 AM
There are already a handful of pretty decent Exalted software tools.

My vote is Eclipse Phase. I'm really surprised it doesn't have one yet!

June 16th, 2011, 09:42 AM
I so want Dark Heresy (& the other 40k games)

June 16th, 2011, 10:55 AM
There are already a handful of pretty decent Exalted software tools.

My vote is Eclipse Phase. I'm really surprised it doesn't have one yet!

As much as it would be cool to have exalted in Hero Lab so it was in the same base tool that I use for other games, I have to agree with you on it already having some good tools.

Something like Hero Lab would be really nice for Eclipse Phase.

June 16th, 2011, 11:10 AM
Out of this group I would like to see Exalted, Cthulutech, and d6 System. :) I think Eclipse Phase is pretty kool, but I have not played it.

June 16th, 2011, 11:38 AM
As much as it would be cool to have exalted in Hero Lab so it was in the same base tool that I use for other games, I have to agree with you on it already having some good tools.

Something like Hero Lab would be really nice for Eclipse Phase.

What are the tools for Exalted?

June 17th, 2011, 10:33 AM
What are the tools for Exalted?

The one I use most often is Anathema (http://anathema.sourceforge.net/)

June 19th, 2011, 01:52 PM

September 18th, 2011, 11:11 AM
d20 System mechanics (starting point for other d20 games)
Justifiers (its a dead system sort of, a German company has just remade and released it in 2010)
Top Secret/SI (dead system)
L5R (or help making it :)

September 18th, 2011, 11:22 AM

September 20th, 2011, 04:35 PM
Dresdan Files! :D

One for FATE in general would be awesome :)

September 22nd, 2011, 09:25 PM
I would like to see Earthdawn 1st (not second or classic) edition and Cyberpunk 2nd edition (not 3rd), ALIENS, Mutant Chronicles, AD&D 2nd edition.

October 4th, 2011, 09:14 PM
Battletech A Time of War please.

Also, Dark Heresy (and the other40K RPG's from FFG) as well as the Warhammer RPG.

December 2nd, 2011, 02:42 PM
I would like to add a vote for Arcana Evolved. This would save me a lot of time.

December 23rd, 2011, 01:16 AM
Mongoose Legend (ex Runequest II).

As you already have a dataset for CoC, a conversion to Legend should be a doddle.

December 28th, 2011, 04:01 PM
My problem is, of course, I use so many systems I'd like support for several. In addition to D6 (and possibly D20 Modern) listed above, I'd like support for things like Fuzion, EABA and the more general BRP system (I keep hearing that one is going to happen at some point, and gather its a problem at Chaosium's end, but it still hasn't happened).

December 31st, 2011, 09:20 PM
Mongoose Legend (ex Runequest II).

As you already have a dataset for CoC, a conversion to Legend should be a doddle.

I second that request!

December 31st, 2011, 10:52 PM
How about one for Complete Arduin.

December 31st, 2011, 11:57 PM
How about one for Complete Arduin.

I haven't seen that in years, is it still in print?

January 10th, 2012, 04:10 PM
One for FATE in general would be awesome :)

Another vote for FATE (general) and Dresden (specific)

February 4th, 2012, 05:48 AM
I would like to see Earthdawn 1st edition and Cyberpunk 2nd edition (not 3rd), ALIENS, Mutant Chronicles, AD&D 2nd edition, Dark Heresy and the related W40K stuffs (Simply W40K?), Marvel Super Heroes, Ars Magica, Call of Cthulhu 4th or 5th edition.

And a question.... Why don't you support older editions of some games...? Many of the gamers play with older editions as me because the new ones are big shits... So you can take much more costumers... and maybe you could take much more cheaper the lisense for an older edition than the newest one.... I tried the HL and its a great stuff.... but i won't buy it until you don't support older editions of some games (CP, Earthdawn, Shadowrun, Star Wars, WoD) because as i wrote i don't play with the new shits... And as i said i think there are many of us (gamers) the same with it.... And as i see you published more editions for Mutants&Masterminds.... Why not for some other games? So please write me a pm with an answer what's your reason...

Thanks

February 4th, 2012, 07:29 AM
Why don't you support older editions of some games...?

If I had to hazard a guess, I'd say it's because they're a small company and still don't have support for all the current games they want to include. If we had it our way, they'd be programming gods who stay up countless hours on nothing but caffeinated beverages and slave away for our benefit. Oh, wait... ;)

Ultimately, if there's a market for it (and already I would guess that there's at least a market for AD&D 2e), and it's legally viable, they probably will. It's just going to take a bit of time. I will have to admit, though, that Hero Lab is helping me get into other gaming systems that I've wanted to play and never bothered with. I'm dabbling a bit in WoD and Savage Worlds now thanks to these guys. There are some benefits to having current systems ready to go at your fingertips. :)

February 4th, 2012, 04:39 PM
If I had to hazard a guess, I'd say it's because they're a small company and still don't have support for all the current games they want to include. If we had it our way, they'd be programming gods who stay up countless hours on nothing but caffeinated beverages and slave away for our benefit. Oh, wait... ;)

Ultimately, if there's a market for it (and already I would guess that there's at least a market for AD&D 2e), and it's legally viable, they probably will. It's just going to take a bit of time. I will have to admit, though, that Hero Lab is helping me get into other gaming systems that I've wanted to play and never bothered with. I'm dabbling a bit in WoD and Savage Worlds now thanks to these guys. There are some benefits to having current systems ready to go at your fingertips...

That's what i say.... There is market for older games.. (not only AD&D 2nd edition). And as i saw... They lisence a game system (and i think all of the stuffs for it). So they have much easier way than the fans.... (in the case when they can't download everything for a game system from warez or P2P...but mostly these not hte best quality and not all the stuffs). So i don't say that its an easy task... but they are programmers...so not as hard as for me... And they take the money not me... :D Therefore i wrote... It's a great stuff... but without the support of the great old games (or the version of the great old times of a game).. it's useless.... i follow my favorite games versions... and the newers...are full of crap... and i think many old gamers think the same... And its a big market... Forexample i'll buy the program if they would publish the 2nd edition package... i use up the free package... maybe they publish 3rd too (thats a small modification) thats worth 10-15-20 bucks.... thats tha same with earthdawn, cp, ALIENS, oWoD...So i would spend 150-200 or more bucks approx. for all of these stuffs...Without these i only wait for them... Most of the new games are shits... :D But the good part of this... They safe me money.... :D So i look what they come out with...

February 4th, 2012, 09:00 PM
Good points. I'd give them time. :)

There is an authoring kit that also provides access to user-built games, and I'm wondering if any of them are replicas of some older systems done as a 3rd party release. I've been toying with the idea of purchasing the authoring kit just to have access to any other systems people are coming out with. Could be worth while. :)

February 6th, 2012, 05:27 PM
Support for Eclipse Phase would be awesome.

February 6th, 2012, 06:00 PM
If I had to hazard a guess, I'd say it's because they're a small company and still don't have support for all the current games they want to include. If we had it our way, they'd be programming gods who stay up countless hours on nothing but caffeinated beverages and slave away for our benefit. Oh, wait... ;)

Ultimately, if there's a market for it (and already I would guess that there's at least a market for AD&D 2e), and it's legally viable, they probably will. It's just going to take a bit of time. I will have to admit, though, that Hero Lab is helping me get into other gaming systems that I've wanted to play and never bothered with. I'm dabbling a bit in WoD and Savage Worlds now thanks to these guys. There are some benefits to having current systems ready to go at your fingertips. :)

It depends on the publisher too. Yes there is a market for AD&D 2e. Don't expect to see it in Hero Lab anytime soon though. WotC stopped all PDF sales of their products, both older edition and current edition sales in a move to stop online piracy of their products. So older edition data is not as easy to come by for dungeons and dragons. Though Monte Cook is working on 5.0 with a think tank and input from players. I suggest you and anyone else that is interested head over to wotc's dnd website to put your input in for the new edition of the game if you haven't already done so.

February 7th, 2012, 06:40 AM
Ah, I didn't even think of the publisher end. Though truth be told, I'm done with WotC. Wizards is not really on my "good companies to support" list.

Ultimately though it's just that Pathfinder suits my needs a lot better than D&D products these days, and I just don't have a reason to change to a new system when the one I have works well. Curiosity might make me look, but I doubt they'll come out with a product that'll make me spend hundreds of dollars on them again after investing so heavily in Pathfinder.

If I were to make a change of my "main" gaming system, I'd probably just switch to GURPS. I love it. It's just hard to get other folks to give it a shot if they haven't before. Failing that, I'd just go back to AD&D 2e. So there are three big ones ahead of any new D&D rules system, unfortunately. Kudos to Monte Cook, though. He has a pretty clever mind, which is why I'd be curious enough to peek at what he comes up with. :)

February 29th, 2012, 10:05 AM

March 4th, 2012, 02:39 AM
I know this is a clone... How about Castles & Crusades? I have been trying to do it on the authoring kit but I am a simple old soldier who loves to game but can't quite grasp the 'fun' parts of programming...

April 19th, 2012, 05:39 PM
Ah, I didn't even think of the publisher end. Though truth be told, I'm done with WotC. Wizards is not really on my "good companies to support" list.

Ultimately though it's just that Pathfinder suits my needs a lot better than D&D products these days, and I just don't have a reason to change to a new system when the one I have works well. Curiosity might make me look, but I doubt they'll come out with a product that'll make me spend hundreds of dollars on them again after investing so heavily in Pathfinder.

If I were to make a change of my "main" gaming system, I'd probably just switch to GURPS. I love it. It's just hard to get other folks to give it a shot if they haven't before. Failing that, I'd just go back to AD&D 2e. So there are three big ones ahead of any new D&D rules system, unfortunately. Kudos to Monte Cook, though. He has a pretty clever mind, which is why I'd be curious enough to peek at what he comes up with. :)

The publisher end becomes part of the deal as you have to license some of the data sometimes. Working out a deal with a company for the data can be difficult, especially out of print things. I have been thinking of doing the 2e data but it will not be an easy project. As there are no electronic copies of the books out there that are legal, it would mean hours of typing from hard copies along with setting up the infrastructure to handle the system from the skeleton files. Right now I don't have the free time to touch that project.

I noticed some people have posted that they'd like Traveller, I am just hoping they're referring to the non-mongoose versions of it floating around. The last time Mongoose took a crack at it they put in a nice chapter of feats and no way for players to select them for their characters. That would be a major screw up on publishing and made me not want to play with their product.

April 30th, 2012, 04:43 PM
My group would like to have the Warhammer 40k RPG's (Dark Heresy, Rogue Trader, Deathwatch, Black Crusade) represented.

I'm coming in late to this party, but I'd like to throw my chips into the pot, if I could, with the following suggestions:

Cyberpunk 2020
Mekton Z
Fuzion

I say this not only as a writer for these three products (Hi!), but as someone who has heard many times at conventions the phrase "Man, I wish I had a decent character builder for this game."

Authoring kit is an answer, sure, but speaking as someone who would love to do more small-press work with these games (I also run Atomic Rocket Games, but that doesn't mean much since my day job bit me on the ass), I'd be more than happy to pitch the idea of Hero Lab at R. Talsorian's honcho. :)

June 12th, 2012, 07:08 PM
I'm coming in late to this party, but I'd like to throw my chips into the pot, if I could, with the following suggestions:

Cyberpunk 2020
Mekton Z
Fuzion

I say this not only as a writer for these three products (Hi!), but as someone who has heard many times at conventions the phrase "Man, I wish I had a decent character builder for this game."

Authoring kit is an answer, sure, but speaking as someone who would love to do more small-press work with these games (I also run Atomic Rocket Games, but that doesn't mean much since my day job bit me on the ass), I'd be more than happy to pitch the idea of Hero Lab at R. Talsorian's honcho. :)

I've occasionally thought of taking the Authoring Kit to Fuzion, but I'd never get the output to look like anything but crap.

But yes, it'd be nice to have a HL template for those. Unfortunately, I'm not sure there's still enough players to support it.

June 21st, 2012, 10:23 PM

June 23rd, 2012, 06:16 AM
The new Marvel Heroic RPG system.

June 23rd, 2012, 10:23 AM
The new Marvel Heroic RPG system.

I love this game too and would love to be able to track game play for MHR.

EK

June 29th, 2012, 01:35 PM
Earthdawn 3rd Edition would be an awesome option, too :) I for one would buy it immediately

July 21st, 2012, 05:23 PM
That would be called the Authoring Kit. It's already available and provides the framework for creating data files for any game you want, including all those retro games. The Kit includes Savage Worlds as a complete example, which definitely isn't a retro game, but it's an excellent game that serves as a great example of how to do stuff. :-)

Its just that the Authorizing Kit requires you have a PHD in Physics and Mathematics and Computing to understand how to put the damn stuff together.....

July 21st, 2012, 05:25 PM

July 21st, 2012, 08:51 PM
Its just that the Authorizing Kit requires you have a PHD in Physics and Mathematics and Computing to understand how to put the damn stuff together.....

Oh, then I guess it couldn't have been me who built the Cortex, CoC and Shadowrun files using the authoring kit. I only have a bachelors degree in Biology.

You just have to be willing to study what's already there. There are two entire, functional game systems where you can look at everything that makes up that game system. We're also happy to answer questions (just be aware that it may take a little while to get back to you if you ask a complex question).

October 1st, 2012, 03:05 PM
I admit I haven't looked through all ten pages here, but I've been curious about whether or not a GURPS version would be viable. It's pretty much all my friends play nowadays, and I would grab Hero Lab in a heartbeat if I could manage my character(s) with a program like this.

October 10th, 2012, 10:09 AM
How about Fate? That will be coming out soon.

October 10th, 2012, 10:10 AM
How about Fate? That will be coming out soon.

I'd love to see that as well, Dale.

October 15th, 2012, 10:54 AM
I'd love to be able to create Metamorphosis Alpha 1st edition characters on this.

Craig J. Brain

This would seem pretty achievable. You have one stat (Leadership Potential) that I guess would get turned off for a mutant, and would need to get switched off if a Human acquired a mutation.

Every time I sit down with the Authoring Kit and decide to try something, I always hit the same mind-block: what good is this if I can't use the text for the various skills. Do you think Jim would support including the full mutation texts? If so, I may take a stab at this.

A danger with very simple rules, like the 30 page MA1e, is that they tend to get heavily houseruled, so you can't really build in much in the way of character generation constraints; it will probably devolve to just a database of your stats.

December 7th, 2012, 06:06 PM
I'd put a vote in for Fate (and it's add-ons, like Dresden Files) as well. I'm really starting to get into it, and would like to have a decent character tracker.

December 8th, 2012, 04:31 PM
I'll throw my lot in with all you folks asking for FATE as I have both Spirit of the Century and Dresden and am a backer of the new Core Rules Kickstarter.

However, what I would love to see is the Iron Kingdoms Roleplaying Game in Hero Lab.

December 25th, 2012, 07:03 PM
Write in votes "In Nomine", "BESM", and "Hero System".

December 27th, 2012, 04:55 AM
Write in votes "In Nomine", "BESM", and "Hero System".

Hero System has their own in-house character creator. I doubt they'd do a license for Hero Lab.

January 14th, 2013, 07:45 PM
With the upcoming Exalted 3rd Ed, it'd be awesome if Hero Lab would support it.

January 18th, 2013, 02:41 PM
Hi all,

I've read the update from LWD regarding the upcoming Fate expansion. Can any details be given yet or is this waiting on the release of the Fate Core book?

I'd also like to add my vote for support for The Dresden Files Roleplaying Game as well as support for the other versions of Fate like Starblazer Adventures, Strands of Fate, Bulldogs, Diaspora, Spirit of the Century, and the list goes on and on. :-)

Thanks

January 18th, 2013, 06:09 PM
Spirit of the Century is the one they are going to release, so one wish is granted.

January 20th, 2013, 01:12 PM
HARP
HARP SF
Shadowrun 4th

January 28th, 2013, 03:29 PM
I would like support of Palladium and the d20 system files to build my own d20 games. It would also be awesome if Hero Lab would support BESM or BESM d20 complete with the mecha book stuff. Awesome. Any chance of Hero Lab getting anime d20? PLEASE!!!:p

April 19th, 2013, 08:25 AM
Is there any plan to maybe take the White Wolf system already in Hero Labs and Exaltify it?
I'd buy the Exalted addon as soon as it came out!
You guys need any design help?

April 22nd, 2013, 08:14 PM
I'd love to see the new Iron Kingdoms from Privateer Press added to HL.

My vote is for Eclipse Phase. A fantastic game, but character creation is almost as complex as (and in some ways more so than) Shadowrun 4e.

If you're doing Spirit of the Century, then I'd like to see support for Dresden Files and other Fate games.

I also enjoy Iron Kingdoms RPG, however, I find character creation for that game fairly simple, and would much rather see support for complex systems like Hero System, Shadowrun, Eclipse Phase, Harnmaster (a guy can dream) and so on.

Can I cast a write-in vote for All Flesh Must Be Eaten?

A D20 starting point would be great so that we can create our own versions and to play around with and share :)

There's been some talk on Facebook about wanting to see HeroLab support Hollow Earth Expeditions. I think it'd be sweet and wish I had the know-how to make a data-set for it. One of the best Pulp games out there. :)

June 10th, 2013, 09:28 AM
One would think that there's a healthy market for Exalted support; it is the #1 RPG Kickstarter (to date).

June 14th, 2013, 03:31 PM
It would also be awesome if Hero Lab would support BESM or BESM d20 complete with the mecha book stuff. Awesome.

Another vote (since I only get one each) for BESM, though I'd go so far as to ask for all the flavors. It might be tricky working out the legalities, though, as Guardians of Order is now defunct, and I've not seen anything to indicate that White Wolf is maintaining anything from their ArtHaus imprint (where the pub rights went, as I understand it) whatsoever, so it's anyone's guess as to who can say yes... Still, it would certainly be nice to have datasets for at least BESM 3E.

October 3rd, 2013, 06:23 PM
I've been using hero lab for a while now and I think it's the bees knees. While there are a few glitches that I know are being worked on it is a great product. However, I'd like to see if lone wolf has considered adding BESM d20 to the list. I've played it before and was a decent game. If I'd vote on anything, that'd be my pick. Wishful thinking I know. :3

November 7th, 2013, 11:35 AM
Would Spycraft or FantasyCraft be worthwhile additions? I didn't see either on the list.

+1 for Crafty Games!

November 24th, 2013, 08:26 AM
I'd love to see support for the new Star Wars RPG line from Fantasy Flight Games: Edge of the Empire, Age of Rebellion, and Force and Destiny.

This system is one of the most popular games going at the moment.

November 24th, 2013, 10:17 AM
I'd love to see support for the new Star Wars RPG line from Fantasy Flight Games: Edge of the Empire, Age of Rebellion, and Force and Destiny.

This system is one of the most popular games going at the moment.

I wish it was more popular in my area. A few people bought EotE and did enjoy the beginner game, but then it kind of faded away. The Age of Rebellion is still being talked about, but not EotE. Except to comment on what they liked about the rules. Personally I think it is because they went with the outlaw theme first which is the staple of 99% of the settings out there and may be losing its appeal. If you have been playing some version of a bounty hunter for the last decade it can get old.

I would LOVE to see FFG supported by the time AoR releases. I have some ideas for a campaign. Every time I mention the concept I have gotten great feedback and people who want to play it now....

December 11th, 2013, 05:11 PM
I actually wouldn't mind seeing either some Eclipse Phase support, or renewed support for World of Darkness/The God Machine Chronicles.

Dark Heresy wouldn't be bad, but there are already a ton of character generators for it out there. Furthermore, they're pretty deep into development of Dark Heresy 2nd Edition, so a lot of things may change soon.

GURPS would be cool, but that seems like a monster to tackle.

December 21st, 2013, 01:35 PM
I actually wouldn't mind seeing either some Eclipse Phase support, or renewed support for World of Darkness/The God Machine Chronicles.

Dark Heresy wouldn't be bad, but there are already a ton of character generators for it out there. Furthermore, they're pretty deep into development of Dark Heresy 2nd Edition, so a lot of things may change soon.

GURPS would be cool, but that seems like a monster to tackle.

Well, Steve Jackson already sells a chargen program. Admittedly HL would be a bit more intuitive, but I'm pretty sure they still want to sell their own software as opposed to licensing with a third party.

The same thing with Champions/Hero System, which already has a graet hargen program.

A few things I personally would like to see include a very simple Fate hack to cover the Accelerated Edition (instead of a skill pyramid you move around the numbers for six Approaches, like how Clever, Careful or Forceful you are).

13th Age would be interesting, as would Dungeon World/Apocalypse World. And my feelings about the reverse-engineers old-school games, ambivalent through they are, seem to include the idea that good chargen software would help a GM of something like Lamentations of the Flame Princess immensely.

January 16th, 2014, 08:20 AM
Not sure how many times its been proposed, but I would like to give a +1 to 13th age

February 14th, 2014, 04:10 PM

February 14th, 2014, 04:11 PM
Well, Steve Jackson already sells a chargen program. Admittedly HL would be a bit more intuitive, but I'm pretty sure they still want to sell their own software as opposed to licensing with a third party.

The same thing with Champions/Hero System, which already has a graet hargen program.

A few things I personally would like to see include a very simple Fate hack to cover the Accelerated Edition (instead of a skill pyramid you move around the numbers for six Approaches, like how Clever, Careful or Forceful you are).

13th Age would be interesting, as would Dungeon World/Apocalypse World. And my feelings about the reverse-engineers old-school games, ambivalent through they are, seem to include the idea that good chargen software would help a GM of something like Lamentations of the Flame Princess immensely.

I don't like the hero generator for Hero System, Hero lab could do a much better job

February 22nd, 2014, 11:02 AM
It may be a little cumbersome, but my vote is for GURPS. It's a good solid system and a lot of fun to play.

February 22nd, 2014, 02:13 PM
Like Hero System, the hard part is trying to convince SJG that they should switch to Hero Lab from their existing character generator program, which I suspect is highly unlikely.

March 21st, 2014, 07:07 PM
Like Hero System, the hard part is trying to convince SJG that they should switch to Hero Lab from their existing character generator program, which I suspect is highly unlikely.

The sad part is that the open-source and free GCS (http://gcs.trollworks.com/wiki/) already outclasses SJ Games' GCA (http://www.sjgames.com/gurps/characterassistant/) for most uses (as well as being more stable), and its last release was Jan 2011.

GCS has had a supposed new version "in progress" for years now, but I've as of yet never seen any real indication that it will ever actually happen, and the last data update to GCS is almost a year old at this point.

April 6th, 2014, 09:11 AM

June 21st, 2014, 02:36 PM
I am surprised there isn't Legend of the 5 Rings (L5R) already! It's very highly rated and I would love to use Hero Lab with my Phoenix Character!

August 9th, 2014, 12:35 AM
Please delete. Thought I was in a different section.

August 22nd, 2014, 12:24 PM
I don't see any ICE (Iron Crown Enterprises) games listed. They are HARP (Fantasy and SF), Rolemaster (new ed currently in beta), and a few others. There is another game I may start playing called Victoriana (d6 system). I just downloaded Hero Lab and have not been able to figure out how to add a new system as of yet (I created a new thread under the authoring kit thread). Are there any tutorials for adding games with different stats and other things that aren't yet supported by Hero Lab? I really need something like this now, otherwise there would be no reason for me to have purchased Hero Lab and may have to ask for a refund.

Bruce

August 22nd, 2014, 01:42 PM
I don't see any ICE (Iron Crown Enterprises) games listed. They are HARP (Fantasy and SF), Rolemaster (new ed currently in beta), and a few others. There is another game I may start playing called Victoriana (d6 system). I just downloaded Hero Lab and have not been able to figure out how to add a new system as of yet (I created a new thread under the authoring kit thread). Are there any tutorials for adding games with different stats and other things that aren't yet supported by Hero Lab? I really need something like this now, otherwise there would be no reason for me to have purchased Hero Lab and may have to ask for a refund.

Bruce

Just in case you weren't aware, ICE has a program for HARP and HARPSF and a version for Rolemaster in the works (or out I don't follow RM much these days).

August 23rd, 2014, 05:15 AM
Are you saying ICE is developing something for Hero Lab? This would be the first I have heard of it. I know they have some other things in the works using other programs for Rolemaster but nothing associated with Hero Lab or HARP. They do have autoharp which doesn't work very well and the actual character sheet kind sucks IMHO. It's not dynamic enough for me. It would be nice if one could edit the program to include their own character sheet layout or even change things around like add new skills and so on. They should have included a sheet that at least looks like the original. Just saying.

Bruce

August 23rd, 2014, 08:35 AM
No I was referring to AutoHarp. Not the best CG program ever written but not the worst either. They have improved it since its initial release but a Hero Lab version would be much nicer. It does beat doing it by hand though. ;)

August 24th, 2014, 08:55 AM
IMHO Autoharp isn't worth the price one pays for it. Yeah the base program is free but all the important add-ons cost from $10 to $20 a piece. Which is expensive for a single game and can add up to a lot more over time. If you wanted all the latest character info for HARP you would have to spend a total of $40 so far (three products). And again that is for a single game. Plus you can't change or add any new skills outside the ones in the updates. So not worth it in the least.
As far as doing it by hand, I think that would be better than autoHarp IMHO.
Bruce

November 3rd, 2014, 05:23 AM
How about 13th Age? It's getting more popular by the day, I think...

December 20th, 2014, 01:10 PM
Basic Roleplaying would be nice. It can be adapted from part of the Call of Cthulhu 6 code; in fact a robust D100 designer that is easily adaptable to the growing variety of titles using that system would be very useful.

Dungeon World/Apocalypse World and that engine seems to be hot right now.

Anyone still interested in Exalted?

December 23rd, 2014, 08:32 PM
Anyone still interested in Exalted?

Probably be a good idea to wait for the new edition at this point.

December 31st, 2014, 10:54 PM
Probably be a good idea to wait for the new edition at this point.

It's also worth keeping in mind that Exalted 3e is supposed to have a semi-official chargen app in the form of Anathema, though it's unclear when it will be updated/released for 3e.

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April 11, 2019

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March 14, 2019

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February 28, 2019

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Deconstructing deleterious soot; Creating the Future; Vice Admiral Johnny Wolfe visits Sandia; Middle school teams design cities of the future; CSI: Dognapping; Lunar eclipse rises over Sandia Labs

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January 17, 2019

Modeling terrorist behavior with Sandia social-cultural assessments; Sandia Labs spending tops $1 billion, economic impact booms in FY18; Heat it and read it; Celebration at the intellectual property finish line includes family and friends; Tamara Kolda named editor-in-chief of new SIAM Journal on Mathematics of Data Science; “White Christmas” and a wish for current and future generations

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January 03, 2019

Sandia microneedles technique may mean quicker diagnoses of major illnesses; Quantum computing steps further ahead with new Labs projects; The benefits of engineered light; Sandia/California hosts DOE deputy secretary; Sandia staff engages in cyber wargames with college students; Toy drives in New Mexico; Sandia/California donation helps support 9,500 meals in Bay Area

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2018

December 06, 2018

‘Friendly’ EMP improves survival for electronics; ‘Research Club’ enhances research culture and capabilities; Sandia researchers win five R&D 100 awards; Sandia helps provide water data for secure energy supply; New computing center opens for business – ASTRA supercomputing business, that is; Mayor Keller talks ‘One Albuquerque’; Full STEAM ahead; Support group aims to curb fears of discussing addiction

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November 21, 2018

Responders provide technical expertise in case of nuclear weapons accidents; CRADA enables resilient microgrid research between Sandia, Emera Technologies; CRADA boom spurs innovation, collaboration with Sandia Labs; Astra supercomputer at Sandia Labs is fastest Arm-based machine on TOP500 list; Rubber-powered world champ; 2018 HENAAC Luminary Mark Rodriguez; Larry Luna elected American Society of Mechanical Engineers fellow; Society of Women Engineers presents Achievement Award to Jackie Chen; My story: Positive energy, opportunities highlight Native American Heritage Month

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November 08, 2018

Wind tunnel and lasers give nation a hypersonic proving ground; First-ever Innovation XLab takes energy storage research, technology to investor community; H2AWSM: Cool cars, more fueling stations; Sandia hosts next generation of nuclear experts; Marines, to MMA, to subcontract manager; New strategy helps triple Labs veteran hires; Kenneth Armijo wins UNM Zia award

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October 25, 2018

Sandia delivers first DOE sounding rocket program since 1990s; Majority rules when looking for earthquakes, explosions; Quantum research gets a boost at Sandia; Scientists, leaders take home five awards honoring their work; Some like it cryogenic

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October 11, 2018

Rick Perry thanks employees for national service; Labs Director signs annual assessment letter; Six join ranks of Labs Fellows; Sandia Labs names first Jill Hruby Fellows; Jackie Chen elected fellow of the American Physical Society; Raising the visibility of women in computational mechanics; Second act: Sandia retirees band together to help small businesses with tech challenges; Nobel Laureate underscores CINT annual meeting; In case of emergency: Urban Shield 2018; Sandia helps girls develop a taste for STEM subjects

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September 28, 2018

The early biologist catches the bird; Slithering science; Small-business recycling ventures propelled by Sandia engineering; Colorado national lab cuts water use in half, thanks in part to Sandia; Sandia interns sprint to the challenge; Sandia Gives Campaign October 8-26, 2018

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September 14, 2018

Cracking the code to soot formation; Q&A with 2019 Truman Fellows; Business partnerships, technology transfer earn Sandia four regional awards; Detecting quark nuggets, a candidate for extreme ball lightning and dark matter; Society of Women Engineers recognizes Jackie Chen with its highest honor; Sandia hosts Albuquerque’s first CyberPatriot Advanced CyberCamp; ‘A win-win for everybody’; Strongest of the strong

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August 30, 2018

Sandia engineers world’s most wear-resistant metal alloy; Blast tube tests at Sandia simulate shock wave conditions nuclear weapons could face; Sandia Science & Technology Park celebrates 20 years, announces positive economic impact; Visitors study physics of Earth, exoplanet minerals under pressure; Shocking experiences bring intern back for more

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August 16, 2018

Q&A with the ALD: Looking into Associate Labs Director Dori Ellis’ crystal ball; Researchers discover new source of formic acid over Pacific, Indian oceans; Cutting it short; Keeping perspective during a long recovery; Operation Backpack expands reach to Moffett Air National Guard; From concept to commercialization: 40 years of concentrating solar power research; Sandia engineer receives top honor; Florida gator savors watermelon

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August 03, 2018

Large supercrystals promise superior sensors; Progress toward plugging an antibiotic pump; 20 years of atmospheric science in the Arctic celebrated at barbecue; Sandia researchers named Combustion Institute fellows; First responders confront shooters, explosives in emergency exercise

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July 20, 2018

Dry casks take the heat; Diesel doesn’t float this boat; The amazing growth of renewable energy from solar cells: A lesson for how we fund research?; Computer science educator garners 2018 Sandia Excellence in Teaching Award; ‘Never allow others to place their limits on you’; Sandia to celebrate 40 years of solar power research; NNSA breaks new ground

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July 05, 2018

Sandia light mixer makes 11 colors at once; Generating electrical power from waste heat; Sandia computational researcher wins DOE Early Career Research Program award; Smarter, safer bridges with Sandia sensors; Cooking composites in the sun

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June 21, 2018

DOE to deploy Arm-based supercomputer prototype at Sandia; NNSA Administrator Gordon-Hagerty touts mission, teamwork at all-hands meeting; DA talks tough on metro crime; Tafoya named industrial engineering fellow; Young women encouraged to blaze their own trails at Sandia’s Math and Science Awards; Fireproofing your home; Viva la Vida: Sandia at Pride; Robot rivals rally to rope in rewards at rodeo

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June 07, 2018

Sandia’s robotic work cell conducts high-throughput testing ‘in an instant’; Five seconds at F/16, with a broken camera; DOE classifies Winalee Carter as ‘excellent’; International corrosion society elects first Sandia fellow; Predicting disease with big data; DOE visit highlights Sandia energy work with Indian groups; Riding bacterium to the bank; Raising the heat to lower the cost of solar energy

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May 24, 2018

A splash of detergent makes catalytic compounds more powerful; How microgrids could boost resilience in New Orleans; ‘Keep the pedal down’ for mission work: Nuclear Deterrence all hands; John Dec applauded on international stage; Shadid named SIAM fellow; 40th anniversary International Training Course; ANGLE goes to the dogs… and cats; Catching Dreams

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May 11, 2018

Can you take the heat?; Exascale; Sandia LEEDs the way with New Mexico campus certification; Sandia celebrates Earth Day; Kids Day at Sandia; 40 Under Forty honorees serve Sandia’s mission

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April 27, 2018

Magnetic nanoparticles leap from lab bench to breast cancer clinical trials; Exploring Arctic clues to secure future with new Sandia, university partnership; First wind blade from a 3-D printed mold, energy-saving nanoparticles earn Sandia national FLC awards; Labs’ video producer wins silver in international film competition; Sandia measurements expert named Asian American Engineer of the Year; Sandia scores Innovation award; Family friendly business award; Pi Day serves up fun for local students, families

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April 12, 2018

Biologically inspired membrane purges most greenhouse gases from coal-fired smoke; Using biomimicry to detect outbreaks faster; Secretary Perry and Sandia: A science alliance; The power of community boosts acequia resilience; The arrival of Spring

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March 16, 2018

Sandia on target for first Mk21 Fuze flight test in 2018; A greater chance to thrive - 5 percent pricing preference gives bidding advantage to NM small businesses; Sandia researchers named Fellows of The Combustion Institute; Black engineering awards conference honors 5 Sandians; Full STEAM ahead - Students learn about Sandia’s global security work during state STEAM event

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March 01, 2018

The guns of shock physics - Studying materials information through dynamic compression; Road, rail, boat - Sandia transport triathlon puts spent nuclear fuel to the test; Cleaner, more efficient combustion - Insights on new chemical mechanisms boost understanding of process; Sandians honored for sustainability efforts; Jacqueline Chen elected to National Academy of Engineering

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February 15, 2018

Glowing designer sponges — New MOF particles engineered to image and treat; Seeing stars - Sandia team designs a new way for additive manufacturing; Living in a material world; Valentine’s gift bolsters United Way program - $50,000 donation helps launch Mission: Families; Danelle Tanner is 1st Sandian named as LGBTQ+ Scientist of the Year; Project management jobs pipeline focus of Sandia, University of New Mexico agreement

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February 02, 2018

Small, NM businesses key factor in Sandia’s 2017 economic impact; Understanding blast impact - Modeling, simulations aim to boost understanding of injuries, body armor; Sandia supplies essential element to local science classrooms; Sandia donates $25,000 to Valley Children’s Museum; New radiation detectors developed at Sandia used for New START inspections; Supercomputing under a new lens - A Sandia-developed benchmark re-ranks the top computers

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January 05, 2018

Computer modeling aids solder reliability in nuclear weapons; Reducing the traffic jam in batteries; New Sandia balloon-borne infrasound sensor array detects explosions; Pioneering smart grid technology solves decades old problematic power grid phenomenon

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January 18, 2018

Sandia going all-out to recruit top-tier cybersecurity talent; Researchers work on new way to image the brain; Bringing a ‘wow’ factor to Sandia’s front door; AIAA names two Sandians as associate fellows; Three Sandians elected fellows of the American Physical Society

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2017

December 08, 2017

Sandia joins gene editing safety project; Sandians take home five R&D 100 Awards; Chris LaFleur receives Clean Energy Education & Empowerment Award

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November 24, 2017

HADES uses alternative reality to mislead hackers; Sandians honored by American Indian Science and Engineering group; Charting new routes to renewables; Sandia brings warmth to Northern California fire relief; Making strides with small business; Diagnosing supercomputer problems; Sandia computational scientist Steve Plimpton receives IEEE Computer Society’s 2017 Sidney Fernbach Award; Sandia joins KAFB to mark Native American Heritage Month

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November 10, 2017

Deputy Secretary of Energy visits Sandia; Superior hydrogen catalyst just grows that way; W80-1 Alt 369 update; The infrastructure for more solar at Sandia; Smarter, cleaner, recycling at Sandia; A desire to serve; Service to the nation

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October 27, 2017

New engine optics to fuel research; Optimizing Wave Energy; Choose your own Army base; Real-time SuperLab demonstration; Managing global biorisk; Sandians named distinguished alumni of UNM Engineering School; Optical Society Fellows

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October 13, 2017

A cooler filter - Reducing power plants’ freshwater consumption with Sandia’s new silica filter; Sunny side up - New fractal-like concentrating solar power receivers are better at absorbing sunlight; Three Sandia engineers recognized by Society of Women Engineers; Impactful Times - The story of decades of Sandia’s shock physics research; Tech transfer on track - Tips for going from scientist to CEO

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September 29, 2017

Remembering Sen. Pete Domenici; Cool flames for better engines; Painless microneedles extract fluid for wearable sensors; Back to the Canyon - Sandia team continues to quantify fatigue using wearables; Sandia computing researcher wins DOE Early Career Research Program Award; Sandia marks Hispanic Heritage Month; Sandian to co-edit new technical journal

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September 15, 2017

Nanotech experts at Sandia create first terahertz-speed polarization optical switch; Cleaning up subways - Sandia’s 20-year mission to stop anthrax in its tracks; Sandia wins 5 regional tech transfer awards; Understanding chemistry in low-temp combustion; Downtown bound - Sandia opening an office in the heart of Albuquerque’s innovation district; Sandia’s first machine learning and deep learning conference; Meet Sandia’s rodeo queen; What we saw at the eclipse

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September 01, 2017

Shining a light on black holes - X-ray emission models need revision, tests at Z machine reveal; Beating the heat with nanoparticle films; Alternative Pyroshock Testing eliminates need for explosives; Sandians honored by IEEE Albuquerque Section; Sandia computer donation program puts high-tech in hands of K-12 students; Donation of supply-stuffed backpacks to military families breaks records

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August 17, 2017

Velocity-Mapped Ion Imaging hits 30 years of research at Sandia; Div. 8000 in forefront of cutting-edge weapons work - W80-4 LEP, Mk21 Fuze Replacement modernization programs on-time, on-budget; World’s smallest neutrino detector finds big physics fingerprint; Division 8000 - It’s more than ‘just’ California now; The good, the bad, and the algae; InterSpec - Quick, accurate, integrated radiation analysis; Biofuels from bacteria - Sandia Labs helps HelioBioSys understand new clean energy source; From pinprick to prognosis in 15 minutes - Sandia adds HIV and tuberculosis to rapid medical testing system SpinDx; Posters on the Patio - Science and engineering event for everyone

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August 04, 2017

Any data. Any time. Anywhere. - Telemetry group’s software improves how data is gathered, analyzed; Balloons and drones and clouds; oh, my! - Sandia collects more precise weather, climate data with help from unmanned aerial system; Technology to go - Sandia tech transfer successes; 2018 Truman Fellows boost mission-relevant research at Sandia; Sandia, LANL name new CINT director, co-director; Islamic Center kids, Sandia coach, win big in STEM competition

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