State Of Decay 2 Product Code Archives

State Of Decay 2 Product Code Archives

State Of Decay 2 Product Code Archives

State Of Decay 2 Product Code Archives

Find cheats, trainers, mods and more, all in one app. get u4pak and sf5extract(script for quickbms. py pack MODNAME. Is it possible to apply some compression to the mod files inside the pak file so the mod pak file become smaller size? Right now the mod pak file is roughly the same size with the unpacked mod files. Pak file - salep-ambeien-luar. 7 is no longer required Fixed an issue where the program would incorrectly state that Jukebox. pak RED and press Enter, it should create a file called "MODNAME. pak archive u4pak. pak archives. it Ue4 Memory. If you enable file and directory name completion by using /f:on, use CTRL+D for directory name completion and CTRL+F for file name completion. Inno Setup is a tool to create installers for Microsoft Windows applications. U4pak Tutorial - mtyg. How to open pubg mobile pak files How to open pubg mobile pak files. Using Umodel this video covers how to unpack unreal games anad allow you to use use them in a 3D app http://www. com/panzi/u4pak http://www. Unpack, pack, list, test and mount Unreal Engine 4. 1 - Create an folder "C:/u4pak/" and copy all files from u4pak-master. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). U4Pak is now shipped as a pre-compiled, self-contained binary executable file that should work with the vast majority of setups As a result, Python 2. apk files by despotovski01 XDA Developers was founded by developers, for developers. 7 Jan 2018 For some reason whenever I try and open any model file in the latest version of UModel with any of the Unreal Engine versions I get this. wav format mesh in the. py mount - mount archive as read-only file system. org/quickbms. 7 is no longer required; Fixed an issue where the program would incorrectly state that Jukebox. com/panzi/u4pak http://www. If a file is requested for an opening operation the CryPak nbsp pak archive u4pak. Paste the u4pak. pak archive u4pak. Decrypt uasset - ci. Downloaded this one and it works. 7 Jan 2018 For some reason whenever I try and open any model file in the latest version of UModel with any of the Unreal Engine versions I get this. now we will put our NinaSkirtBikini folder into the u4pak folder from the first tool you downloaded in this tutorial. It may look rough, but it's easy to remember after few attempts. Copy missing files from Unpacked game files 3. Share this post. Free access to tutorials, resources, information, tools, trainers, cheats and hacks. pak archives. Today State of Decay 2 translation I will present. 64kB (915,083 bytes) Type: Zip archive : First seen: June 30, 2017 at 5:25:00 AM GMT+2: MD5: afd5e00ec2c2510d19e1e2ddafd7e1a2. Sometimes the u4pak program doesn't work properly with the mod folder with long path, so make sure the path is not too long such as "C:\u4pak" (no quote ofc) and usually it's better if you copy/move the mod folder you want to pak into the u4pak folder (the example earlier). Inno Setup is a tool to create installers for Microsoft Windows applications. Unpack your game files, most mods found don't include all costume files. pak" Copy the pak file you created and paste into: C:\Program Files (x86)\Steam\steamapps\common\MotoGP™18\motogp18\Content\Paks. 2 - Copy the Folder "C:/TslGame" to "C:/u4pack/" 4 - Delete the files needed 5 - Open CMD 5. Tekken 7 Custom Mesh is a program that allows you to export from Tekken 7 uasset files the mesh of a character or an accessory to an obj universal 3D model so you can edit it with almost any 3D software. py pack - create. Today State of Decay 2 translation I will present. Tutorial: How to extract the game assets This is a process for advanced computer users. Copy missing files from Unpacked game files 3. I don't know if that could be it but I cant set it back to default. pak" Finally now you can test this, if anything goes wrong and or you do not understand this text tutorial you can watch Mastaklos video tutorial or ask me about it in the help channel. It's primarily useful if you don't have. u4pak tool 11-19-2014, 01:59 PM So I did some digging, this can (potentially) be useful for Server Administrators, I do not claim it, I do not maintain it, I do not own it, but I have used it. SFV Mods - Transfer Weighting in Maya - Duration: 13:24. Unpack, pack, list, test and mount Unreal Engine 4. pak TslGame And you have your Pak. 3 #122 May 14, 2020. 64kB (915,083 bytes) Type: Zip archive : First seen: June 30, 2017 at 5:25:00 AM GMT+2: MD5: afd5e00ec2c2510d19e1e2ddafd7e1a2. py in the Mod folder (so it will be near AOC folder), then run cmd from the Mod folder and execute "u4pak. 1 - Create an folder "C:/u4pak/" and copy all files from u4pak-master. zip : Size: 893. exe ” and press Enter. Let's confirm that pak contents are valid: > python u4pak. More info in tutorial. This guide will assume you know what you're doing and are a competent computer user. hannan7ahmed Newbie. So a lot of people have been wanting to mod their game to the og dub Falconer soundtrack for DBZ: Kakarot. You need to look at the game engine here: Unreal Engine 4. Let your voice be heard! You can post, reply, and share whatever is on. py unpack - extract. Hi, Is it possible to change profile photo in Tekken 7 with Cheat Engine? If not how can I go about it. php on line 76 Notice: Undefined index: HTTP_REFERER in /home. I can play ingame, but as soon as I press tab to open menu it gives me "fatal error" Any ideas? On 4/30/2020 at 12:32 AM, wutdahax said: u4pak_TOM. Name: u4pak. py list - list contens of. zip : Size: 893. Tutorial: How to extract the game assets This is a process for advanced computer users. 04 patch disables it)! ## Requirements PS4 modding knowledge u4pak Uasset Renamer Noesis. [MODERATOR EDIT] For paking - the code is now simply. Unpack, pack, list, test and mount Unreal Engine 4. folders[Recommended Tools]Compatible with Fluffy Mod Manager[Conver. pak archive u4pak. 64kB (915,083 bytes) Type: Zip archive : First seen: June 30, 2017 at 5:25:00 AM GMT+2: MD5: afd5e00ec2c2510d19e1e2ddafd7e1a2. Let your voice be heard! You can post, reply, and share whatever is on. xda-developers Android Development and Hacking Android Apps and Games [TUTORIAL]How to unpack/repack. Edit: The file on u4pak posted in the tutorial is broken. Hello, Everyone. Ue4 Memory - gwbu. If you're gonna ask how to hack an UE4 based game, asking on the official UE4 forums is not a smart move. 3 - Download "u4pak. Tekken 7 Custom Mesh is a program that allows you to export from Tekken 7 uasset files the mesh of a character or an accessory to an obj universal 3D model so you can edit it with almost any 3D software. Tools, Tutorials and Resources – A list of all tools and tutorials for Rome II PAK Programs introduces a NEW proprietary Drone Tool, iRAD, that assesses and reduces property risks to ensure wineries, breweries and cideries are properly covered BEFORE claims occur. Now in your explorer, click "View at the top" and check the box "File Name Extensions" if you didn't allready check that. Unpack your game files, most mods found don't include all costume files. pak Engine HelloNeighborReborn No I didn't, but I found an easier way to do it. ini (so it will contain only this single file), put u4pak. WeMod is the world’s best application for modding hundreds of PC games. pak" Copy the pak file you created and paste into: C:\Program Files (x86)\Steam\steamapps\common\MotoGP™18\motogp18\Content\Paks. Basic usage: u4pak. py test - test archive integrity u4pak. Command line format: umodel [options] package-name [object-name] Major. so I will just tell you which file you need to modify and how. Ue4 Memory - gwbu. pak archive u4pak. pak" Copy the pak file you created and paste into: C:\Program Files (x86)\Steam\steamapps\common\MotoGP™18\motogp18\Content\Paks. pak file, which overrides game contents. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). ) http://aluigi. py mount - mount archive as read-only file system. See full list on github. So I did some digging, this can (potentially) be useful for Server Administrators, I do not claim it, I do not maintain it, I do not own it, but I have used it. 3 - Download "u4pak. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). py mount - mount archive as read-only file system. It is now a valuable resource for people who want to make the most of their mobile devices, from customizing the look and feel to adding new functionality. SPB 76F – Ductless. Problem is one of the mods I use (chun li sparring costume for story mode costume) is not a. org/quickbms. I accidentally changed u4pak. I tried extracting games *. so I will just tell you which file you need to modify and how. py mount - mount archive as read-only file system. org/quickbms. pak archive u4pak. folders[Recommended Tools]Compatible with Fluffy Mod Manager[Conver. SOZ video messed up fixed now Fixed ability to specify incompatible properties as the parameter to the OnRep function as long as the base property type was the same i. Joined: Aug 15, 2020 Messages: 2. write in the console u4pak. So I did some digging, this can (potentially) be useful for Server Administrators, I do not claim it, I do not maintain it, I do not own it, but I have used it. While the folder is open press ctrl + right click and open cmd from this folder. hannan7ahmed Newbie. Command line format: umodel [options] package-name [object-name] Major. Audio Modding Tutorial Helped with u4pak Zirothos (Sounds Resource) Submitted Files on SR. Notice: Undefined index: HTTP_REFERER in /home/vhosts/pknten/pkntenboer. Edit: The file on u4pak posted in the tutorial is broken. 3 - Download "u4pak. it Decrypt uasset. Unpack, pack, list, test and mount Unreal Engine 4. For v3 and lower you can use u4pak. 1 - Create an folder "C:/u4pak/" and copy all files from u4pak-master. I don't to make it too detailed as there is already 2 threads explaining how to use unrealunpacker and the python packer file. py list - list contens of. [Tutorial] How to mod your own music onto the game. You'll get new mansion-ps4mod_p. hannan7ahmed Newbie. pak into your regular HN directory, and then delete the pak file completely. Joined: Aug 15, 2020 Messages: 2. Today Im gonna show you a simple tutorial to enable Underwear costumes even on PSVR (because the last 1. For removing walls and see through walls (this method still works. Unpack, pack, list, test and mount Unreal Engine 4. After some time it will unpack all files in most cases to 2 folders:. so I will just tell you which file you need to modify and how. com/panzi/u4pak http://www. [Tutorial]How to mod SFV Yesterday, 07:00 PM. xda-developers Android Development and Hacking Android Apps and Games [TUTORIAL]How to unpack/repack. it U4pak Tutorial. pak archives. It's the easiest thing to get out. cmd and unpack-v8. Free access to tutorials, resources, information, tools, trainers, cheats and hacks. This tool needs to be located somewhere with no spaces in the folder name. The links are available at the top of this page. Name: u4pak. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). If you want similar tutorial don't forget to thank me for what I'm doing. Just copy and paste everything from the extracted. I also searched both through the "Unreal Tournament" and the "UE4" forum and did not find any reference to this. Replace the X with something else, like "pakchunk0-WindowsNoEditor_MyMod. exe Confirm the change Right click a. now we will put our NinaSkirtBikini folder into the u4pak folder from the first tool you downloaded in this tutorial. py list - list contens of. py test - test archive integrity u4pak. Joined: Aug 15, 2020 Messages: 2. U4pak Tutorial mtyg. How to PAK multi-folder using u4pak-master - Playerunknown's Battlegrounds Hacks and Cheats Forum. It is now a valuable resource for people who want to make the most of their mobile devices, from customizing the look and feel to adding new functionality. Unpack, pack, list, test and mount Unreal Engine 4. I tried extracting games *. org/quickbms. If you want similar tutorial don't forget to thank me for what I'm doing. I can play ingame, but as soon as I press tab to open menu it gives me "fatal error" Any ideas?. pak mansion. 2 - Copy the Folder "C:/TslGame" to "C:/u4pack/" 4 - Delete the files needed 5 - Open CMD 5. ) http://aluigi. Discussion. Now in your explorer, click "View at the top" and check the box "File Name Extensions" if you didn't allready check that. Decrypt uasset - ci. I don't know if that could be it but I cant set it back to default. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). pak RED and press Enter, it should create a file called "MODNAME. pak in the ModNameFolder directory; When I have time I will make some changes to u4pak and write a proper utility for doing this easily/managing mods. com Pak file. autodepocatanzi. 000webhostapp. azerty96 azerty96 Member;. It would be useful (especially for beginners) to watch them before starting to use UE Viewer. The generation process can be widely adjusted to your needs and produces code that can even run in an ISR. py from github unpack the zip, put your pack files in to the folder. Unpack your game files, most mods found don't include all costume files. Downloaded this one and it works. some time later some guy unpacks your. wav format mesh in the. pdSFV is a thorough tool for working with SFV files. py from here. 0002niarDneK Joined 7y ago. Join over 5 million members. zip : Size: 893. py script and hold left shift and right click, press open command window here u4pak. Unpack mod with sf5extract. it Decrypt uasset. Copy missing files from Unpacked game files 3. If you enable file and directory name completion by using /f:on, use CTRL+D for directory name completion and CTRL+F for file name completion. I can play ingame, but as soon as I press tab to open menu it gives me "fatal error" Any ideas?. py pack Pavlov-WindowsNoEditor_WeaponName. Tools, Tutorials and Resources – A list of all tools and tutorials for Rome II PAK Programs introduces a NEW proprietary Drone Tool, iRAD, that assesses and reduces property risks to ensure wineries, breweries and cideries are properly covered BEFORE claims occur. you will usually need to copy from unpacked chara folder to mod folder A typical swap from mod would go like this (Abigail;Z24 to Cammy;CMY) 1. If you enable file and directory name completion by using /f:on, use CTRL+D for directory name completion and CTRL+F for file name completion. Today State of Decay 2 translation I will present. zip : Size: 893. It's not quite ready. Tutorial: How to extract the game assets This is a process for advanced computer users. As too many noobs are already using it in PUBG, here a complete tutorial. So, I got Jump Force and would like to mod it. Basic usage: u4pak. Download u4pak. Code: "" "" "filename. Tekken 7 - Basic Modding Guide (How to Character Swap, Edit, etc. Link to post. Let your voice be heard! You can post, reply, and share whatever is on. cmd and unpack-v8. Just when you thought that the Small Parts Booth product line couldn’t get any better, the SPB 76F is coming! This model is TWICE the width of the original SPB 30, and TWICE the height of the SPB 52, almost from floor to ceiling!. Below UE Viewer is referenced as "umodel" for simplicity (it's executable file name). py list - list contens of. This tool needs to be located somewhere with no spaces in the folder name. Yeah, very dodgy. Discussion. 1 - Enter > "cd c:/4upak". pak in the ModNameFolder directory; When I have time I will make some changes to u4pak and write a proper utility for doing this easily/managing mods. Unpack your game files, most mods found don't include all costume files. Tools, Tutorials and Resources – A list of all tools and tutorials for Rome II PAK Programs introduces a NEW proprietary Drone Tool, iRAD, that assesses and reduces property risks to ensure wineries, breweries and cideries are properly covered BEFORE claims occur. Sometimes the u4pak program doesn't work properly with the mod folder with long path, so make sure the path is not too long such as "C:\u4pak" (no quote ofc) and usually it's better if you copy/move the mod folder you want to pak into the u4pak folder (the example earlier). Print Date Manual Number RevisionDec. Tekken 7 - Basic Modding Guide (How to Character Swap, Edit, etc. it Decrypt uasset. py unpack - extract. After some time it will unpack all files in most cases to 2 folders:. In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired Apr 25, 2020 · If you're unsure of the ID of the bike you want to edit click on skeletal_meshes and then on chassisXXX. pak mansion. Fix and open PAK files with this software. It's not quite ready. xda-developers Android Development and Hacking Android Apps and Games [TUTORIAL]How to unpack/repack. pak archive u4pak. So, I got Jump Force and would like to mod it. 6 Description : Small unpackme for do a simple tutorial maybe is easy, but i hope there you too can do tutorial BR, APuromafo Silver= unpacked. SOZ video messed up fixed now Fixed ability to specify incompatible properties as the parameter to the OnRep function as long as the base property type was the same i. WeMod is the world’s best application for modding hundreds of PC games. Share this post. 3 - Download "u4pak. py pack MODNAME. ## [Tutorial] Final Step: Create Pak File to Override Contents Run these commands for creating pak file: > cd /WORK/ > python u4pak. py pack - create. pak mod, so I was using modmanager for that, I couldn’t find the mod as costume 2 as pak, only costume 3 so I wanted to turn the one I have into a. 1 - Create an folder "C:/u4pak/" and copy all files from u4pak-master. ) http://aluigi. It may look rough, but it's easy to remember after few attempts. [Tutorial] How to mod your own music onto the game. Tutorial: How to extract the game assets This is a process for advanced computer users. This is no longer there, can anyone point me to the file that packs your own mods? Thanks. pak archive u4pak. get u4pak and sf5extract(script for quickbms. 98 MB · 85 downloads. Stage & Sound Mods Mods related to stageHow to install mods in SFxT, SSF4AE and USF4This is a method to install the mod in SF X Tutorials and Tools. py" (Just search for this name on google its the first link on Github or wait until the mod approved the files) 3. rar inside 3. / which is default for Switch games. U4Pak is now shipped as a pre-compiled, self-contained binary executable file that should work with the vast majority of setups; As a result, Python 2. Unpack, pack, list, test and mount Unreal Engine 4. Tekken 7 Custom Mesh is a program that allows you to export from Tekken 7 uasset files the mesh of a character or an accessory to an obj universal 3D model so you can edit it with almost any 3D software. If it's not (something different after Mount point), close window and go to Exceptions tab (if you will press key, unpacked files will be in other place that this tutorial shows). u4pak tool 11-19-2014, 01:59 PM. To disable a particular completion character in the registry, use the value for white space [0×20] because it is not a valid control character. pak RED and press Enter, it should create a file called "MODNAME. Today Im gonna show you a simple tutorial to enable Underwear costumes even on PSVR (because the last 1. Yeah, very dodgy. Just when you thought that the Small Parts Booth product line couldn’t get any better, the SPB 76F is coming! This model is TWICE the width of the original SPB 30, and TWICE the height of the SPB 52, almost from floor to ceiling!. htm https://github. For example, this ini was originally in pakchunk0-WindowsClient. org/quickbms. The generation process can be widely adjusted to your needs and produces code that can even run in an ISR. exe Confirm the change Right click a. zip : Size: 893. I was also interested in making a personal music mod to have the fight themes be replaced with the budokai 1-3/tenkaichi soundtracks. SFV Mods - Transfer Weighting in Maya - Duration: 13:24. If it's not (something different after Mount point), close window and go to Exceptions tab (if you will press key, unpacked files will be in other place that this tutorial shows). 1 - Enter > "cd c:/4upak". write in the console u4pak. See full list on github. py pack pakchunk0-WindowsNoEditor_X. py in the Mod folder (so it will be near AOC folder), then run cmd from the Mod folder and execute "u4pak. If you enable file and directory name completion by using /f:on, use CTRL+D for directory name completion and CTRL+F for file name completion. py unpack - extract. pak" Make a folder called "~mods" inside "DRAGON BALL FighterZ\RED\Content\Paks\". We are a friendly internet forum dedicated to modding and researching all sorts of anime video games such as Dragon Ball: Xenoverse 2, Naruto: Ultimate Ninja Storm 4 and Saint Seiya: Soldier's Soul. so I will just tell you which file you need to modify and how. py pack Pavlov-WindowsNoEditor_WeaponName. MegaSuperab2 Gamer with a knack for edit : Nevermind, thanks for the tutorial Last edited by Hayro, Jul 22, 2020 #127 Jul 22, 2020. nl/private/egoskg/resimcoi6fi9z. Basic usage: u4pak. Problem is one of the mods I use (chun li sparring costume for story mode costume) is not a. pak motogp18 Once it's done (it's quick), you will have a file called "pakchunk0-WindowsNoEditor_X. org/downloads - Gildor's Website for U. pak Engine HelloNeighborReborn No I didn't, but I found an easier way to do it. 3 #122 May 14, 2020. it U4pak Tutorial. Downloaded this one and it works. Unreal Engine 4 Tutorials looking at how to create different kinds of pickups, items and weapons. pak archives. SFV Mods - Transfer Weighting in Maya - Duration: 13:24. I can play ingame, but as soon as I press tab to open menu it gives me "fatal error" Any ideas?. pak archive u4pak. now we will put our NinaSkirtBikini folder into the u4pak folder from the first tool you downloaded in this tutorial. Joined: Aug 15, 2020 Messages: 2. Unpack mod with sf5extract. For any query related to Windows operating system feel free to post on Microsoft Community. I accidentally changed u4pak. If you're gonna ask how to hack an UE4 based game, asking on the official UE4 forums is not a smart move. I was wondering if it'll be possible to fi. py mount - mount archive as read-only file system. htm https://github. Share this post. 3 - Download "u4pak. To disable a particular completion character in the registry, use the value for white space [0×20] because it is not a valid control character. This tool needs to be located somewhere with no spaces in the folder name. exe Confirm the change Right click a. SFV Mods - Transfer Weighting in Maya - Duration: 13:24. So, I got Jump Force and would like to mod it. py list mansion-ps4mod_p. py pack Pavlov-WindowsNoEditor_WeaponName. I don't to make it too detailed as there is already 2 threads explaining how to use unrealunpacker and the python packer file. Basic usage: u4pak. 7 is no longer required Fixed an issue where the program would incorrectly state that Jukebox. Joined: Aug 15, 2020 Messages: 2. Replace the X with something else, like "pakchunk0-WindowsNoEditor_MyMod. The generation process can be widely adjusted to your needs and produces code that can even run in an ISR. Tools, Tutorials and Resources – A list of all tools and tutorials for Rome II PAK Programs introduces a NEW proprietary Drone Tool, iRAD, that assesses and reduces property risks to ensure wineries, breweries and cideries are properly covered BEFORE claims occur. py mount - mount archive as read-only file system. I also searched both through the "Unreal Tournament" and the "UE4" forum and did not find any reference to this. Is it possible to apply some compression to the mod files inside the pak file so the mod pak file become smaller size? Right now the mod pak file is roughly the same size with the unpacked mod files. get u4pak and sf5extract(script for quickbms. py list mansion-ps4mod_p. pak RED and press Enter, it should create a file called "MODNAME. org/downloads - Gildor's Website for U. This tool needs to be located somewhere with no spaces in the folder name. Home Forums PC, Console & Handheld Discussions Nintendo Switch Discussions Switch - Tutorials How to unpack and repack Unreal Engine 4 files By masagrator , Feb 19, 2019 61,416 130 17. pak archive u4pak. U4pak Tutorial - mtyg. 0002niarDneK Joined 7y ago. 1 - Enter > "cd c:/4upak". 2 - Copy the Folder "C:/TslGame" to "C:/u4pack/" 4 - Delete the files needed 5 - Open CMD 5. Join over 5 million members. folders[Recommended Tools]Compatible with Fluffy Mod Manager[Conver. py list - list contens of. Tekken 7 Custom Mesh is a program that allows you to export from Tekken 7 uasset files the mesh of a character or an accessory to an obj universal 3D model so you can edit it with almost any 3D software. Edit: The file on u4pak posted in the tutorial is broken. I don't know if that could be it but I cant set it back to default. Hi, Is it possible to change profile photo in Tekken 7 with Cheat Engine? If not how can I go about it. Is it possible to apply some compression to the mod files inside the pak file so the mod pak file become smaller size? Right now the mod pak file is roughly the same size with the unpacked mod files. It is now a valuable resource for people who want to make the most of their mobile devices, from customizing the look and feel to adding new functionality. pak" Make a folder called "~mods" inside "DRAGON BALL FighterZ\RED\Content\Paks\". 3 - Download "u4pak. You need to look at the game engine here: Unreal Engine 4. Using Umodel this video covers how to unpack unreal games anad allow you to use use them in a 3D app http://www. Replace the X with something else, like "pakchunk0-WindowsNoEditor_MyMod. pak in the ModNameFolder directory; When I have time I will make some changes to u4pak and write a proper utility for doing this easily/managing mods. This tool needs to be located somewhere with no spaces in the folder name. py pack pakchunk0-WindowsNoEditor_X. Tools, Tutorials and Resources – A list of all tools and tutorials for Rome II PAK Programs introduces a NEW proprietary Drone Tool, iRAD, that assesses and reduces property risks to ensure wineries, breweries and cideries are properly covered BEFORE claims occur. I Joe 1988 ACTION. py test - test archive integrity u4pak. So I did some digging, this can (potentially) be useful for Server Administrators, I do not claim it, I do not maintain it, I do not own it, but I have used it. It is now a valuable resource for people who want to make the most of their mobile devices, from customizing the look and feel to adding new functionality. pak into your regular HN directory, and then delete the pak file completely. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). Let's confirm that pak contents are valid: > python u4pak. Unreal Engine 4 - Marketplace - Urban City Pack. pak files with u4pak. pak archive u4pak. org/downloads - Gildor's Website for U. u4pak tool 11-19-2014, 01:59 PM. Copy missing files from Unpacked game files 3. Hi, Is it possible to change profile photo in Tekken 7 with Cheat Engine? If not how can I go about it. Tekken 7 - Basic Modding Guide (How to Character Swap, Edit, etc. Create folder structure Mod\AOC\Config\DefaultEngine. autodepocatanzi. Ue4 Memory - gwbu. 1 - Enter > "cd c:/4upak". 3 - Download "u4pak. [Tutorial] How to mod your own music onto the game. I accidentally changed u4pak. Pak file - salep-ambeien-luar. U4pak Tutorial mtyg. folders[Recommended Tools]Compatible with Fluffy Mod Manager[Conver. pak archives. [Tutorial] How to mod your own music onto the game. Audio Modding Tutorial Helped with u4pak Zirothos (Sounds Resource) Submitted Files on SR. This tool needs to be located somewhere with no spaces in the folder name. [MODERATOR EDIT] For paking - the code is now simply. cmd and unpack-v8. py pack - create. Uncook uasset Uncook uasset. 4,720 points Ranked 1489th. py pack Pavlov-WindowsNoEditor_WeaponName. I hope I can make some kids angry for releasing this so detailed. Let's confirm that pak contents are valid: > python u4pak. So I did some digging, this can (potentially) be useful for Server Administrators, I do not claim it, I do not maintain it, I do not own it, but I have used it. com/panzi/u4pak http://www. py list mansion-ps4mod_p. pak mansion. pdSFV is a thorough tool for working with SFV files. it U4pak Tutorial. hannan7ahmed Newbie. It's primarily useful if you don't have. Audio Modding Tutorial Helped with u4pak Zirothos (Sounds Resource) Submitted Files on SR. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). Download u4pak. It should working, did you installed python? Yup. py mount - mount archive as read-only file system. pak archive u4pak. Welcome to the new Unreal Engine 4 Documentation site! We're working on lots of new features including a feedback system so you can tell us how we are doing. py script and hold left shift and right click, press open command window here u4pak. FATAL ERROR Failed to allocate memory. U4Pak is now shipped as a pre-compiled, self-contained binary executable file that should work with the vast majority of setups As a result, Python 2. 4,720 points Ranked 1489th. It may look rough, but it's easy to remember after few attempts. pak has been successfully generated, even when it hasn't; v1. py pack MODNAME. now we will put our NinaSkirtBikini folder into the u4pak folder from the first tool you downloaded in this tutorial. Active marketplace for gamers and people like you, with thousands of contributors and over half a million posts. py pack mansion-ps4mod_p. py" (Just search for this name on google its the first link on Github or wait until the mod approved the files) 3. Stage & Sound Mods Mods related to stageHow to install mods in SFxT, SSF4AE and USF4This is a method to install the mod in SF X Tutorials and Tools. wav format mesh in the. I'd like to start a follow-up series for beginners. Today Im gonna show you a simple tutorial to enable Underwear costumes even on PSVR (because the last 1. 2 - Copy the Folder "C:/TslGame" to "C:/u4pack/" 4 - Delete the files needed 5 - Open CMD 5. We also provide torrent and FTP links which have reliable download speed. Below UE Viewer is referenced as "umodel" for simplicity (it's executable file name). Stage & Sound Mods Mods related to stageHow to install mods in SFxT, SSF4AE and USF4This is a method to install the mod in SF X Tutorials and Tools. py" (Just search for this name on google its the first link on Github or wait until the mod approved the files) 3. Link to post. get u4pak and sf5extract(script for quickbms. It would be useful (especially for beginners) to watch them before starting to use UE Viewer. edgarasdjhsa Mar 13, 2018 7:41 AM ( in response to Susi009 ) Had this with. 7 is no longer required; Fixed an issue where the program would incorrectly state that Jukebox. It may look rough, but it's easy to remember after few attempts. 3 - Download "u4pak. Just when you thought that the Small Parts Booth product line couldn’t get any better, the SPB 76F is coming! This model is TWICE the width of the original SPB 30, and TWICE the height of the SPB 52, almost from floor to ceiling!. py pack pakchunk0-WindowsClient_mod. For any query related to Windows operating system feel free to post on Microsoft Community. py to open with python though. some time later some guy unpacks your. Audio Modding Tutorial Helped with u4pak Zirothos (Sounds Resource) Submitted Files on SR. Using Umodel this video covers how to unpack unreal games anad allow you to use use them in a 3D app http://www. pak StreetFighterV You should have a new file called ModName. py list - list contens of. py pack Pavlov-WindowsNoEditor_WeaponName. You need to look at the game engine here: Unreal Engine 4. get u4pak and sf5extract(script for quickbms. Is it possible to apply some compression to the mod files inside the pak file so the mod pak file become smaller size? Right now the mod pak file is roughly the same size with the unpacked mod files. Pak file - salep-ambeien-luar. Ue4 Memory - gwbu. pak Engine HelloNeighborReborn No I didn't, but I found an easier way to do it. It's not quite ready. U4pak Tutorial - mtyg. Video Game Mods is a network of modding sites each run by its own Manager. Now in your explorer, click "View at the top" and check the box "File Name Extensions" if you didn't allready check that. rar inside 3. This is what I get when I drop the mod folder on u4pak: Edit: The file on u4pak posted in the tutorial is broken. Haven't seen a tutorial and people keep asking so I figured I'd make one. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). 2 - Copy the Folder "C:/TslGame" to "C:/u4pack/" 4 - Delete the files needed 5 - Open CMD 5. pak archive u4pak. How to PAK multi-folder using u4pak-master - Playerunknown's Battlegrounds Hacks and Cheats Forum. Uncook uasset Uncook uasset. pak and I only found guides suggeting to use u4pak, but is not working. [Tutorial] How to mod your own music onto the game. Active marketplace for gamers and people like you, with thousands of contributors and over half a million posts. If it's not (something different after Mount point), close window and go to Exceptions tab (if you will press key, unpacked files will be in other place that this tutorial shows). you will usually need to copy from unpacked chara folder to mod folder A typical swap from mod would go like this (Abigail;Z24 to Cammy;CMY) 1. Is it possible to apply some compression to the mod files inside the pak file so the mod pak file become smaller size? Right now the mod pak file is roughly the same size with the unpacked mod files. py pack pakchunk0-WindowsClient_mod. I tried to get behind it, but I couldn't find a single hint or tutorial, how to work with this. Replace the X with something else, like "pakchunk0-WindowsNoEditor_MyMod. I was also interested in making a personal music mod to have the fight themes be replaced with the budokai 1-3/tenkaichi soundtracks. We aim to grow to support many more games and modding communities. 3 - Download "u4pak. py pack Pavlov-WindowsNoEditor_WeaponName. Haven't seen a tutorial and people keep asking so I figured I'd make one. Tutorial: How to extract the game assets This is a process for advanced computer users. 3 - Download "u4pak. py pack MODNAME. Home Forums PC, Console & Handheld Discussions Nintendo Switch Discussions Switch - Tutorials How to unpack and repack Unreal Engine 4 files By masagrator , Feb 19, 2019 61,416 130 17. Let your voice be heard! You can post, reply, and share whatever is on. 6 Description : Small unpackme for do a simple tutorial maybe is easy, but i hope there you too can do tutorial BR, APuromafo Silver= unpacked. Unpack your game files, most mods found don't include all costume files. now we will put our NinaSkirtBikini folder into the u4pak folder from the first tool you downloaded in this tutorial. I hope I can make some kids angry for releasing this so detailed. In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired Apr 25, 2020 · If you're unsure of the ID of the bike you want to edit click on skeletal_meshes and then on chassisXXX. php on line 76 Notice: Undefined index: HTTP_REFERER in /home. ## [Tutorial] Final Step: Create Pak File to Override Contents Run these commands for creating pak file: > cd /WORK/ > python u4pak. Command: u4pak. U4pak Tutorial - mtyg. Replace the X with something else, like "pakchunk0-WindowsNoEditor_MyMod. art-showroom. 64kB (915,083 bytes) Type: Zip archive : First seen: June 30, 2017 at 5:25:00 AM GMT+2: MD5: afd5e00ec2c2510d19e1e2ddafd7e1a2. I accidentally changed u4pak. Uncook uasset Uncook uasset. Share this post. Copy missing files from Unpacked game files 3. Print Date Manual Number RevisionDec. 64kB (915,083 bytes) Type: Zip archive : First seen: June 30, 2017 at 5:25:00 AM GMT+2: MD5: afd5e00ec2c2510d19e1e2ddafd7e1a2. Copy missing files from Unpacked game files 3. pak mod, so I was using modmanager for that, I couldn’t find the mod as costume 2 as pak, only costume 3 so I wanted to turn the one I have into a. Sometimes the u4pak program doesn't work properly with the mod folder with long path, so make sure the path is not too long such as "C:\u4pak" (no quote ofc) and usually it's better if you copy/move the mod folder you want to pak into the u4pak folder (the example earlier). py" (Just search for this name on google its the first link on Github or wait until the mod approved the files) 3. Yeah, very dodgy. say you find a greatly efficient way to code some random function, now you could freely share that knowledge, maybe even do a tutorial, or you might want to keep it to yourself. It may look rough, but it's easy to remember after few attempts. hannan7ahmed Newbie. My plan is to *convert* c. py mount - mount archive as read-only file system. 3 - Download "u4pak. This tool needs to be located somewhere with no spaces in the folder name. Is it possible to apply some compression to the mod files inside the pak file so the mod pak file become smaller size? Right now the mod pak file is roughly the same size with the unpacked mod files. It's not quite ready. Share this post. 6 Description : Small unpackme for do a simple tutorial maybe is easy, but i hope there you too can do tutorial BR, APuromafo Silver= unpacked. So, I got Jump Force and would like to mod it. pak" Finally now you can test this, if anything goes wrong and or you do not understand this text tutorial you can watch Mastaklos video tutorial or ask me about it in the help channel. pak archive u4pak. If you're gonna ask how to hack an UE4 based game, asking on the official UE4 forums is not a smart move. In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired Apr 25, 2020 · If you're unsure of the ID of the bike you want to edit click on skeletal_meshes and then on chassisXXX. Fix and open PAK files with this software. Find cheats, trainers, mods and more, all in one app. pak into your regular HN directory, and then delete the pak file completely. You don't need to be a software engineer, but you should a good head for this sort of thing and experience using command line arguments. py list mansion-ps4mod_p. If it's correct, press any key to continue. py pack TslGame-WindowsNoEditor_sound. If you're gonna ask how to hack an UE4 based game, asking on the official UE4 forums is not a smart move. 64kB (915,083 bytes) Type: Zip archive : First seen: June 30, 2017 at 5:25:00 AM GMT+2: MD5: afd5e00ec2c2510d19e1e2ddafd7e1a2. com/panzi/u4pak http://www. Ue4 Memory - gwbu. pak archive u4pak. Decrypt uasset - ci. On this tutorial we will learn how to import a mixamo fuse character plus how to apply basic animation packs to the unreal engine from the Epic Software Market Place. htm https://github. Basic usage: u4pak. U4pak Tutorial mtyg. pak" Make a folder called "~mods" inside "DRAGON BALL FighterZ\RED\Content\Paks\". you will usually need to copy from unpacked chara folder to mod folder A typical swap from mod would go like this (Abigail;Z24 to Cammy;CMY) 1. I also searched both through the "Unreal Tournament" and the "UE4" forum and did not find any reference to this. nl/private/egoskg/resimcoi6fi9z. U4Pak is now shipped as a pre-compiled, self-contained binary executable file that should work with the vast majority of setups As a result, Python 2. Print Date Manual Number RevisionDec. Tekken 7 Custom Mesh is a program that allows you to export from Tekken 7 uasset files the mesh of a character or an accessory to an obj universal 3D model so you can edit it with almost any 3D software. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Now in your explorer, click "View at the top" and check the box "File Name Extensions" if you didn't allready check that. ini (so it will contain only this single file), put u4pak. com/panzi/u4pak http://www. pak" Make a folder called "~mods" inside "DRAGON BALL FighterZ\RED\Content\Paks\". On this tutorial we will learn how to import a mixamo fuse character plus how to apply basic animation packs to the unreal engine from the Epic Software Market Place. I hope I can make some kids angry for releasing this so detailed. zip : Size: 893. pak archive u4pak. E:\Old Documents\tekken\Tekken7_ModdingTools\u4pak will not work but E:\OldDocuments\tekken\Tekken7_ModdingTools\u4pak will work). py unpack - extract. py to open with python though. Uncook uasset Uncook uasset. So I did some digging, this can (potentially) be useful for Server Administrators, I do not claim it, I do not maintain it, I do not own it, but I have used it. it U4pak Tutorial. Share this post. pak files the game have. pdSFV is a thorough tool for working with SFV files. This tool needs to be located somewhere with no spaces in the folder name. I'd like to start a follow-up series for beginners. py pack - create. So after many hours later I've. [Tutorial] How to mod your own music onto the game. I accidentally changed u4pak. Hi, modders! Happy Manager: Shiawase-sou no Kanrinin-san (PS4) is one of the best sexy PSVR games ever. py unpack - extract. We also provide torrent and FTP links which have reliable download speed. pak files the game have. Basic usage: u4pak. com/panzi/u4pak http://www. In this tutorial, we will go through the entire process of making cliffs for AAA games, using an RGB masked workflow, which gives us the desired Apr 25, 2020 · If you're unsure of the ID of the bike you want to edit click on skeletal_meshes and then on chassisXXX. u4pak tool 11-19-2014, 01:59 PM So I did some digging, this can (potentially) be useful for Server Administrators, I do not claim it, I do not maintain it, I do not own it, but I have used it. Unpack mod with sf5extract. Problem is one of the mods I use (chun li sparring costume for story mode costume) is not a. php on line 76 Notice: Undefined index: HTTP_REFERER in /home. pak in the ModNameFolder directory; When I have time I will make some changes to u4pak and write a proper utility for doing this easily/managing mods.
Источник: [https://torrent-igruha.org/3551-portal.html]
, State Of Decay 2 Product Code Archives

By Donella Meadows~

Folks who do systems analysis have a great belief in “leverage points.” These are places within a complex system (a corporation, an economy, a living body, a city, an ecosystem) where a small shift in one thing can produce big changes in everything.

This idea is not unique to systems analysis — it’s embedded in legend. The silver bullet, the trimtab, the miracle cure, the secret passage, the magic password, the single hero who turns the tide of history. The nearly effortless way to cut through or leap over huge obstacles. We not only want to believe that there are leverage points, we want to know where they are and how to get our hands on them. Leverage points are points of power.

The systems analysis community has a lot of lore about leverage points. Those of us who were trained by the great Jay Forrester at MIT have all absorbed one of his favorite stories. “People know intuitively where leverage points are,” he says. “Time after time I’ve done an analysis of a company, and I’ve figured out a leverage point — in inventory policy, maybe, or in the relationship between sales force and productive force, or in personnel policy. Then I’ve gone to the company and discovered that there’s already a lot of attention to that point. Everyone is trying very hard to push it IN THE WRONG DIRECTION!”

The classic example of that backward intuition was my own introduction to systems analysis, the world model. Asked by the Club of Rome to show how major global problems — poverty and hunger, environmental destruction, resource depletion, urban deterioration, unemployment — are related and how they might be solved, Forrester made a computer model and came out with a clear leverage point1: Growth. Not only population growth, but economic growth. Growth has costs as well as benefits, and we typically don’t count the costs — among which are poverty and hunger, environmental destruction, etc. — the whole list of problems we are trying to solve with growth! What is needed is much slower growth, much different kinds of growth, and in some cases no growth or negative growth.

The world’s leaders are correctly fixated on economic growth as the answer to virtually all problems, but they’re pushing with all their might in the wrong direction.

Another of Forrester’s classics was his urban dynamics study, published in 1969, which demonstrated that subsidized low-income housing is a leverage point.2 The less of it there is, the better off the city is — even the low-income folks in the city. This model came out at a time when national policy dictated massive low-income housing projects, and Forrester was derided. Now those projects are being torn down in city after city.

Counterintuitive. That’s Forrester’s word to describe complex systems. Leverage points are not intuitive. Or if they are, we intuitively use them backward, systematically worsening whatever problems we are trying to solve.

The systems analysts I know have come up with no quick or easy formulas for finding leverage points. When we study a system, we usually learn where leverage points are. But a new system we’ve never encountered? Well, our counterintuitions aren’t that well developed. Give us a few months or years and we’ll figure it out. And we know from bitter experience that, because of counterintuitiveness, when we do discover the system’s leverage points, hardly anybody will believe us.

Very frustrating, especially for those of us who yearn not just to understand complex systems, but to make the world work better.

So one day I was sitting in a meeting about how to make the world work better — actually it was a meeting about how the new global trade regime, NAFTA and GATT and the World Trade Organization, is likely to make the world work worse. The more I listened, the more I began to simmer inside. “This is a HUGE NEW SYSTEM people are inventing!” I said to myself. “They haven’t the SLIGHTEST IDEA how this complex structure will behave,” myself said back to me. “It’s almost certainly an example of cranking the system in the wrong direction — it’s aimed at growth, growth at any price!! And the control measures these nice, liberal folks are talking about to combat it — small parameter adjustments, weak negative feedback loops — are PUNY!!!”

Suddenly, without quite knowing what was happening, I got up, marched to the flip chart, tossed over to a clean page, and wrote:

PLACES TO INTERVENE IN A SYSTEM

(in increasing order of effectiveness)

9. Constants, parameters, numbers (subsidies, taxes, standards).
8. Regulating negative feedback loops.
7. Driving positive feedback loops.
6. Material flows and nodes of material intersection.
5. Information flows.
4. The rules of the system (incentives, punishments, constraints).
3. The distribution of power over the rules of the system.
2. The goals of the system.
1. The mindset or paradigm out of which the system — its goals, power structure, rules, its culture — arises.

Everyone in the meeting blinked in surprise, including me. “That’s brilliant!” someone breathed. “Huh?” said someone else.

I realized that I had a lot of explaining to do.

I also had a lot of thinking to do. As with most of the stuff that come to me in boil-over mode, this list was not exactly tightly reasoned. As I began to share it with others, especially systems analysts who had their own lists and activists who wanted to put the list to immediate use, questions and comments came back that caused me to rethink, add and delete items, change the order, add caveats.

In a minute I’ll go through the list I ended up with, explain the jargon, give examples and exceptions. The reason for this introduction is to place the list in a context of humility and to leave room for evolution. What bubbled up in me that day was distilled from decades of rigorous analysis of many different kinds of systems done by many smart people. But complex systems are, well, complex. It’s dangerous to generalize about them. What you are about to read is a work in progress. It’s not a recipe for finding leverage points. Rather it’s an invitation to think more broadly about system change.

Here, in the light of a cooler dawn, is a revised list:

PLACES TO INTERVENE IN A SYSTEM

(in increasing order of effectiveness)

12. Constants, parameters, numbers (such as subsidies, taxes, standards).
11. The sizes of buffers and other stabilizing stocks, relative to their flows.
10. The structure of material stocks and flows (such as transport networks, population age structures).
9. The lengths of delays, relative to the rate of system change.
8. The strength of negative feedback loops, relative to the impacts they are trying to correct against.
7. The gain around driving positive feedback loops.
6. The structure of information flows (who does and does not have access to information).
5. The rules of the system (such as incentives, punishments, constraints).
4. The power to add, change, evolve, or self-organize system structure.
3. The goals of the system.
2. The mindset or paradigm out of which the system — its goals, structure, rules, delays, parameters — arises.
1. The power to transcend paradigms.

To explain parameters, stocks, delays, flows, feedback, and so forth, I need to start with a basic diagram.

The “state of the system” is whatever standing stock is of importance — amount of water behind the dam, amount of harvestable wood in the forest, number of people in the population, amount of money in the bank, whatever. System states are usually physical stocks, but they could be nonmaterial ones as well — self-confidence, degree of trust in public officials, perceived safety of a neighborhood.

There are usually inflows that increase the stock and outflows that decrease it. Deposits increase the money in the bank; withdrawals decrease it. River inflow and rain raise the water behind the dam; evaporation and discharge through the spillway lower it. Births and immigrations increase the population, deaths and emigrations reduce it. Political corruption decreases trust in public officials; experience of a well-functioning government increases it.

Insofar as this part of the system consists of physical stocks and flows — and they are the bedrock of any system — it obeys laws of conservation and accumulation. You can understand its dynamics readily, if you can understand a bathtub with some water in it (the state of the system) and an inflowing faucet and outflowing drain. If the inflow rate is higher than the outflow rate, the stock gradually rises. If the outflow rate is higher than the inflow, the stock gradually goes down. The sluggish response of the water level to what could be sudden twists in the input and output valves is typical — it takes time for flows to accumulate, just as it takes time for water to fill up or drain out of the tub.

The rest of the diagram is the information that causes the flows to change, which then cause the stock to change. If you’re about to take a bath, you have a desired water level in mind. You plug the drain, turn on the faucet and watch until the water rises to your chosen level (until the discrepancy between the desired and the actual state of the system is zero). Then you turn the water off.

If you start to get in the bath and discover that you’ve underestimated your volume and are about to produce an overflow, you can open the drain for awhile, until the water goes down to your desired level.

Those are two negative feedback loops, or correcting loops, one controlling the inflow, one controlling the outflow, either or both of which you can use to bring the water level to your goal. Notice that the goal and the feedback connections are not visible in the system. If you were an extraterrestrial trying to figure out why the tub fills and empties, it would take awhile to figure out that there’s an invisible goal and a discrepancy-measuring process going on in the head of the creature manipulating the faucets. But if you watched long enough, you could figure that out.

Very simple so far. Now let’s take into account that you have two taps, a hot and a cold, and that you’re also adjusting for another system state — temperature. Suppose the hot inflow is connected to a boiler way down in the basement, four floors below, so it doesn’t respond quickly. And you’re making faces at yourself in the mirror and not paying close attention to the water level. And, of course, the inflow pipe is connected to a reservoir somewhere, which is connected to the whole planetary hydrological cycle. The system begins to get complex, and realistic, and interesting.

Mentally change the bathtub into your checking account. Write checks, make deposits, add a faucet that keeps dribbling in a little interest and a special drain that sucks your balance even drier if it ever goes dry. Attach your account to a thousand others and let the bank create loans as a function of your combined and fluctuating deposits, link a thousand of those banks into a federal reserve system — and you begin to see how simple stocks and flows, plumbed together, make up systems way too complex to figure out.

That’s why leverage points are not intuitive. And that’s enough systems theory to proceed to the list.

12. Constants, parameters, numbers (subsidies, taxes, standards).

“Parameters” in systems jargon means the numbers that determine how much of a discrepancy turns which faucet how fast. Maybe the faucet turns hard, so it takes awhile to get the water flowing or to turn it off. Maybe the drain is blocked and can allow only a small flow, no matter how open it is. Maybe the faucet can deliver with the force of a fire hose. These considerations are a matter of numbers, some of which are physically locked in and unchangeable, but most of which are popular intervention points.

Consider the national debt. It’s a negative bathtub, a money hole. The rate at which it sinks is called the annual deficit. Tax income makes it rise, government expenditures make it fall. Congress and the president spend most of their time arguing about the many, many parameters that open and close tax faucets and spending drains. Since those faucets and drains are connected to us, the voters, these are politically charged parameters. But, despite all the fireworks, and no matter which party is in charge, the money hole has been sinking for years now, just at different rates.

To adjust the dirtiness of the air we breathe, the government sets parameters called ambient air quality standards. To assure some standing stock of forest (or some flow of money to logging companies) it sets allowed annual cuts. Corporations adjust parameters such as wage rates and product prices, with an eye on the level in their profit bathtub — the bottom line.

The amount of land we set aside for conservation. The minimum wage. How much we spend on AIDS research or Stealth bombers. The service charge the bank extracts from your account. All these are parameters, adjustments to faucets. So, by the way, is firing people and getting new ones, including politicians. Putting different hands on the faucets may change the rate at which the faucets turn, but if they’re the same old faucets, plumbed into the same old system, turned according to the same old information and goals and rules, the system isn’t going to change much. Electing Bill Clinton was definitely different from electing George Bush, but not all that different, given that every president is plugged into the same political system. (Changing the way money flows in that system would make much more of a difference — but I’m getting ahead of myself on this list.)

Parameters are dead last on my list of powerful interventions. Diddling with the details, arranging the deck chairs on the Titanic. Probably 90, no 95, no 99 percent of our attention goes to parameters, but there’s not a lot of leverage in them.

Not that parameters aren’t important — they can be, especially in the short term and to the individual who’s standing directly in the flow. People care deeply about parameters and fight fierce battles over them. But they RARELY CHANGE BEHAVIOR. If the system is chronically stagnant, parameter changes rarely kick-start it. If it’s wildly variable, they don’t usually stabilize it. If it’s growing out of control, they don’t brake it.

Whatever cap we put on campaign contributions, it doesn’t clean up politics. The Feds fiddling with the interest rate haven’t made business cycles go away. (We always forget that during upturns, and are shocked, shocked by the downturns.) After decades of the strictest air pollution standards in the world, Los Angeles air is less dirty, but it isn’t clean. Spending more on police doesn’t make crime go away.

Since I’m about to get into some examples where parameters ARE leverage points, let me stick in a big caveat here. Parameters become leverage points when they go into ranges that kick off one of the items higher on this list. Interest rates, for example, or birth rates, control the gains around positive feedback loops. System goals are parameters that can make big differences. Sometimes a system gets onto a chaotic edge, where the tiniest change in a number can drive it from order to what appears to be wild disorder.

These critical numbers are not nearly as common as people seem to think they are. Most systems have evolved or are designed to stay far out of critical parameter ranges. Mostly, the numbers are not worth the sweat put into them.

Here’s a story a friend sent me over the Internet to makes that point:3

When I became a landlord, I spent a lot of time and energy trying to figure out what would be a “fair” rent to charge.

I tried to consider all the variables, including the relative incomes of my tenants, my own income and cash flow needs, which expenses were for upkeep and which were capital expenses, the equity versus the interest portion of the mortgage payments, how much my labor on the house was worth, etc.

I got absolutely nowhere. Finally I went to someone who specializes in giving money advice. She said: “You’re acting as though there is a fine line at which the rent is fair, and at any point above that point the tenant is being screwed and at any point below that you are being screwed. In fact there is a large grey area in which both you and the tenant are getting a good, or at least a fair, deal. Stop worrying and get on with your life.”

11. The sizes of buffers and other stabilizing stocks, relative to their flows.

Consider a huge bathtub with slow in and outflows. Now think about a small one with very fast flows. That’s the difference between a lake and a river. You hear about catastrophic river floods much more often than catastrophic lake floods, because stocks that are big, relative to their flows, are more stable than small ones. In chemistry and other fields, a big, stabilizing stock is known as a buffer.

The stabilizing power of buffers is why you keep money in the bank rather than living from the flow of change through your pocket. It’s why stores hold inventory instead of calling for new stock just as customers carry the old stock out the door. It’s why we need to maintain more than the minimum breeding population of an endangered species. Soils in the eastern U.S. are more sensitive to acid rain than soils in the west, because they haven’t got big buffers of calcium to neutralize acid.

You can often stabilize a system by increasing the capacity of a buffer.4 But if a buffer is too big, the system gets inflexible. It reacts too slowly. And big buffers of some sorts, such as water reservoirs or inventories, cost a lot to build or maintain. Businesses invented just-in-time inventories, because occasional vulnerability to fluctuations or screw-ups is cheaper (for them, anyway) than certain, constant inventory costs — and because small-to-vanishing inventories allow more flexible response to shifting demand.

There’s leverage, sometimes magical, in changing the size of buffers. But buffers are usually physical entities, not easy to change. The acid absorption capacity of eastern soils is not a leverage point for alleviating acid rain damage. The storage capacity of a dam is literally cast in concrete. So I haven’t put buffers very high on the list of leverage points.

10. The structure of material stocks and flows and nodes of intersection (such as transport networks, population age structures, flow of nitrogen through soil).

The plumbing structure, the stocks and flows and their physical arrangement, can have an enormous effect on how the system operates. When the Hungarian road system was laid out so all traffic from one side of the nation to the other has to pass through central Budapest, that determined a lot about air pollution and commuting delays that are not easily fixed by pollution control devices, traffic lights, or speed limits.

The only way to fix a system that is laid out wrong is to rebuild it, if you can. Amory Lovins does wonders of energy conservation by straightening out bent pipes and enlarging too-small ones. If we let him do energy retrofits on all the buildings of the nation,we could shut down at least half of our electric power plants.

But often physical rebuilding is the slowest and most expensive kind of change to make in a system. Some stock-and-flow structures are just plain unchangeable. The baby-boom swell in the U.S. population first caused pressure on the elementary school system, then high schools, then colleges, then jobs and housing, and now we’re looking forward to supporting its retirement. Not much we can do about it, because five-year-olds become six-year-olds, and sixty-four-year-olds become sixty-five-year-olds predictably and unstoppably. The same can be said for the lifetime of destructive CFC molecules in the ozone layer, for the rate at which contaminants get washed out of aquifers, for the fact that an inefficient car fleet takes 10-20 years to turn over.

Physical structure is crucial in a system, but rarely a leverage point, because changing it is rarely quick or simple. The leverage point is in proper design in the first place. After the structure is built, the leverage is in understanding its limitations and bottlenecks, using it with maximum efficiency, and refraining from fluctuations or expansions that strain its capacity.

9. The lengths of delays, relative to the rate of system changes.

Remember that bathtub on the fourth floor I mentioned, with the water heater in the basement? I actually experienced one of those once, in an old hotel in London. It wasn’t even a bathtub, it was a shower — no buffering capacity. The water temperature took at least a minute to respond to my faucet twists. Guess what my shower was like.

Right, oscillations from hot to cold and back to hot, punctuated with expletives.

Delays in feedback loops are critical determinants of system behavior. They are common causes of oscillations. If you’re trying to adjust a system state to your goal, but you only receive delayed information about what the system state is, you will overshoot and undershoot. Same if your information is timely, but your response isn’t. For example, it takes several years to build an electric power plant, and then that plant lasts, say, thirty years. Those delays make it impossible to build exactly the right number of plants to supply a rapidly changing demand. Even with immense effort at forecasting, almost every electricity industry in the world experiences long oscillations between overcapacity and undercapacity. A system just can’t respond to short-term changes when it has long-term delays. That’s why a massive central-planning system, such as the Soviet Union or General Motors, necessarily functions poorly.

Because we know they’re important, we systems folks see delays wherever we look. The delay between the time when a pollutant is dumped on the land and when it trickles down to the groundwater. The delay between the birth of a child and the time when that child is ready to have a child. The delay between the first successful test of a new technology and the time when that technology is installed throughout the economy. The time it takes for a price to adjust to a supply-demand imbalance.

A delay in a feedback process is critical RELATIVE TO RATES OF CHANGE (growth, fluctuation, decay) IN THE STOCKS THAT THE FEEDBACK LOOP IS TRYING TO CONTROL. Delays that are too short cause overreaction, “chasing your tail,” oscillations amplified by the jumpiness of the response. Delays that are too long cause damped, sustained, or exploding oscillations, depending on how much too long. At the extreme they cause chaos. Overlong delays in a system with a threshold, a danger point, a range past which irreversible damage can occur, cause overshoot and collapse.

I would list delay length as a high leverage point, except for the fact that delays are not often easily changeable. Things take as long as they take. You can’t do a lot about the construction time of a major piece of capital, or the maturation time of a child, or the growth rate of a forest. It’s usually easier to SLOW DOWN THE CHANGE RATE, so that inevitable feedback delays won’t cause so much trouble. That’s why growth rates are higher up on the leverage-point list than delay times.

And that’s why slowing economic growth is a greater leverage point in Forrester’s world model than faster technological development or freer market prices. Those are attempts to speed up the rate of adjustment. But the world’s physical capital plant, its factories and boilers, the concrete manifestations of its working technologies, can only change so fast, even in the face of new prices or new ideas — and prices and ideas don’t change instantly either, not through a whole global culture. There’s more leverage in slowing the system down so technologies and prices can keep up with it, than there is in wishing the delays away.

But if there is a delay in your system that can be changed, changing it can have big effects. Watch out! Be sure you change it in the right direction! (For example, the great push to reduce information and money transfer delays in financial markets is just asking for wild gyrations)

8. The strength of negative feedback loops, relative to the impacts they are trying to correct against.

Now we’re beginning to move from the physical part of the system to the information and control parts, where more leverage can be found.

Negative feedback loops are ubiquitous in systems. Nature evolves them and humans invent them as controls to keep important system states within safe bounds. A thermostat loop is the classic example. Its purpose is to keep the system state called “room temperature” fairly constant at a desired level. Any negative feedback loop needs a goal (the thermostat setting), a monitoring and signaling device to detect excursions from the goal (the thermostat), and a response mechanism (the furnace and/or air conditioner, fans, heat pipes, fuel, etc.).

A complex system usually has numerous negative feedback loops it can bring into play, so it can self-correct under different conditions and impacts. Some of those loops may be inactive much of the time — like the emergency cooling system in a nuclear power plant, or your ability to sweat or shiver to maintain your body temperature — but their presence is critical to the long-term welfare of the system.

One of the big mistakes we make is to strip away these “emergency” response mechanisms because they aren’t often used and they appear to be costly. In the short term we see no effect from doing this. In the long term, we drastically narrow the range of conditions over which the system can survive. One of the most heartbreaking ways we do this is in encroaching on the habitats of endangered species. Another is in encroaching on our own time for rest, recreation, socialization, and meditation.

The “strength” of a negative loop — its ability to keep its appointed stock at or near its goal — depends on the combination of all its parameters and links — the accuracy and rapidity of monitoring, the quickness and power of response, the directness and size of corrective flows. Sometimes there are leverage points here.

Take markets, for example, the negative feedback systems that are all but worshipped by economists — and they can indeed be marvels of self-correction, as prices vary to moderate supply and demand and keep them in balance. The more the price — the central piece of information signaling both producers and consumers — is kept clear, unambiguous, timely, and truthful, the more smoothly markets will operate. Prices that reflect full costs will tell consumers how much they can actually afford and will reward efficient producers. Companies and governments are fatally attracted to the price leverage point, of course, all of them determinedly pushing it in the wrong direction with subsidies, fixes, externalities, taxes, and other forms of confusion.

These folks are trying to weaken the feedback power of market signals by twisting information in their favor. The REAL leverage here is to keep them from doing it. Hence the necessity of anti-trust laws, truth-in-advertising laws, attempts to internalize costs (such as pollution taxes), the removal of perverse subsidies, and other ways of leveling market playing fields.

None of which get far these days, because of the weakening of another set of negative feedback loops — those of democracy. This great system was invented to put self-correcting feedback between the people and their government. The people, informed about what their elected representatives do, respond by voting those representatives in or out of office. The process depends upon the free, full, unbiased flow of information back and forth between electorate and leaders. Billions of dollars are spent to limit and bias and dominate that flow. Give the people who want to distort market price signals the power to pay off government leaders, get the channels of communication to be self-interested corporate partners themselves, and none of the necessary negative feedbacks work well. Both market and democracy erode.

The strength of a negative feedback loop is important RELATIVE TO THE IMPACT IT IS DESIGNED TO CORRECT. If the impact increases in strength, the feedbacks have to be strengthened too. A thermostat system may work fine on a cold winter day — but open all the windows and its corrective power will fail. Democracy worked better before the advent of the brainwashing power of centralized mass communications. Traditional controls on fishing were sufficient until radar spotting and drift nets and other technologies made it possible for a few actors to wipe out the fish. The power of big industry calls for the power of big government to hold it in check; a global economy makes necessary a global government and global regulations.

Here are some examples of strengthening negative feedback controls to improve a system’s self-correcting abilities:

  • preventive medicine, exercise, and good nutrition to bolster the body’s ability to fight disease,
  • integrated pest management to encourage natural predators of crop pests,
  • the Freedom of Information Act to reduce government secrecy,
  • monitoring systems to report on environmental damage,
  • protection for whistleblowers,
  • impact fees, pollution taxes, and performance bonds to recapture the externalized public costs of private benefits.

7. The gain around driving positive feedback loops.

A negative feedback loop is self-correcting; a positive feedback loop is self-reinforcing. The more it works, the more it gains power to work some more. The more people catch the flu, the more they infect other people. The more babies are born, the more people grow up to have babies. The more money you have in the bank, the more interest you earn, the more money you have in the bank. The more the soil erodes, the less vegetation it can support, the fewer roots and leaves to soften rain and runoff, the more soil erodes. The more high-energy neutrons in the critical mass, the more they knock into nuclei and generate more.

Positive feedback loops are sources of growth, explosion, erosion, and collapse in systems. A system with an unchecked positive loop ultimately will destroy itself. That’s why there are so few of them. Usually a negative loop will kick in sooner or later. The epidemic will run out of infectable people — or people will take increasingly strong steps to avoid being infected. The death rate will rise to equal the birth rate — or people will see the consequences of unchecked population growth and have fewer babies. The soil will erode away to bedrock, and after a million years the bedrock will crumble into new soil — or people will stop overgrazing, put up checkdams, plant trees, and stop the erosion.

In all those examples, the first outcome is what will happen if the positive loop runs its course, the second is what will happen if there’s an intervention to reduce its self-multiplying power. Reducing the gain around a positive loop — slowing the growth — is usually a more powerful leverage point in systems than strengthening negative loops, and much preferable to letting the positive loop run.

Population and economic growth rates in the world model are leverage points, because slowing them gives the many negative loops, through technology and markets and other forms of adaptation, all of which have limits and delays, time to function. It’s the same as slowing the car when you’re driving too fast, rather than calling for more responsive brakes or technical advances in steering.

Another example: there are many positive feedback loops in society that reward the winners of a competition with the resources to win even bigger next time. Systems folks call them “success to the successful” loops. Rich people collect interest; poor people pay it. Rich people pay accountants and lean on politicians to reduce their taxes; poor people can’t. Rich people give their kids inheritances and good educations; poor kids lose out. Anti-poverty programs are weak negative loops that try to counter these strong positive ones. It would be much more effective to weaken the positive loops. That’s what progressive income tax, inheritance tax, and universal high-quality public education programs are meant to do. (If rich people can buy government and weaken, rather than strengthen those of measures, the government, instead of balancing “success to the successful” loops, becomes just another instrument to reinforce them!)

The most interesting behavior that rapidly turning positive loops can trigger is chaos. This wild, unpredictable, unreplicable, and yet bounded behavior happens when a system starts changing much, much faster than its negative loops can react to it. For example, if you keep raising the capital growth rate in the world model, eventually you get to a point where one tiny increase more will shift the economy from exponential growth to oscillation. Another nudge upward gives the oscillation a double beat. And just the tiniest further nudge sends it into chaos.

I don’t expect the world economy to turn chaotic any time soon (not for that reason, anyway). That behavior occurs only in unrealistic parameter ranges, equivalent to doubling the size of the economy within a year. Real-world systems can turn chaotic, however, if something in them can grow or decline very fast. Fast-replicating bacteria or insect populations, very infectious epidemics, wild speculative bubbles in money systems, neutron fluxes in the guts of nuclear power plants. These systems are hard to control, and control must involve slowing down the positive feedbacks.

In more ordinary systems, look for leverage points around birth rates, interest rates, erosion rates, “success to the successful” loops, any place where the more you have of something, the more you have the possibility of having more.

6. The structure of information flows (who does and does not have access to information).

There was this subdivision of identical houses, the story goes, except that for some reason the electric meter in some of the houses was installed in the basement and in others it was installed in the front hall, where the residents could see it constantly, going round faster or slower as they used more or less electricity. With no other change, with identical prices, electricity consumption was 30 percent lower in the houses where the meter was in the front hall.

We systems-heads love that story because it’s an example of a high leverage point in the information structure of the system. It’s not a parameter adjustment, not a strengthening or weakening of an existing loop. It’s a NEW LOOP, delivering feedback to a place where it wasn’t going before.

A more recent example is the Toxic Release Inventory — the U.S. government’s requirement, instituted in 1986, that every factory releasing hazardous air pollutants report those emissions publicly every year. Suddenly every community could find out precisely what was coming out of the smokestacks in town. There was no law against those emissions, no fines, no determination of “safe” levels, just information. But by 1990 emissions dropped 40 percent. They’ve continued to go down since, not so much because of citizen outrage as because of corporate shame. One chemical company that found itself on the Top Ten Polluters list reduced its emissions by 90 percent, just to “get off that list.”

Missing feedback is one of the most common causes of system malfunction. Adding or restoring information can be a powerful intervention, usually much easier and cheaper than rebuilding physical infrastructure. The tragedy of the commons that is crashing the world’s commercial fisheries occurs because there is no feedback from the state of the fish population to the decision to invest in fishing vessels. (Contrary to economic opinion, the price of fish doesn’t provide that feedback. As the fish get more scarce and hence more expensive, it becomes all the more profitable to go out and catch them. That’s a perverse feedback, a positive loop that leads to collapse.)

It’s important that the missing feedback be restored to the right place and in compelling form. To take another tragedy of the commons, it’s not enough to inform all the users of an aquifer that the groundwater level is dropping. That could initiate a race to the bottom. It would be more effective to set a water price that rises steeply as the pumping rate begins to exceed the recharge rate.

Compelling feedback. Suppose taxpayers got to specify on their return forms what government services their tax payments must be spent on. (Radical democracy!) Suppose any town or company that puts a water intake pipe in a river had to put it immediately DOWNSTREAM from its own outflow pipe. Suppose any public or private official who made the decision to invest in a nuclear power plant got the waste from that plant stored on his/her lawn. Suppose (this is an old one) the politicians who declare war were required to spend that war in the front lines.

There is a systematic tendency on the part of human beings to avoid accountability for their own decisions. That’s why there are so many missing feedback loops — and why this kind of leverage point is so often popular with the masses, unpopular with the powers that be, and effective, if you can get the powers that be to permit it to happen (or go around them and make it happen anyway).

5. The rules of the system (incentives, punishments, constraints).

The rules of the system define its scope, its boundaries, its degrees of freedom. Thou shalt not kill. Everyone has the right of free speech. Contracts are to be honored. The president serves four-year terms and cannot serve more than two of them. Nine people on a team, you have to touch every base, three strikes and you’re out. If you get caught robbing a bank, you go to jail.

Mikhail Gorbachev came to power in the USSR and opened information flows (glasnost) and changed the economic rules (perestroika), and look what happened.

Constitutions are the strongest examples of social rules. Physical laws such as the second law of thermodynamics are absolute rules, whether we understand them or not or like them or not. Laws, punishments, incentives, and informal social agreements are progressively weaker rules.

To demonstrate the power of rules, I like to ask my students to imagine different ones for a college. Suppose the students graded the teachers, or each other. Suppose there were no degrees: you come to college when you want to learn something, and you leave when you’ve learned it. Suppose tenure were awarded to professors according to their ability to solve real-world problems, rather than to publish academic papers. Suppose a class got graded as a group, instead of as individuals.

As we try to imagine restructured rules like that and what our behavior would be under them, we come to understand the power of rules. They are high leverage points. Power over the rules is real power. That’s why lobbyists congregate when Congress writes laws, and why the Supreme Court, which interprets and delineates the Constitution — the rules for writing the rules — has even more power than Congress. If you want to understand the deepest malfunctions of systems, pay attention to the rules, and to who has power over them.

That’s why my systems intuition was sending off alarm bells as the new world trade system was explained to me. It is a system with rules designed by corporations, run by corporations, for the benefit of corporations. Its rules exclude almost any feedback from any other sector of society. Most of its meetings are closed even to the press (no information flow, no feedback). It forces nations into positive loops “racing to the bottom,” competing with each other to weaken environmental and social safeguards in order to attract corporate investment. It’s a recipe for unleashing “success to the successful” loops, until they generate enormous accumulations of power and huge centralized planning systems that will destroy themselves, just as the Soviet Union destroyed itself, and for similar systemic reasons.

4. The power to add, change, evolve, or self-organize system structure.

The most stunning thing living systems and some social systems can do is to change themselves utterly by creating whole new structures and behaviors. In biological systems that power is called evolution. In human economies it’s called technical advance or social revolution. In systems lingo it’s called self-organization.

Self-organization means changing any aspect of a system lower on this list — adding completely new physical structures, such as brains or wings or computers — adding new negative or positive loops, or new rules. The ability to self-organize is the strongest form of system resilience. A system that can evolve can survive almost any change, by changing itself. The human immune system has the power to develop new responses to (some kinds of ) insults it has never before encountered. The human brain can take in new information and pop out completely new thoughts.

The power of self-organization seems so wondrous that we tend to regard it as mysterious, miraculous, manna from heaven. Economists often model technology as literal manna — coming from nowhere, costing nothing, increasing the productivity of an economy by some steady percent each year. For centuries people have regarded the spectacular variety of nature with the same awe. Only a divine creator could bring forth such a creation.

Further investigation of self-organizing systems reveals that the divine creator, if there is one, does not have to produce evolutionary miracles. He, she, or it just has to write marvelously clever RULES FOR SELF-ORGANIZATION. These rules basically govern how, where, and what the system can add onto or subtract from itself under what conditions. As hundreds of self-organizing computer models have demonstrated, complex and delightful patterns can evolve from quite simple evolutionary algorithms. (That need not mean that real-world algorithms are simple, only that they can be.) The genetic code within the DNA that is the basis of all biological evolution contains just four different letters, combined into words of three letters each. That pattern, and the rules for replicating and rearranging it, has been constant for something like three billion years, during which it has spewed out an unimaginable variety of failed and successful self-evolved creatures.

Self-organization is basically a matter of an evolutionary raw material — a highly variable stock of information from which to select possible patterns — and a means for experimentation, for selecting and testing new patterns. For biological evolution the raw material is DNA, one source of variety is spontaneous mutation, and the testing mechanism is something like punctuated Darwinian selection. For technology the raw material is the body of understanding science has accumulated and stored in libraries and in the brains of its practitioners. The source of variety is human creativity (whatever THAT is) and the selection mechanism can be whatever the market will reward, or whatever governments and foundations will fund, or whatever meets human needs.

When you understand the power of system self-organization, you begin to understand why biologists worship biodiversity even more than economists worship technology. The wildly varied stock of DNA, evolved and accumulated over billions of years, is the source of evolutionary potential, just as science libraries and labs and universities where scientists are trained are the source of technological potential. Allowing species to go extinct is a systems crime, just as randomly eliminating all copies of particular science journals, or particular kinds of scientists, would be.

The same could be said of human cultures, of course, which are the store of behavioral repertoires, accumulated over not billions, but hundreds of thousands of years. They are a stock out of which social evolution can arise. Unfortunately, people appreciate the precious evolutionary potential of cultures even less than they understand the preciousness of every genetic variation in the world’s ground squirrels. I guess that’s because one aspect of almost every culture is the belief in the utter superiority of that culture.

Insistence on a single culture shuts down learning. Cuts back resilience. Any system, biological, economic, or social, that gets so encrusted that it cannot self-evolve, a system that systematically scorns experimentation and wipes out the raw material of innovation, is doomed over the long term on this highly variable planet.

The intervention point here is obvious, but unpopular. Encouraging variability and experimentation and diversity means “losing control.” Let a thousand flowers bloom and ANYTHING could happen! Who wants that? Let’s play it safe and push this leverage point in the wrong direction by wiping out biological, cultural, social, and market diversity!

3. The goals of the system.

Right there, the diversity-destroying consequence of the push for control, that demonstrates why the goal of a system is a leverage point superior to the self-organizing ability of a system. If the goal is to bring more and more of the world under the control of one particular central planning system (the empire of Genghis Khan, the world of Islam, the People’s Republic of China, Wal-Mart, Disney, whatever), then everything further down the list, physical stocks and flows, feedback loops, information flows, even self-organizing behavior, will be twisted to conform to that goal.

That’s why I can’t get into arguments about whether genetic engineering is a “good” or a “bad” thing. Like all technologies, it depends upon who is wielding it, with what goal. The only thing one can say is that if corporations wield it for the purpose of generating marketable products, that is a very different goal, a different selection mechanism, a different direction for evolution than anything the planet has seen so far.

As my little single-loop examples have shown, most negative feedback loops within systems have their own goals — to keep the bathwater at the right level, to keep the room temperature comfortable, to keep inventories stocked at sufficient levels, to keep enough water behind the dam. Those goals are important leverage points for pieces of systems, and most people realize that. If you want the room warmer, you know the thermostat setting is the place to intervene. But there are larger, less obvious, higher-leverage goals, those of the entire system.

Even people within systems don’t often recognize what whole-system goal they are serving. To make profits, most corporations would say, but that’s just a rule, a necessary condition to stay in the game. What is the point of the game? To grow, to increase market share, to bring the world (customers, suppliers, regulators) more and more under the control of the corporation, so that its operations becomes ever more shielded from uncertainty. John Kenneth Galbraith recognized that corporate goal — to engulf everything — long ago.5 It’s the goal of a cancer too. Actually it’s the goal of every living population — and only a bad one when it isn’t balanced by higher-level negative feedback loops that never let an upstart power-loop-driven entity control the world. The goal of keeping the market competitive has to trump the goal of each corporation to eliminate its competitors (and brainwash its customers and swallow its suppliers), just as in ecosystems, the goal of keeping populations in balance and evolving has to trump the goal of each population to reproduce without limit.

I said awhile back that changing the players in the system is a low-level intervention, as long as the players fit into the same old system. The exception to that rule is at the top, where a single player can have the power to change the system’s goal. I have watched in wonder as — only very occasionally — a new leader in an organization, from Dartmouth College to Nazi Germany, comes in, enunciates a new goal, and swings hundreds or thousands or millions of perfectly intelligent, rational people off in a new direction.

That’s what Ronald Reagan did, and we watched it happen. Not long before he came to office, a president could say “Ask not what government can do for you, ask what you can do for the government,” and no one even laughed. Reagan said over and over, the goal is not to get the people to help the government and not to get government to help the people, but to get government off our backs. One can argue, and I would, that larger system changes and the rise of corporate power over government let him get away with that. But the thoroughness with which the public discourse in the U.S. and even the world has been changed since Reagan is testimony to the high leverage of articulating, meaning, repeating, standing up for, insisting upon new system goals.

2. The mindset or paradigm out of which the system — its goals, structure, rules, delays, parameters — arises.

Another of Jay Forrester’s famous systems sayings goes: it doesn’t matter how the tax law of a country is written. There is a shared idea in the minds of the society about what a “fair” distribution of the tax load is. Whatever the rules say, by fair means or foul, by complications, cheating, exemptions or deductions, by constant sniping at the rules, actual tax payments will push right up against the accepted idea of “fairness.”

The shared idea in the minds of society, the great big unstated assumptions — unstated because unnecessary to state; everyone already knows them — constitute that society’s paradigm, or deepest set of beliefs about how the world works. There is a difference between nouns and verbs. Money measures something real and has real meaning (therefore people who are paid less are literally worth less). Growth is good. Nature is a stock of resources to be converted to human purposes. Evolution stopped with the emergence of Homo sapiens. One can “own” land. Those are just a few of the paradigmatic assumptions of our current culture, all of which have utterly dumfounded other cultures, who thought them not the least bit obvious.

Paradigms are the sources of systems. From them, from shared social agreements about the nature of reality, come system goals and information flows, feedbacks, stocks, flows and everything else about systems. No one has ever said that better than Ralph Waldo Emerson:

Every nation and every man instantly surround themselves with a material apparatus which exactly corresponds to … their state of thought. Observe how every truth and every error, each a thought of some man’s mind, clothes itself with societies, houses, cities, language, ceremonies, newspapers. Observe the ideas of the present day … see how timber, brick, lime, and stone have flown into convenient shape, obedient to the master idea reigning in the minds of many persons…. It follows, of course, that the least enlargement of ideas … would cause the most striking changes of external things.6

The ancient Egyptians built pyramids because they believed in an afterlife. We build skyscrapers, because we believe that space in downtown cities is enormously valuable. (Except for blighted spaces, often near the skyscrapers, which we believe are worthless.) Whether it was Copernicus and Kepler showing that the earth is not the center of the universe, or Einstein hypothesizing that matter and energy are interchangeable, or Adam Smith postulating that the selfish actions of individual players in markets wonderfully accumulate to the common good, people who have managed to intervene in systems at the level of paradigm have hit a leverage point that totally transforms systems.

You could say paradigms are harder to change than anything else about a system, and therefore this item should be lowest on the list, not second-to-highest. But there’s nothing physical or expensive or even slow in the process of paradigm change. In a single individual it can happen in a millisecond. All it takes is a click in the mind, a falling of scales from eyes, a new way of seeing. Whole societies are another matter — they resist challenges to their paradigm harder than they resist anything else.

So how do you change paradigms? Thomas Kuhn, who wrote the seminal book about the great paradigm shifts of science,7 has a lot to say about that. In a nutshell, you keep pointing at the anomalies and failures in the old paradigm, you keep coming yourself, and loudly and with assurance from the new one, you insert people with the new paradigm in places of public visibility and power. You don’t waste time with reactionaries; rather you work with active change agents and with the vast middle ground of people who are open-minded.

Systems folks would say you change paradigms by modeling a system, which takes you outside the system and forces you to see it whole. We say that because our own paradigms have been changed that way.

1. The power to transcend paradigms.

There is yet one leverage point that is even higher than changing a paradigm. That is to keep oneself unattached in the arena of paradigms, to stay flexible, to realize that NO paradigm is “true,” that every one, including the one that sweetly shapes your own worldview, is a tremendously limited understanding of an immense and amazing universe that is far beyond human comprehension. It is to “get” at a gut level the paradigm that there are paradigms, and to see that that itself is a paradigm, and to regard that whole realization as devastatingly funny. It is to let go into Not Knowing, into what the Buddhists call enlightenment.

People who cling to paradigms (which means just about all of us) take one look at the spacious possibility that everything they think is guaranteed to be nonsense and pedal rapidly in the opposite direction. Surely there is no power, no control, no understanding, not even a reason for being, much less acting, in the notion or experience that there is no certainty in any worldview. But, in fact, everyone who has managed to entertain that idea, for a moment or for a lifetime, has found it to be the basis for radical empowerment. If no paradigm is right, you can choose whatever one will help to achieve your purpose. If you have no idea where to get a purpose, you can listen to the universe (or put in the name of your favorite deity here) and do his, her, its will, which is probably a lot better informed than your will.

It is in this space of mastery over paradigms that people throw off addictions, live in constant joy, bring down empires, get locked up or burned at the stake or crucified or shot, and have impacts that last for millennia.

A Final Caution

Back from the sublime to the ridiculous, from enlightenment to caveats. There is so much that has to be said to qualify this list. It is tentative and its order is slithery. There are exceptions to every item that can move it up or down the order of leverage. Having had the list percolating in my subconscious for years has not transformed me into a Superwoman. The higher the leverage point, the more the system will resist changing it — that’s why societies have to rub out truly enlightened beings.

Magical leverage points are not easily accessible, even if we know where they are and which direction to push on them. There are no cheap tickets to mastery. You have to work hard at it, whether that means rigorously analyzing a system or rigorously casting off your own paradigms and throwing yourself into the humility of Not Knowing. In the end, it seems that mastery has less to do with pushing leverage points than it does with strategically, profoundly, madly letting go.

 


  1. J.W. Forrester, World Dynamics, Portland OR, Productivity Press, 1971
  2. J.W. Forrester, Urban Dynamics, Portland OR, Productivity Press, 1969.
  3. Thanks to David Holmstrom of Santiago, Chile.
  4. For an example, see Dennis Meadows’s model of commodity price fluctuations: D.L. Meadows, Dynamics of Commodity Production Cycles, Portland OR, 1970.
  5. John Kenneth Galbraith, The New Industrial State, 1967.
  6. Ralph Waldo Emerson, “War,” (lecture delivered in Boston, March, 1838). Reprinted in Emerson’s Complete Works, vol. XI, Boston, Houghton, Mifflin & Co., 1887, p. 177.
  7. Thomas Kuhn, The Structure of Scientific Revolutions, Chicago, University of Chicago Press, 1962.

 

—Download Leverage Points: Places to Intervene in a System as a PDF—

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State Of Decay 2 Product Code Archives

Film preservation

Stacked film cans containing rolls of film.
Decayed nitrate film. EYE Film Institute Netherlands.
Decayed nitrate film. EYE Film Institute Netherlands.

Film preservation, or film restoration, describes a series of ongoing efforts among film historians, archivists, museums, cinematheques, and non-profit organizations to rescue decaying film stock and preserve the images they contain. In the widest sense, preservation assures that a movie will continue to exist in as close to its original form as possible.[1]

For many years the term "preservation" was synonymous with "duplication" of film. The goal of a preservationist was to create a durable copy without any significant loss of quality. In more modern terms, film preservation includes the concepts of handling, duplication, storage, and access. The archivist seeks to protect the film and share its content with the public.[2]

Film preservation is not to be confused with film revisionism,[3] in which long-completed films are subjected to outtakes never previously seen being inserted, newly inserted music scores or sound effects being added, black-and-white film being colorized or converted to Dolby stereo, or minor edits and other cosmetic changes being made.[4]

By the 1980s, it was becoming apparent that the collections of motion picture heritage were at risk of becoming lost. Not only was the preservation of nitrate film an ongoing problem, but the discovery that safety film, used as a replacement for the more volatile nitrate stock, was beginning to be affected by a unique form of decay known as "vinegar syndrome", and color film manufactured, in particular, by Eastman Kodak, was found to be at risk of fading. At that time, the best-known solution was to duplicate the original film onto a more secure medium.[5]

A common estimate is that 90 percent of all American silent films made before 1920 and 50 percent of American sound films made before 1950 are lost films.[6][7]

Although institutional practices of film preservation date back to the 1930s,[8] the field received an official status only in 1980, when UNESCO recognized "moving images" as an integral part of the world's cultural heritage.[9]

The problem of film decay[edit]

The great majority of films made in the silent era are now considered to be lost forever.[6] Movies of the first half of the 20th century were filmed on an unstable, highly flammable cellulose nitratefilm base, which required careful storage to slow its inevitable process of decomposition over time.[5] Most films made on nitrate stock were not preserved; over the years, their negatives and prints crumbled into powder or dust.[10] Many of them were recycled for their silver content, or destroyed in studio or vault fires. The largest cause, however, was intentional destruction.[11] As film preservationist Robert A. Harris explains, "Most of the early films did not survive because of wholesale junking by the studios. There was no thought of ever saving these films. They simply needed vault space and the materials were expensive to house."[12]Silent films had little or no commercial value after the advent of sound films in the 1930s, and as such, they were not kept. As a result, preserving the now-rare silent films has been proposed as a high priority amongst film historians.[13]

Because of the fragility of film stock, proper preservation of film usually involves storing the original negatives (if they have survived) and prints in climate-controlled facilities. The vast majority of films were not stored in this manner, which resulted in the widespread decay of film stocks.[14]

The problem of film decay is not limited to films made on cellulose nitrate. Film industry researchers and specialists have found that color films (made using processes for Technicolor and its successors) are also decaying at an increasingly rapid rate. A number of well-known films only exist as copies of original film productions or exhibition elements because the originals have decomposed beyond use. Cellulose acetate film, which was the initial replacement for nitrate, has been found to suffer from "vinegar syndrome".[14] Polyester film base, which replaced acetate, also suffers from fading colors.[5]

Storage at carefully controlled low temperatures and low humidity can inhibit both color fading and the onset of vinegar syndrome. However, once degradation begins to occur, the chemical reactions involved will promote further deterioration. "There is no indication that we will ever find a way to arrest decomposition once it has started. All we can do is inhibit it," says the director of the AMIA (Association of Moving Image Archivists) board, Leo Enticknap.[15]

Film decay as an art form[edit]

External video
Decasia movie trailer, Icarus Films, shows decaying film

In 2002, filmmaker Bill Morrison produced Decasia, a film solely based on fragments of old unrestored nitrate-based films in various states of decay and disrepair, providing a somewhat eerie aesthetic to the film. The film was created to accompany a symphony of the same name, composed by Michael Gordon and performed by his orchestra. The footage used was from old newsreel and archive film and was obtained by Morrison from several sources, such as the George Eastman House, the archives of the Museum of Modern Art,[16] and the Fox Movietone News film archives at the University of South Carolina.[17]

Preservation through careful storage[edit]

The preservation of film usually refers to physical storage of the film in a climate-controlled vault, and sometimes to the actual repair and copying of the film element. Preservation is different from restoration, as restoration is the act of returning the film to a version most faithful to its initial release to the public and often involves combining various fragments of film elements.[5]

Film is best preserved by proper protection from external forces while in storage along with being under controlled temperatures.[1][15] For most film materials, the Image Permanence Institute finds that storing film media in frozen temperatures, with relative humidity (RH) between 30% and 50%, greatly extends its useful life. These measures inhibit deterioration better than any other methods and are a cheaper solution than replicating deteriorating films.[18][2]:61[5]

Preparing a film for preservation and restoration[edit]

In most cases, when a film is chosen for preservation or restoration work, new prints are created from the original camera negative or from a composite restoration negative, which can be made from a combination of elements for general screening. It is therefore particularly important to keep camera negatives or digital masters under safe storage conditions.[18]

The original camera negative is the remaining, edited, film negative that passed through the camera on the set. This original camera negative may, or may not, remain in original release form, depending upon number of subsequent re-releases after the initial release for theatrical exhibition. Restorers sometimes create a composite negative (or composite dupe) by recombining duplicated sections of the best remaining material, sometimes on "a shot-to-shot, frame-by-frame basis" to approximate the original configuration of the original camera negative at some time in the film's release cycle.[5][19]

In traditional photochemical restorations, image polarity considerations must be observed when recombining surviving materials and the final, lowest generation restoration master may be either a duplicate negative or a fine grain master positive.[20] Preservation elements, such as fine-grain master positives and duplicate printing negatives, are generated from this restoration master element to make both duplication masters and access projection prints available for future generations.[20]

Choosing an archival medium[edit]

Film as an archival medium[edit]

Film preservationists would prefer that the film images, whether restored through photochemical or digital processes, be eventually transferred to other film stock, because no digital media exists that has proven truly archival because of rapidly evolving and shifting data formats, while a well-developed and stored, modern film print can last upwards of 100 years.[21][22]

While some in the archival community feel that conversion from film to a digital image results in a loss of quality that can make it more difficult to create a high-quality print based upon the digital image, digital imaging technology has become increasingly advanced to the point where 8K scanners can capture the full resolution of images filmed at as high as 65mm.[23] 70mm IMAX film has a theoretical resolution of 18K, the highest possible resolution given the sensor.[24][25][26][27]

Of course, having an intermediate digital stage, followed by forming a new film master by lasering the digital results onto new film stock does represent an extra generation. So would an intermediate film master that was restored frame-by-frame by hand. The choice of film vs. digital restoration will be driven by the amount, if any, of restoration required, the taste and skill set of the restorer, and the economics of film restoration vs. digital restoration.[3][6][5]

Digital as an archival medium[edit]

As of 2014[update], digital scanners can capture images as large as 65mm in full resolution.[23] That is the typical image size on a traditional (as opposed to the IMAX process) 70mm film which used a portion of the film surface for its multitrack magnetic sound stripe. A 70mm print of a two and a half hour film as of 2012[update] ran upwards of $170,000. A hard disk capable of storing such a movie is a few hundred dollars. An archival optical disk will be less. The problem of having to transfer the data as new generations of equipment come along will continue, however, until true archival standards are put in place.

Digital film preservation[edit]

In the context of film preservation, the term "digital preservation" highlights the use of digital technology for the transfer of films from 8mm to 70mm in size to digital carriers, as well as all practices for ensuring the longevity and access to digitized or digitally born film materials. On purely technical and practical terms, digital film preservation stands for a domain specific subset of digital curation practices.[14][28][29]

The aesthetic and ethical implications of the use of digital technology for film preservation are major subjects of debate. For instance, the senior curator of George Eastman HousePaolo Cherchi Usai has decried the shift from analogue to digital preservation of film as ethically unacceptable, arguing, on philosophical terms, that the medium of film is an essential ontological precondition for the existence of cinema.[30] In 2009, the senior curator of EYE Film Institute NetherlandsGiovanna Fossati has discussed the use of digital technologies for the restoration and preservation of film in a more optimistic way as a form of remediation of the cinematic medium, and has positively reflected on digital technologies' ability to broaden restoration possibilities, improve quality, and reduce costs.[31] According to the cinema scholar Leo Enticknap, the views held by Usai and Fossati could be seen as representative of the two poles of the digital debate in film preservation.[32] It should be kept in mind, however, that both Usai and Fossati's arguments are highly complex and nuanced, and likewise, the debate about the utility of digital technologies in film preservation is complex and continually evolving.[14]

Advancements[edit]

In 1935, New York's Museum of Modern Art began one of the earliest institutional attempts to collect and preserve motion pictures, obtaining original negatives of the Biograph and Edison companies and the world's largest collection of D. W. Griffith films.[33] The following year, Henri Langlois founded the Cinémathèque Française in Paris, which would become the world's largest international film collection.[34]

For thousands of early silent films stored in the Library of Congress, mostly between 1894 and 1912, the only existing copies were printed on rolls of paper submitted as copyright registrations.[35] For these, an optical printer was used to copy these images onto safety film stock, a project that began in 1947 and continues today.[citation needed] The Library hosts the National Film Preservation Board, whose National Film Registry annually selects 25 U.S. films "showcasing the range and diversity of American film heritage".[36] The George Eastman House International Museum of Photography and Film was chartered in 1947 to collect, preserve and present the history of photography and film, and in 1996 opened the Louis B. Mayer Conservation Center, one of only four film conservation centers in the United States.[37] The American Film Institute was founded in 1967 to train the next generation of filmmakers and preserve the American film heritage.[38] Its collection now includes over 27,500 titles.

In 1978, Dawson City, Yukon Territory, Canada, a construction excavation inadvertently found a forgotten collection of more than 500 discarded films from the early 20th century that were buried in and preserved in the permafrost.[39] This fortunate discovery was shared and moved to the United States' Library of Congress[40] and Library and Archives Canada for transfer to safety stock and archiving.[41] However, to move such highly flammable material such a distance ultimately required assistance from the Canadian Armed Forces to make the delivery to Ottawa.[42] The story of this discovery as well as excerpts of these films can be seen in the 2016 documentary filmDawson City: Frozen Time.

Another high-profile restoration by staff at the British Film Institute's National Film and Television Archive is the Mitchell and Kenyon collection, which consists almost entirely of actuality films commissioned by traveling fairground operators for showing at local fairgrounds or other venues across the UK in the early part of the twentieth century. The collection was stored for many decades in two large barrels following the winding-up of the firm, and was discovered in Blackburn in the early 1990s. The restored films now offer a unique social record of early 20th-century British life.[43]

Individual preservationists who have contributed to the cause include Robert A. Harris and James Katz (Lawrence of Arabia, My Fair Lady, and several Alfred Hitchcock films), Michael Thau (Superman), and Kevin Brownlow (Intolerance and Napoleon). Other organizations, such as the UCLA Film and Television Archive, have also preserved and restored films; a major part of UCLA's work includes such projects as Becky Sharp and select Paramount/Famous Studios and Warner Bros. cartoons whose credits were once altered due to rights taken over by different entities.

Studio efforts[edit]

In 1926 Will Hays asked for film studios to preserve their films by storing them at 40 degrees at low humidity in an Eastman Kodak process, so that "schoolboys in the year 3,000 and 4,000 A.D. may learn about us".[44]

Beginning in the 1970s, Metro-Goldwyn-Mayer, aware that the original negatives to many of its Golden Age films had been destroyed in a fire, began a preservation program to restore and preserve all of its films by using whatever negatives survived, or, in many cases, the next best available elements (whether it be a fine-grain master positive or mint archival print). From the onset, it was determined that if some films had to be preserved, then it would have to be all of them. In 1986, when Ted Turner acquired MGM's library (which by then had included Warner Bros.' pre-1950,[45][nb 1] MGM's pre-May 1986, and a majority of the RKO Radio Pictures catalogs), he vowed to continue the preservation work MGM had started. Time Warner, the current owner of Turner Entertainment, continues this work today.

The cause for film preservation came to the forefront in the 1980s and early 1990s when such famous and influential film directors as Steven Spielberg and Martin Scorsese contributed to the cause. Spielberg became interested in film preservation when he went to view the master of his film Jaws, only to find that it had badly decomposed and deteriorated—a mere fifteen years after it had been filmed. Scorsese drew attention to the film industry's use of color-fading film stock through his use of black-and-white film stock in his 1980 film Raging Bull.[citation needed] His film, Hugo included a key scene in which many of film pioneer Georges Méliès' silent films are melted down and the raw material recycled as shoes; this was seen by many movie critics as "a passionate brief for film preservation wrapped in a fanciful tale of childhood intrigue and adventure".[46]

Scorsese's concern about the need to save motion pictures of the past led him to create The Film Foundation, a non-profit organization dedicated to film preservation, in 1990. He was joined in this effort by fellow film makers who served on the foundation's board of directors—Woody Allen, Robert Altman, Francis Ford Coppola, Clint Eastwood, Stanley Kubrick, George Lucas, Sydney Pollack, Robert Redford, and Steven Spielberg. In 2006, Paul Thomas Anderson, Wes Anderson, Curtis Hanson, Peter Jackson, Ang Lee, and Alexander Payne were added to the board of directors of The Film Foundation, which is aligned with the Directors Guild of America.[citation needed]

By working in partnership with the leading film archives and studios, The Film Foundation has saved nearly 600 films, often restoring them to pristine condition. In many cases, original footage that had been excised—or censored by the Production Code in the U.S.—from the original negative, has been reinstated. In addition to the preservation, restoration, and presentation of classic cinema, the foundation teaches young people about film language and history through The Story of Movies, an educational program claimed to be "used by over 100,000 educators nationwide".[47]

In the age of digital television, high definition television and DVD, film preservation and restoration has taken on commercial as well as historical importance, since audiences demand the highest possible picture quality from digital formats. Meanwhile, the dominance of home video and ever-present need for television broadcasting content, especially on specialty channels, has meant that films have proven a source of long-term revenue to a degree that the original artists and studio management before the rise of these media never imagined. Thus media companies have a strong financial incentive to carefully archive and preserve their complete library of films.

Video Aids to Film Preservation[edit]

The group Video Aids to Film Preservation (VAFP) became active on the Internet in 2005.

The VAFP site was funded as part of a 2005 Institute of Museum and Library Services (IMLS) grant to the Folkstreams project. The purpose of the site is to supplement already existing film preservation guides provided by the National Film Preservation Foundation with video demonstrations.[48] The preservation guides provided by the origination, while thoroughly depicting accurate methods of preservation, are mostly text-based. The films and clips are copyrighted under the Creative Commons license, which allows anyone to use these clips with attribution—in this case, attribution to the VAFP site and to the author of the clip and his company.

Obstacles in restoration[edit]

Regardless of the age of the print itself, damage may occur if stored improperly. Damage to the film (caused by tears on the print, curling of the film base due to intense light exposure, temperature, humidity, etc.) can significantly raise the difficulty and the cost of preservation processes.[5] Many films simply do not have enough information left on the film to piece together a new master, although careful digital restoration can produce stunning results by gathering bits and pieces of buildings from adjacent frames for restoration on a damaged frame, predicting entire frames based on the characters' movements in prior and subsequent frames, etc. As time goes on, this digital capability will only improve, but it will ultimately require sufficient information from the original film to make proper restorations and predictions.

Cost is another obstacle.[14] As of 2020, Martin Scorsese's non-profit The Film Foundation, dedicated to film preservation, estimates the average cost of photochemical restoration of a color feature with sound to be $80,000 to $450,000 dollars, with digital 2K or 4K restoration being "several hundred thousand dollars".[49] The degrees of physical and chemical damage of film influence the incentive to preserve, i.e., as the business perspective states that once a film is no longer "commercially" viable, it stops generating profit and becomes a financial liability. While few films would not benefit from digital restoration, the high cost of digitally restoring films still prevents the method from being as broadly applied as it might be.[5]

Demand for new media, digital cinema, and constantly evolving consumer digital formats continues to change. Film restoration facilities must keep pace to maintain audience acceptance. Classic films today must be in near-mint condition if they are to be reshown or resold, with the demand for perfection only rising as theaters move from 2K to 4K projection and consumer media continues its shift from SD to HD to UltraHD and beyond.[citation needed]

Digital restoration steps[edit]

Once a film is inspected and cleaned, it is transferred via telecine or a motion picture film scanner to a digital tape or disk, and the audio is synced to create a new master.

Common defects needing restoration include:

  • Dirt/dust
  • Scratches, tears, burned frames
  • Color fade, color change
  • Excessive film grain (a copy of an existing film has all of the film grain from the original as well as the film grain in the copy)
  • Missing scenes and sound (censored or edited out for re-release)
  • Shrinkage[nb 2]

Modern, digital film restoration takes the following steps:

  1. Expertly clean the film of dirt and dust.
  2. Repair all film tears with clear polyester tape or splicing cement.
  3. Scan each frame into a digital file.
  4. Restore the film frame by frame by comparing each frame to adjacent frames. This can be done somewhat by computer algorithms with human checking of the result.
    1. Fix frame alignment ("jitter" and "weave"), or the misalignment of adjacent film frames due to movement of film within the sprockets. This corrects the issue where the holes on each side of a frame are distorted over time. This causes frames to slightly be off center.
    2. Fix color and lighting changes. This corrects flickering and slight color changes from one frame to another due to aging of the film.
    3. Restore areas blocked by dirt and dust by using parts of images in other frames.
    4. Restore scratches by using parts of images in other frames.
    5. Enhance frames by reducing film grain noise. Film foreground/background detail about the same size as the film grain or smaller is blurred or lost in making the film. Comparing a frame with adjacent frames allows detail information to be reconstructed since a given small detail may be split between more film grains from one frame to another.

Photochemical restoration steps[edit]

Modern, photochemical restoration follows roughly the same path that digital restoration does:

  1. Extensive research is done to determine what version of the film can be restored from the existing material. Often, extensive efforts are taken to search out alternative material in film archives located around the world.
  2. A comprehensive restoration plan is mapped that allows preservationists to designate elements as "key" elements upon which to base the polarity map for the ensuing photochemical work. Since many alternative elements are actually salvaged from release prints and duplication masters (foreign and domestic). Care must be taken to plot the course at which negative, master positive and release print elements arrive back at a common polarity (i.e., negative or positive) for assembly and subsequent printing.
  3. Test prints are struck from existing elements to evaluate contrast, resolution, color (if color) and sound quality (if audio element exists).
  4. Elements are duplicated using the shortest possible duplication path to minimize analog duplication artifacts, such as the build-up of contrast, grain and loss of resolution.
  5. All sources are assembled into a single master restoration element (most often a duplicate negative).
  6. From this master restoration element, duplication masters, such as composite fine grain masters, are generated to be used to generate additional printing negatives from which actual release prints can be struck for festival screenings and DVD mastering.

Education[edit]

The practice of film preservation is more craft than science. Until the early 1990s there were no dedicated academic programs in film preservation. Practitioners had often entered the field through related education (e.g. library or archival science), related technical experience (e.g. film lab work), or driven by sheer passion for working with film.[50]

In the last two decades universities globally began offering graduate degrees in film preservation and film archiving, which are often taught conjointly (the latter focusing more on skills related to the description, cataloguing, indexing and broadly speaking management of film and media collections).

The recent years rapid incursion of digital technologies in the field has somewhat redefined the vocational scope of film preservation. In response, the majority of graduate programs in film preservation have begun offering courses on digital film preservation and digital film and media collection management.

Some established graduate programs in the field are:

  • MA in Film Archiving, University of East Anglia
  • Film Preservation Certificate, Selznick School of Film Preservation
  • MA in Film and Media Preservation, Selznick School of Film Preservation offered jointly with the University of Rochester
  • MA in Moving Image Archiving and Preservation, New York University, Tisch School of the Arts
  • MA in Heritage Studies: Preservation and Presentation of the Moving Image, University of Amsterdam
  • Graduate Certificate in Audiovisual Archiving, Charles Sturt University, Australia
  • MA in Moving Image Archive Studies, UCLA
  • MA in Film Preservation, Ryerson University, Canada offered since 2013 as specialization in the graduate program of Film + Photography Preservation and Collection Management

See also[edit]

Notes[edit]

  1. ^Warner Bros. retained a pair of features from 1949 that they merely distributed, and all short subjects released on or after September 1, 1948, in addition to all cartoons released in August 1948.
  2. ^Linear and "across the web" (width), as well as localized puckering around large (1 to 2) perforation film cement splices, most common in silent and very early sound films. Highly shrunken film (1.5% or higher), must be copied on modified equipment or the film will most likely be damaged. In the case of flammable nitrate film, this could prove to be dangerous, as the film can jam in the duplicator and become idle. Some methods of duplication have illumination sources with enough heat to ignite the film if exposed to the light source for a long period of time.

References[edit]

  1. ^ abYeck, Joanne L.; Tom McGreevey (1997). Our Movie Heritage. New Brunswick, NJ [u.a.]: Rutgers University Press. ISBN .
  2. ^ abNational Film Preservation Foundation (2004). The Film Preservation Guide: The Basics for Archives, Libraries, and Museums. San Francisco: National Film Preservation Foundation. ISBN .
  3. ^ abPeters, Robert (2014). "All There is to See: Film Restoration and Access inthe Digital Age". Cinesthesia. 3 (2). Retrieved 28 April 2020.
  4. ^Green, Phil. "Film Restoration & Preservation". The digital intermediate internet guide. Retrieved 28 April 2020.
  5. ^ abcdefghiGreco, JoAnn (November 12, 2018). "Saving Old Movies". Distillations. Science History Institute. 4 (3): 36–39. Retrieved April 23, 2020.
  6. ^ abcMelville, Annette; Simmon, Scott; National Film Preservation Board (U.S.) (1993). Film preservation 1993 : a study of the current state of American film preservation : report of the Librarian of Congress. National Film Preservation Board of the Library of Congress. p. 4. ISBN . Retrieved 28 April 2020.
  7. ^Kehr, Dave (14 October 2010). "Film Riches, Cleaned Up for Posterity". The New York Times. Retrieved 23 July 2015.
  8. ^Houston, Penelope (1994). Keepers of the frame: the film archives. British Film Institute.
  9. ^UNESCO (27 October 1980). "Recommendation for the Safeguarding and Preservation of Moving Images". UNESCO.org. Retrieved 28 April 2020.
  10. ^Edmondson, Ray; Schou, Henning (1984). "The nitrate ultimatum". The UNESCO Courier: A Window Open on the World. XXXVII (8): 10–11. Retrieved 28 April 2020.
  11. ^Borde, Raymond (1984). "The fragile art of film". The UNESCO Courier: A Window Open on the World. XXXVII (8): 4–6. Retrieved 28 April 2020.
  12. ^Hart, Martin (February 1993). "Robert A. Harris Presentation on Film Preservation". American WideScreen Museum.
  13. ^Pierce, David (2013). The Survival of American Silent Feature Films: 1912-1929(PDF). Washington, DC: Council on Library and Information Resources and the Library of Congress. Retrieved 23 April 2020.
  14. ^ abcdeDowlatshahi, Shahed (2019). The Current State of Photochemical Film Preservation: A Closer Look at Motion-Picture Film Stocks and Film Laboratories (thesis)(PDF). Moving Image Archiving and Preservation Program, Department of Cinema Studies, New York University. Retrieved 23 April 2020.
  15. ^ abDavies, Emma (28 November 2011). "Re-record, not fade away". Chemistry World. Retrieved 23 April 2020.
  16. ^Jones, Jonathan (February 26, 2003). "Ghost world". The Guardian. Retrieved 28 April 2020.
  17. ^Welch, Rodney (April 2, 2014). "USC Film Archive Turns Up Rare Historic Baseball Footage Moving Images Research Collections Hold Unseen Treasures". Free Times. Retrieved 28 April 2020.
  18. ^ abCurrò, Daniela (February 16, 2017). "Film Preservation 101: A Brief Guide to Keeping Your Films Alive Indefinitely (Part One)". Movemaker. Retrieved 28 April 2020.
  19. ^Kroon, Richard W. (2010). A/V A to Z An Encyclopedic Dictionary of Media, Entertainment and Other Audiovisual Terms. p. 165.
  20. ^ abEnticknap, L. (2013). Film Restoration: The Culture and Science of Audiovisual Heritage. Springer. pp. 94–97. ISBN . Retrieved 28 April 2020.
  21. ^Gorber, Jason (24 September 2012). "Jason Gorber's Cineruminations: 70mm, 4K, and THE MASTER's Split Personality". Twitch Film. Archived from the original on 2014-02-17. Retrieved 2014-04-12.
  22. ^Gan, Vicky (September 10, 2014). "Unhappy Medium: The Challenges With Archiving Digital Video". Washingtonian. Retrieved 19 May 2020.
  23. ^ abBunish, Christine (November 1, 2012). "Sound & Picture Restoration". Post Magazine. Retrieved 19 May 2020.
  24. ^Inouye, Kevin (2020). The Screen Combat Handbook A Practical Guide for Filmmakers. Taylor & Francis. p. 256. ISBN . Retrieved 19 May 2020.
  25. ^McGowan, Chris (May 30, 2019). "Next-Generation Cinema Breaks Out". VFXV. Retrieved 19 May 2020.
  26. ^Wilson, Mark (May 29, 2009). "How Regular Movies Become "IMAX" Films". Gizmodo. Retrieved 19 May 2020.
  27. ^O'Falt, Chris (July 20, 2017). "'Dunkirk' and the 70mm Experience: Why The Unlikely Comeback of the Big-Screen Format Has Hollywood's Attention". IndieWire. Retrieved 19 May 2020.
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