IZotope VocalSynth 2 Serial Key Archives

IZotope VocalSynth 2 Serial Key Archives

iZotope VocalSynth 2 Serial Key Archives

iZotope VocalSynth 2 Serial Key Archives

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  • Developers: Homepage

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iZotope

iZotope, Inc. is an audio technology company based in Cambridge, Massachusetts, United States. iZotope develops professional audio software for audio recording, mixing, broadcast, sound design, and mastering which can be used in wide range of Digital Audio Workstation (DAW) programs. In addition, iZotope creates and licenses audio DSP technology including noise reduction, sample rate conversion, dithering, time stretching, and audio enhancement to hardware and software companies in the consumer and pro audio industries.

Software[edit]

Product name Release date Description
Alloy 2 August 14, 2012[1]channel strip plugin with EQ, Transient Shaper, Dynamics, Exciter, Limiter, and De-Esser
ANR-B May 10, 2007[2]iZotope's only hardware unit — adaptive realtime noise reduction for broadcast audio
BreakTweaker January 23, 2014[3]drum sculpting and beat sequencing machine that blurs the line between rhythm and melody
DDLY Dynamic Delay February 9, 2016[4]responds to track musical dynamics to create unique delays
Insight November 13, 2012[5]CALM Act compliant essential metering suite
Iris 2 November 19, 2014[6]spectral sampling re-synthesizer featuring spectral selection tools
Nectar November, 2010[7]vocal production suite
Nectar 2 October 18, 2013[8]
Nectar 3 October 16, 2018
Neutron October 5, 2016[9]audio mixing plug-in suite including advanced analysis and metering
Neutron 2 October 5, 2017[10]
Neutron 3 June 6, 2019[11]
Ozone 7 November 3, 2015[12]mastering suite with equalizer and dynamic eq, dynamics processing, exciter, spectral shaping processor, imager, maximizer, track referencing system and mastering assistant
Ozone 8 October 5, 2017[10]
Ozone 9 October 3, 2019[13]
RX 6 April 20, 2017[14]audio restoration suite
RX 7 September 13, 2018
Stutter EditJanuary 13, 2011[15]sample stutter effects and slicing
Tonal Balance Control October 5, 2017[10]visual analysis tool measuring the distribution of energy across frequency spectrum, comparing audio to program-specific or custom-created targets
Trash 2 November 19, 2012 64-bit modeling of guitar amplifiers, distortions, delays and filters
Vinyl February 1, 2001[16]record simulation and lo-fi effect
Vocalsynth 2 2018 Color and shape vocals to the point of unrecognizable, using vocoder, talkbox, and other features. Includes a full suite of stompbox-style studio effects.

Mobile applications[edit]

  • Spire — iOS recording app
  • iDrum and iDrum Mobile (acquired on December 4, 2006)[17] — virtual drum machine[18]
  • Music and Speech Cleaner — audio cleanup and enhancement suite[19]
  • Sonifi — mobile remix mobile application developed by Sonik Architects[20]
  • The T-Pain Effect (released July 20, 2011)[21] — beat and vocal recording software with pitch correction

Third-party plugins[edit]

Discontinued products[edit]

Compatible software[edit]

iZotope's software can be used with Pro Tools, Apple's Logic Pro and GarageBand, Cakewalk SONAR, Nuendo, Digital Performer, WaveLab, Adobe Audition, Magix VEGAS, Reaper, FL Studio, Ableton Live etc.

Hardware[edit]

Izotope recently launched an iPhone-driven physical recording device competing with Zoom and Tascam, branded Spire Studio. It works wirelessly with the Spire IOS app and includes 4Gb of storage and XLR/TS ports for instrument jacks and mics in addition to the on board, internal mic. It is small, portable and not rack mounted and appears to be targeted to smaller bands and single musicians as well as home studios, as well as the podcasting and meeting sectors.

Licensing[edit]

iZotope has recently branched out its business to include software and technology licensing after ten years of developing audio processing algorithms and tools for their own software. iZotope offers development of technology for Mac and Windows platforms, Mobile, Video Game, and Embedded DSP. Clients have included Sony, Adobe, Xbox, Harmonix,[28]Smule, Sonoma Wire Works, and most recently, Blue Microphones.[29] Algorithms are delivered as a plugin or SDK for easy implementation. To date, iZotope technology has shipped in nearly 68 million products worldwide.[30]

Licensed technologies[edit]

Mac/PC[31]

iZotope has audio technology readily available in the form of VST, DirectX, AudioUnits, RTAS or AudioSuite plug-ins. Typical uses for licensed technology for Mac or PC applications include audio finalizing, music production, audio for video, presentation audio, metering to address broadcast loudness standards, and media playback. Categories of available licensed technologies include audio enhancement, voice enhancement, audio repair tools, creative tools, DJ tools, audiophile tools, time manipulation and audio for video.

Video Games[32]

iZotope has developed plugins for use directly in Audiokinetic WWise for audio enhancement, voice effects occlusion and room modeling. In addition, iZotope has developed sound design tools and special effects for sound designers using the FMOD middleware engine. For middleware engines supporting XAudio and Multistream formats, iZotope has a collection of licensable DSP for use in music related games or karaoke.

Mobile SDKs[33]
  • Core FX
  • Audio Repair
  • DJ FX
  • Vocal FX
  • Trash FX
  • Fun FX
Embedded[34]

Noise reduction DSP is available for use in hardware using Analog Devices SHARC and Blackfin processors. In 2012, iZotope embedded Adaptive Noise Reduction and Keyboard Click Reduction technologies on Blue Microphones' Tiki USB Mic.[35]

Other
  • Omega — realtime time and pitch control
  • Radius — natural time stretching technology. Integrated into Digidesign's Pro Tools Elastic Time as well as Cakewalk SONAR. Available as a plug-in for Apple Logic Pro.
  • SRC — 64-bit sample rate conversion.

Notable licensing partners[edit]

Mac and PC Video games Mobile
  • Acoustica (Mixcraft)
  • Sony (Soundforge, ACID)
  • Avid (Pro Tools 10)
  • Adobe (Audition)
  • Serato (DJFX)
  • Image-Line (FL Studio)
  • Telestream (Screenflow)
  • Prism Sound (SADiE 6)
  • Akai (MPC Studio, Renaissance)
  • Audiofile Engineering (Fidelia, Triumph)
  • Cakewalk (Sonar X1)
  • Grass Valley (Edius)
  • Techsmith (Camtasia Studio)
  • Audio Hijack (Rogue Amoeba)
  • Microsoft (Halo 4, Forza 4, Forza Horizon)
  • Ubisoft (Michael Jackson: The Experience)
  • Harmonix (Rockband 3)
  • Capcom (Resident Evil 2, Resident Evil 3, Resident Evil Resistance)
  • Smule (I Am T-Pain)
  • Sonoma Wireworks (GuitarTone)
  • Audiofile Engineering (FIRe 2)
  • Harmonix (VidRhythm)
  • Seven45 Studios (Soulo Karaoke)

Artist references[edit]

Awards and accolades[edit]

References[edit]

  1. ^"Izotope Alloy 2". Sound on Sound. Retrieved October 4, 2019.
  2. ^"Izotope ANR-B". Sound on Sound. Retrieved October 4, 2019.
  3. ^"iZotope Break Tweaker". Sound on Sound. Retrieved October 4, 2019.
  4. ^"iZotope release free DDLY Dynamic Delay". Sound on Sound. Retrieved October 4, 2019.
  5. ^"Izotope Insight". Sound on Sound. Retrieved October 4, 2019.
  6. ^"iZotope Iris 2". Sound on Sound. Retrieved October 4, 2019.
  7. ^"Izotope Nectar". Sound on Sound. Retrieved October 4, 2019.
  8. ^"iZotope Nectar 2". Sound on Sound. Retrieved October 4, 2019.
  9. ^"iZotope Neutron". Sound on Sound. Retrieved October 4, 2019.
  10. ^ abc"iZotope Neutron 2 & Ozone 8". Sound on Sound. Retrieved October 4, 2019.
  11. ^"iZotope announces Neutron 3". Visuals Producer. June 6, 2019. Retrieved November 21, 2019.
  12. ^"iZotope Ozone 7". Sound on Sound. Retrieved October 4, 2019.
  13. ^"iZotope Ozone 9 Released - New AI Based Features - Exclusive Demo And Review". Production Expert. Retrieved October 4, 2019.
  14. ^"iZotope RX6". Sound on Sound. Retrieved October 4, 2019.
  15. ^"Izotope Stutter Edit". Sound on Sound. Retrieved October 4, 2019.
  16. ^"iZotope Releases Free Vinyl Plug-In". iZotope, Inc. Archived from the original on February 24, 2013. Retrieved July 11, 2012.
  17. ^McConnon, Brian. "IZOTOPE ACQUIRES IDRUM AND PHATMATIK PRO". iZotope, Inc. Archived from the original on February 24, 2013. Retrieved July 11, 2012.
  18. ^"iDrum". iZotope, Inc.
  19. ^"Music and Speech Cleaner".
  20. ^"Sonifi iPhone App lets your fingers remix music". Los Angeles Times. November 17, 2009.
  21. ^McConnon, Brian. "T-Pain and iZotope Introduce The T-Pain Effect". Music Marcom. Archived from the original on June 1, 2012. Retrieved July 11, 2012.
  22. ^McConnon, Brian. "iZotope Releases Ozone Maximizer Rack Extension for Reason". Music Marcom. Archived from the original on February 24, 2013. Retrieved July 11, 2012.
  23. ^McConnon, Brian. "iZotope Introduces Mastering Essentials". Music Marcom. Archived from the original on May 7, 2012. Retrieved July 11, 2012.
  24. ^McConnon, Brian. "iZotope Releases iZotope Radius for Logic". Music Marcom. Archived from the original on February 24, 2013. Retrieved July 11, 2012.
  25. ^McConnon, Brian. "iZotope Acquires iDrum and pHATmatik PRO". Music Marcom. Archived from the original on February 24, 2013. Retrieved July 11, 2012.
  26. ^"Introducing iZotope Spectron". iZotope, Inc. Archived from the original on February 24, 2013. Retrieved July 11, 2012.
  27. ^"Spectron". iZotope, Inc.
  28. ^McConnon, Brian. "iZotope Technology Licensed for Inclusion in Rock Band 3". iZotope, Inc. Retrieved July 11, 2012.
  29. ^"tiki FAQ". Blue Microphones.
  30. ^"Powered By iZotope". iZotope, Inc. Retrieved June 6, 2012.
  31. ^"Mac/Win". iZotope. Retrieved June 6, 2012.
  32. ^"About iZotope | Audio Software, Plug-ins, VST". Izotope.com. Retrieved December 16, 2017.
  33. ^"Audio for iOS". iZotope. Retrieved June 6, 2012.
  34. ^"Embedded Audio Repair Tools". iZotope. Retrieved June 6, 2012.
  35. ^"AES12: iZotope Technology Embedded Into Microphones". Sonicstate.com. October 30, 2012. Retrieved December 16, 2017.
  36. ^"ahkatz5 on Twitter". Archived from the original on May 11, 2020.
  37. ^"Year Zero". NinWiki. Retrieved December 16, 2017.
  38. ^"Red Bull Music Academy". Red Bull Music Academy. Retrieved December 16, 2017.
  39. ^"Archived copy". Archived from the original on May 31, 2012. Retrieved June 6, 2012.CS1 maint: archived copy as title (link)
  40. ^"Archived copy". Archived from the original on June 10, 2012. Retrieved June 6, 2012.CS1 maint: archived copy as title (link)
  41. ^"Winners Announced for the 65th Primetime Emmy Engineering Awards". Retrieved February 24, 2014.

Further reading[edit]

  • Frakes, Dan (October 7, 2008). "Editors' Notes – An array of audio offerings at AES – iZotope iDrum Hip-Hop Edition and iDrum Club Edition". MacWorld. Retrieved October 28, 2008.
  • Rogerson, Ben (October 6, 2008). "iZotope Ozone 4 promises better mastering A pro sound from within your DAW?". MusicRadar.com. Retrieved October 28, 2008.
  • Alexander, Jason Scott (June 1, 2008). "Field Test: iZotope RX Advanced Restoration SoftwareEASY-TO-USE MODULES OFFER TRANSPARENT, MUSICAL RESULTS". Mix. Archived from the original on January 7, 2009. Retrieved October 28, 2008.
  • "IZotope Ozone 4 en janvier..."PC Music (in French). October 7, 2008. Retrieved October 28, 2008.
  • "iZotope Ozone 4 en enero de 2009". Hispasonic (in Spanish). Retrieved October 28, 2008.
  • "RX Review in Mix Magazine - June Issue". MixMagazine. Archived from the original on January 7, 2009. Retrieved October 28, 2008.
  • "ANR-B Review in Sound on Sound Magazine - April". SoundOnSoundMagazine. Archived from the original on September 30, 2015. Retrieved October 28, 2008.
  • "RX featured in Electronic Musician "Noises Off" - August". ElectronicMusician. Archived from the original on October 20, 2008. Retrieved October 28, 2008.
  • "Ozone 3 review in Mix Magazine- Mar.2004". MixMagazine. Retrieved October 28, 2008.

External links[edit]

Источник: [https://torrent-igruha.org/3551-portal.html]
iZotope VocalSynth 2 Serial Key Archives

VocalSynth 2 Help Documentation


VocalSynth 2 includes a number of new features and workflow enhancements. The following guide highlights the key areas of the interface:

KEYDESCRIPTION
PLUG-IN INSTANCE NAME: Displays the name of the current instance of VocalSynth 2. This name can be edited by clicking on the pencil icon. VocalSynth 2 instance names appear in selection menus of compatible iZotope plug-ins. VocalSynth 2 can be selected in Tonal Balance Control and Neutron 2 Masking Meters and controlled by the Neutron 2 Visual Mixer.
GLOBAL INPUT MODE: This button displays the icon and name of the currently selected global input mode. To change the global input mode, click on this button to enter the global mode selection screen.
PRESETS: Opens the Preset Manager window and displays the currently selected preset name.
PREVIOUS/NEXT PRESET BUTTONS: Selects the previous or next preset in the preset list. These buttons are useful for auditioning different presets quickly without having to open the preset manager window.
OPTIONS& HELP: Clicking on the gear button will open the VocalSynth options window. Clicking on the ‘?’ button will launch this help documentation.
BIOVOX: This panel includes the main Biovox module controls, Biovox synth preset selector and access to the Biovox Advanced View by clicking on the mixer icon to the right of the synth preset previous/next buttons.
VOCODER: This panel includes the main Vocoder module controls, Vocoder synth preset selector and access to the Vocoder Advanced View by clicking on the mixer icon to the right of the synth preset previous/next buttons.
COMPUVOX: This panel includes the main Compuvox module controls, Compuvox synth preset selector and access to the Compuvox Advanced View by clicking on the mixer icon to the right of the synth preset previous/next buttons.
TALKBOX: This panel includes the main Talkbox module controls, Talkbox synth preset selector and access to the Talkbox Advanced View by clicking on the mixer icon to the right of the synth preset previous/next buttons.
POLYVOX: This panel includes the main Polyvox module controls and allows you to access the Polyvox Advanced View by clicking on the mixer icon at the bottom of the panel.
PITCH: Includes Register settings for pitch detection and correction, Pitch Correction controls and a dry/pitch corrected signal level control.
VOICING: Reveals the Voicing controls tab. The Voicing tab includes controls for the internal synthesizers when using VocalSynth 2 in Auto or MIDI Mode.
METER & X/Y PAD VIEW SELECTOR: Toggles between the meter and X/Y pad controller views. The default meter selection can be changed in the Options window.
OUTPUT: Includes global output Mix, a Gate Threshold control, Pan, Width and output Gain controls.
ADJUSTABLE EFFECTS CHAIN: Click and drag on the dots above the mix slider in any effect panel to change the position of the effect in the processing chain. The following effects are available in the effects Chain:
DISTORT effect.
FILTER effect.
TRANSFORM effect.
SHRED effect.
CHORUS effect.
DELAY effect.
RING MOD effect.



Overview

VocalSynth is designed to be inserted on a vocal track and offers different input modes to determine how it applies processing to your vocal.

VocalSynth relies on two input signals to process a vocal, a modulator and a carrier input.

  1. Modulator: The modulator (voice/speech) is the audio from the track VocalSynth is inserted on. The modulator imparts spectral characteristics on the carrier signal.
  2. Carrier: The carrier signal takes on spectral characteristics of the modulator and is further modified by the processing parameters in the different modules. The carrier directly influences the processed (wet) output signal of VocalSynth. The source of the carrier signal is different depending on the global mode you have selected, see the mode descriptions below for more information.

Changing Modes

You can change the currently selected mode by clicking on the mode button in the top bar of the interface:

In the mode selection screen, select a mode and click “Accept” to change to the selected mode. You can exit the mode selection screen without changing modes by clicking the “Cancel” button.

The following sections outline how the different Global Modes in VocalSynth 2 work:

Auto Mode

When Auto mode is selected, the incoming audio serves as the source for the modulator and the carrier.

VocalSynth listens to the incoming audio and detects pitch information based on the range selected in the Pitch controls area. The pitch information it detects informs the notes played by the internal synth engine. The notes played by the synth can be further customized by adjusting the auto voice parameters in the Voicing panel.

No special configuration is needed to process your vocal in Auto Mode. As long as the vocal track VocalSynth is inserted on contains audio, you will hear the effect.

Auto Mode is ideal for adding textural effects to your vocal. Not a keyboard player? Not using MIDI in your session? Auto mode may be the best option for manipulating your vocal.

MIDI Mode

MIDI Mode allows you to play harmonies into VocalSynth to create interesting vocal effects tailored to the musical structure of your song.

When MIDI mode is selected, the modulator signal is the incoming audio from the track VocalSynth is inserted on.

The carrier input is based on MIDI information from a connected MIDI keyboard or MIDI clip in your session. The MIDI notes received by VocalSynth tell the internal synth engine what notes to play.

You can choose between Mono or Poly mode and adjust Glide time amount (Mono mode only) in the Voicing panel.

Need help configuring MIDI mode?

Configuring MIDI mode can vary depending on your DAW. For detailed setup instructions, check out the DAW Setup chapter.

Sidechain Mode

Routing non-traditional sources (a guitar or synthesizer, for example) to the sidechain input of VocalSynth when operating in Sidechain mode can create some interesting experimental sounds.

Sidechain mode bypasses the internal synthesizers and routes the audio signal from the selected sidechain input into VocalSynth. The audio routed into VocalSynth’s sidechain input will be modulated by your vocal track, allowing you to make any audio source “talk”.

When Sidechain mode is selected, the modulator signal is the incoming audio from the track VocalSynth is inserted on. The audio input from a configured sidechain source is treated as the carrier.

Sidechain Mode Limitations

Not all VocalSynth features are available in Sidechain mode. The following controls are disabled in Sidechain Mode:

  • All controls in the Module Advanced View “Synth” sections are disabled because the internal synth engine is disabled in this mode.
  • All controls in the Voicing section are disabled because the internal synth engine is disabled in this mode.
  • The Polyvox module is disabled in Sidechain mode.

Need help setting up Sidechain mode?

Configuring Sidechain mode can vary depending on the DAW you are using. For detailed setup instructions, check out the DAW Setup chapter.




Overview

VocalSynth offers an X/Y pad controller and output effects/mixer section for enhanced control of the processing applied to your vocal. In addition to these controls, an output meter and two visualization options allow you to monitor processing activity in different ways.

XY View

The X/Y pad controller can be accessed by selecting the X/Y button in the center of the interface.

You can assign parameters to the x-axis by selecting them from the “X” dropdown menu. Moving the X/Y pad node horizontally will increase or decrease the selected parameter’s value. The left edge of the X/Y pad represents the minimum value of the control, the right edge represents the maximum value.

You can assign parameters to the y-axis by selecting them from the “Y” dropdown menu. Moving the X/Y pad node vertically will increase or decrease the selected parameter’s value. The bottom edge of the X/Y pad represents the minimum value of the parameter, the top edge represents the maximum value.

The following parameters can be assigned to either axis of the X/Y pad controller:

X/Y Params
Biovox BreathCompuvox BatsDistort DrivePolyvox CharacterTalkbox Drive
Biovox ClarityCompuvox BitsDistort MixPolyvox FormantTalkbox Formant
Biovox LvlCompuvox BytesDistort TonePolyvox HumanizeTalkbox Lvl
Biovox NasalCompuvox LvlFilter FreqPolyvox LvlTalkbox Speaker
Biovox ShiftDelay FeedbackFilter MixRing Mod DepthTransform Mix
Chorus DepthDelay MixFilter ResRing Mod Freq/TimeTransform Width
Chorus MixDelay TimeLvl (Dry/Corrected)Ring Mod LFOVocoder Lvl
Chorus RateDelay WidthOutput MixRing Mod MixVocoder Scale
Chorus Width-Shred Mix-Vocoder Shift

Meter View

A vocal that sounds good deserves to look good too. VocalSynth 2 comes with a brand new way to visualize your vocal. If you prefer the Wave Meter from VocalSynth 1, you can select it from the Meter dropdown menu in the Options window.

ANEMONE

The anemone meter displays visual information for each module and allows you to control module level amounts by clicking and dragging on the associated node (B = Biovox, V = Vocoder, C = Compuvox, T = Talkbox, P = Polyvox). If a module is disabled, the associated node and visualization will be hidden. The shape of the visualization for each module changes based on MFCC (Mel Frequency Cepstral Coefficients) calculations.

WAVE METER

The wave meter displays frequency spectrum information based on the output of VocalSynth.

How do I get the Wave meter to show up?

  • Open the Options window and select “Wave” in the “Meter” dropdown menu.

Output

MIX

Adjusts the balance between the processed (wet) and unprocessed (dry, pre-FX) signals.

GATE

Adjusts the Gate threshold level. The Gate detection occurs on the input signal level, gating is applied to the wet output signal before effects chain processing. In other words, if the input signal level falls below the Gate threshold level, gating will be applied to the wet (processed) signal before it is processed by the effects chain.

PAN

Adjusts the stereo pan position of the output signal.

WIDTH

Adjusts the amount of stereo widening or narrowing effect applied to the output of VocalSynth. At -100 this will narrow the apparent stereo width of the output so that it is effectively mono. At +100 this effect will exaggerate the stereo image width of the output signal.

LVL

Applies a clean gain offset amount to the output signal. Clip indicators appear when the output of the plug-in is clipping. You can clear the clip indicator lights by clicking on them after stopping playback.




Overview

The Pitch and Voicing control tabs allow you to adjust pitch detection and correction parameters, dry voice gain, and synth voice parameters.

Pitch

REGISTER

Controls how VocalSynth 2 detects and analyzes incoming vocal data. There are three Register settings to choose from: LOW, MID, HIGH.

Tip

  • Start with the Mid setting for most audio applications.
  • If you notice any undesirable behavior or artifacts in the detected pitches, experiment with the Low and High options to achieve the best results.

Auto Mode & Register

When VocalSynth 2 is in Auto mode, the Register control will effect how the pitch tracking interacts with the oscillators. If the Register is set to High and you’re singing Low, the oscillators in the Compuvox, Vocoder, or Talkbox modules won’t be able to follow your vocal effectively.

LVL

Adjusts the dry input/pitch corrected signal level.

ENABLE CORRECTION

Enables/disables pitch correction processing.

SCALE TYPE

There are two methods for selecting the scale type used for pitch correction: KEY and CUSTOM.

  • KEY: Allows you to choose between several predefined scale types.
    • Scale: Defines the scale used to snap your incoming vocal pitches to. Choose from Major, Minor or Chromatic.

      Tip: Chromatic Scale

      • If you don’t know what scale to use, set your scale type to Chromatic.
    • Root: Defines the root note or key for pitch correction. It is important to set an accurate root note as this helps the pitch correction algorithm determine the best possible pitches for your vocals to correct to.
  • CUSTOM: Custom mode allows you to create a unique scale type. This can be useful for creative effects, such as locking a vocal to only a few pitches, or practical, such as creating a particular scale (e.g. pentatonic). When defining a Custom scale, click on any notes of the keyboard that you wish to enable/disable as options for pitch correction. When the individual notes are enabled, they’ll display a bright white.

SPEED

Determines how quickly your incoming vocals will be snapped to any particular note. Speed ranges from 0 to 100 ms. Values closer to 0 ms achieve robotic, immediate pitch snapping, where values higher than 50 ms obtain more natural and transparent results.

STRENGTH

Controls how closely the pitch correction will pull your voice to the correct frequency. Lower strength values may not perfectly correct a pitch, but will lessen any tuning issues. This tends to sound more natural, but if you’re after the more robotic sound, you’ll want Strength turned up.

Voicing

There are two global modes that allow you to control aspects of the internal synthesizer voices in VocalSynth 2: Auto mode and MIDI mode. When Sidechain mode is selected, the internal synthesizers are bypassed and all Voicing controls are disabled. Read more about the global different input modes in the Global Modes chapter.

AUTO MODE VOICING

INTERVAL

Defines an interval for each of the 3 auto voices. This interval is how far away, diatonically, the new harmony will be from the root note of the musical key. The musical key is defined in the Pitch control panel (which doesn’t have to be enabled).

LVL

Adjusts the level of the auto generated voices sent to the modules for processing.

MIDI MODE VOICING

MONO

Short for monophonic. Allows only one pitch to be played at a time, but playing notes consecutively will not retrigger the internal envelopes.

POLY

Short for polyphonic. Allows multiple pitches to be played at once (known as polyphony) like chords with lines or melodies that might have overlapping voices.

GLIDE

Adjusts the portamento speed when transistioning from one note to another (Mono Mode only).




Overview

Inspired by articulatory synthesis, Biovox offers tools for altering physiological qualities of a vocal. The module estimates a vocal tract shape from the incoming audio and allows you to effectively manipulate the vocal tract length and shape using just a few intuitive controls. In addition to adjusting properties of the vocal tract, you can control and blend vowel sounds using the vowel pad and even impose vocal imperfections such as nasality and breathiness on your vocal. Biovox is an innovative suite of tools for sculpting formants, tone, and the overall vocal aesthetic.

Controls

ENABLE

Enables/disables Biovox module processing.

CLARITY

Controls the amount of filter modulation applied to the signal. At lower values, more of the synth signal is present which allows Biovox to exhibit a playable synth character. Lower values also result in less intelligibility.

SHIFT

Alters vocal tract length to effectively shift the formants of the processed vocal higher or deeper. Positive values result in higher, chipmunk-like sounds. Negative values produce a deep, monster-like sound.

NASAL

Simulates changes to the soft palate to introduce a more nasal quality in the processed vocal.

BREATH

Mixes in a breathy, whisper-like character to the processed audio. At the minimum value, no breathiness is added to the signal. At the maximum value, Biovox will output only the breathy signal.

LVL

Controls the output level of the Biovox module.

Note

  • You can also control the Biovox output level by dragging the node labeled ‘B’ that appears in the anemone visualization when the Biovox module is enabled.

SYNTH PRESET SELECTOR

Displays the currently selected synth preset name and allows you to change the synth preset without opening the advanced view. Clicking on the preset name display will open the synth preset list. Clicking on the left and right arrow buttons allows you to quickly load different synth presets. You can modify synth parameters and save new synth presets in the advanced view.

ADVANCED VIEW BUTTON

You can open the Advanced View window by clicking on the mixer button at the bottom of the module’s main panel:


Advanced View

The Biovox Advanced View includes:

  • VOWEL: Control and blend vowel sounds.
  • SYNTH: Customize synth parameters & save synth presets.
  • MIX: Control filtering and panning of the module’s output signal.

Advanced View: Vowel

The Vowel chart is modeled after the official International Phonetic Alphabet Vowel Chart that maps vowels according to a physical location on the tongue. The Vowel chart controller can be used to impart the sound of a particular vowel on the processed signal by moving a node to different locations on the chart.

By default, the node is positioned in the center of the chart, resulting in no vowel blend.

Double-click to reset

Double-clicking on the node will return it to the default position in the center of the chart.

Dragging the node toward the outer boundaries of the chart will impart more of the nearest indicated vowel(s) to the processed audio.

When the node is positioned at an edge of the chart, the vowel blend is at the maximum amount and only the nearest vowel(s) will be audible in the processed output.


Advanced View: Synth

When Auto Mode or MIDI Mode is selected, you can control the oscillators and modulation settings for the notes being played into the Biovox module synth engine.

Sidechain mode disables synth controls

When Sidechain mode is selected, the sidechain input signal replaces the module synth engine as the carrier signal. Synth parameters are disabled in all modules when Sidechain is selected as the global mode.

SYNTH PRESETS

Modules that include synth parameters in the advanced view allow for synth presets to be saved and recalled.

  • Default synth presets are loaded when VocalSynth is opened. Each module loads a different synth preset by default. Choosing the “Init” preset from the synth preset dropdown menu will return the module’s synth settings to the default preset values.
  • Double-clicking on any knob in the “Synth” section of the advanced view will set the control to a factory default state, rather than resetting the value to the “Init” state.

LOAD PRESETS

Select a preset from the dropdown menu to load the saved synth parameter values in the current module.

Note

You can also quickly change synth presets without opening the advanced view by clicking on the left/right arrow buttons in the module main panel.

SAVE PRESETS

Click on the floppy disk button next to the preset dropdown menu to save a new Synth preset. Type a name in the text field and hit the enter/return key to save the preset.


OSC 1

NAMEDESCRIPTION
ENABLEEnables/disables Osc 1.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 1.
PITCH: Coarse TuneTunes Osc 1 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 1 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 1’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

OSC 2

NAMEDESCRIPTION
ENABLEEnables/disables Osc 2.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 2.
PITCH: Coarse TuneTunes Osc 2 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 2 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 2’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

NOISE

NAMEDESCRIPTION
ENABLEEnables/disables the Noise oscillator.
GAINAdjusts the level of Noise oscillator.
LFO/PITCHSelects the modulation source used by the Crush Mod control.
CRUSHAdjusts the amount of aliasing distortion applied to the noise oscillator. At the maximum value, the Noise oscillator will output white noise.
MODAdjusts the amount of modulation applied to the Crush parameter. The modulation source is determined by the LFO or Pitch selection to the left of the Crush knob. This Mod parameter allows for bidirectional modulation.

LFO MOD SOURCE

These parameters define the waveshape and speed of the LFO modulation source. All Mod knobs in the current synth view (except for the Crush Mod control, which can toggle between LFO or Pitch modulation sources) use this LFO as their modulation source.

NAMEDESCRIPTION
SHAPESelects the low frequency oscillator waveform shape.
RATEAdjusts the speed of the low frequency oscillator.

Advanced View: Mix

Adjusts stereo pan position and pass filter controls of the module’s output signal.

PAN

Controls the stereo pan position of the module’s output signal.

FILTER

Adjusts the center frequencies of high-pass and low-pass filters applied to the module’s output signal. Clicking and dragging on a node will adjust the center frequency of that filter. Clicking and dragging in the space below the two nodes will move both nodes at the same time.




Overview

As with a lot of today’s musical technologies, the vocoder (short for Voice Encoder) began life as a completely non-musical, utilitarian piece of electronic equipment. A vocoder relies on two signals, a carrier (synthesizer) and a modulator (usually a voice). Both of the incoming signals are split into a number of frequency bands. The amplitude of the modulator signal in each individual band is then used to control the amplitude of the corresponding bands of the carrier signal. This has the auditory effect of mapping the frequency characteristics of the modulator onto the carrier signal as amplitude changes in each of the frequency bands, resulting in what we hear as talking synthesizers.

VocalSynth 2 allows for detailed manipulation of the Vocoder frequency bands and carrier synth parameters in the Advanced View.

Controls

ENABLE

Turns Vocoder module processing on and off.

MODE

The Vocoder has three different modes which alter number of frequency bands used in both the modulator (voice) and carrier (instrument) input. You can adjust the gain and pan of the frequency bands by modifying the Bands controller in the Vocoder advanced view.

  • SMOOTH: Reminiscent of the sound produced by early analog vocoders, but with the added benefit of wider resolution. This mode produces a pleasant, smooth sounding effect that retains intelligibility.
  • VINTAGE: A classic analog vocoder sound with musically spaced frequency bands for a moderate level of resolution and a timeless sound.
  • HARD: A modern analog hybrid rooted in classic vocoder designs. This mode offers greater resolution for a more articulate overall sound.

SHIFT

Alters the amount of frequency shift applied to each vocoder frequency band. Adjusting the Shift amount results in changes to the pitched timbre of the processed signal. Positive values result in brighter timbre but may reduce lower frequency presence in the processed signal. Negative values result in a darker sounding timbre, but may reduce higher frequency presence in the processed signal.

SCALE

Adjusts how quickly the vocoder responds to changing vowel sounds. Higher values may increase the articulation of the synthesized output, where lower values may sacrifice intelligibility for softer-sounding, pad-style result.

LVL

Controls the output level of the Vocoder module.

Note

  • You can also control the Vocoder output level by dragging the node labeled ‘V’ that appears in the anemone visualization when the Vocoder module is enabled.

SYNTH PRESET SELECTOR

Displays the currently selected synth preset name and allows you to change the synth preset without opening the advanced view. Clicking on the preset name display will open the synth preset list. Clicking on the left and right arrow buttons allows you to quickly load different synth presets. You can modify synth parameters and save new synth presets in the advanced view.

ADVANCED VIEW BUTTON

You can open the Advanced View window by clicking on the mixer button at the bottom of the module’s main panel:


Advanced View

The Vocoder Advanced View includes:

  • BANDS: Adjust the Volume and Pan of the Vocoder frequency bands.
  • SYNTH: Customize synth parameters & save synth presets.
  • MIX: Control filtering and panning of the module’s output signal.

Advanced View: Bands

Displays a bar for each Vocoder frequency band control. The currently selected view (Vol or Pan) determines what the bars control. The number of frequency bars displayed in the bands view is determined by the currently selected vocoder Mode.

VOL

When selected, adjusting a band control will modify the volume of the associated frequency band.

PAN

When selected, adjusting a band control will modify the stereo pan of the associated frequency band.

RESET

Sets controls in the currently selected band processing view to their factory default values.


Advanced View: Synth

When Auto Mode or MIDI Mode is selected, you can control the oscillators and modulation settings for the notes being played into the Vocoder module synth engine.

Sidechain mode disables synth controls

When Sidechain mode is selected, the sidechain input signal replaces the module synth engine as the carrier signal. Synth parameters are disabled in all modules when Sidechain is selected as the global mode.

SYNTH PRESETS

Modules that include synth parameters in the advanced view allow for synth presets to be saved and recalled.

  • Default synth presets are loaded when VocalSynth is opened. Each module loads a different synth preset by default. Choosing the “Init” preset from the synth preset dropdown menu will return the module’s synth settings to the default preset values.
  • Double-clicking on any knob in the “Synth” section of the advanced view will set the control to a factory default state, rather than resetting the value to the “Init” state.

LOAD PRESETS

Select a preset from the dropdown menu to load the saved synth parameter values in the current module.

Note

You can also quickly change synth presets without opening the advanced view by clicking on the left/right arrow buttons in the module main panel.

SAVE PRESETS

Click on the floppy disk button next to the preset dropdown menu to save a new Synth preset. Type a name in the text field and hit the enter/return key to save the preset.


OSC 1

NAMEDESCRIPTION
ENABLEEnables/disables Osc 1.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 1.
PITCH: Coarse TuneTunes Osc 1 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 1 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 1’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

OSC 2

NAMEDESCRIPTION
ENABLEEnables/disables Osc 2.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 2.
PITCH: Coarse TuneTunes Osc 2 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 2 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 2’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

NOISE

NAMEDESCRIPTION
ENABLEEnables/disables the Noise oscillator.
GAINAdjusts the level of Noise oscillator.
LFO/PITCHSelects the modulation source used by the Crush Mod control.
CRUSHAdjusts the amount of aliasing distortion applied to the noise oscillator. At the maximum value, the Noise oscillator will output white noise.
MODAdjusts the amount of modulation applied to the Crush parameter. The modulation source is determined by the LFO or Pitch selection to the left of the Crush knob. This Mod parameter allows for bidirectional modulation.

LFO MOD SOURCE

These parameters define the waveshape and speed of the LFO modulation source. All Mod knobs in the current synth view (except for the Crush Mod control, which can toggle between LFO or Pitch modulation sources) use this LFO as their modulation source.

NAMEDESCRIPTION
SHAPESelects the low frequency oscillator waveform shape.
RATEAdjusts the speed of the low frequency oscillator.

Advanced View: Mix

Adjusts stereo pan position and pass filter controls of the module’s output signal.

PAN

Controls the stereo pan position of the module’s output signal.

FILTER

Adjusts the center frequencies of high-pass and low-pass filters applied to the module’s output signal. Clicking and dragging on a node will adjust the center frequency of that filter. Clicking and dragging in the space below the two nodes will move both nodes at the same time.


More Information

One of the earliest vocoders was developed by Homer Dudley in the late 1920s/early 1930s at Bell Laboratories. Large-scale telephone networks were being implemented at the time, and the vocoder was developed as a potential solution to bandwidth issues. These early tools were designed to encode speech to reduce bandwidth, allowing multiple voice signals to be transmitted over the same cables. Vocoders even underpinned pivotal World War II technologies, such as the SIGSALY system used for secure voice transmission.

“The Carrier Nature of Speech. 1940. Bell System Technical Journal.”1

Fast forward a few decades and the vocoder was starting to be used in some iconic musical applications. Early pioneers such as Werner Meyer-Eppler paved the way for Robert Moog and Wendy Carlos as well as Kraftwerk. In the early 1970s Moog and Carlos built a vocoder in which the carrier signal was a Moog modular synth and the modulator a mic input, which was heard several times on the soundtrack to Stanley Kubrick’s film adaptation of Anthony Burgess’ A Clockwork Orange. 2

Over the years vocoders have become so well known, audible on anything from ELO’s Mr. Blue Sky 3 and Michael Jackson’s P.Y.T. (Pretty Young Thing)4 to Coldplay’s Midnight 5 and now… whatever you’ll be using VocalSynth on next!




Overview

Compuvox is based on a technology known as Linear Predictive Coding (LPC) which has existed since the late 1960s. As with a number of the audio processors in VocalSynth, LPC was originally a communications technology for encoding intelligible speech at low bit rates to save bandwidth. Nowadays this computerized vocal sound is often used as a special effect common in electronic music production. The outcome sounds similar to infamous toys like the Furby, Speak n Spell (which uses LPC), and even older text-to-speech technologies.

HOW DOES COMPUVOX WORK?

Compuvox breaks down the vocal signal into two components. It simultaneously estimates the formants alongside the “excitation,” which is the buzz or noise created by the vocal folds. This information can then be used to recreate the sound of the vocal signal by synthesizing the excitation and filtering it through a formant filter. The simplifications that this model makes lead to some wonderfully cool artifacts.

Controls

ENABLE

Enables/disables Compuvox module processing.

BITS

Adds digital aliasing noise to the signal by resampling it using a low-quality technique known as zero-order hold interpolation. Used gently, this can add an interesting inharmonic quality to the sound. Pushed farther, this control can reduce your audio to almost unrecognizable levels of digital chaos.

BYTES

Allows you to artificially prolong vowel sounds. Stretching vowels out in this way can create some interesting non-human yet musically useful vocal effects.

BATS

Increases noise and vocal gravel for a winged-animal-man effect.

Tip

There are some genuinely fun, diverse, and practical ways to use this control. With a lead vocal, especially in some rap, EDM, or metal tracks, pushing Bats close to 100%, but then using the Mixer to only blend in a small amount of Compuvox helps fill out the bottom of the vocal with some really solid noise full of emotion and inflection.

MODE

Compuvox has three different modes that represent multiple different flavors of LPC processing. They react differently to varying types of incoming vocals so experiment with each mode to find the setting that works best for your audio.

  • SPELL: The most balanced LPC setting, using medium strength and size filtering for an articulate and classic sound.
  • READ: The strongest high-order filter mode; it also contains a smaller window size and a faster analysis to give you a narrower sound.
  • MATH: The broadest setting; it contains a wider windowing size, a more gentle filter, and a reasonably fast analysis speed to give an alternate timbre and sound.

LVL

Controls the output level of the Compuvox module.

Note

  • You can also control the Compuvox output level by dragging the node labeled ‘C’ that appears in the anemone visualization when the Compuvox module is enabled.

SYNTH PRESET SELECTOR

Displays the currently selected synth preset name and allows you to change the synth preset without opening the advanced view. Clicking on the preset name display will open the synth preset list. Clicking on the left and right arrow buttons allows you to quickly load different synth presets. You can modify synth parameters and save new synth presets in the advanced view.

ADVANCED VIEW BUTTON

You can open the Advanced View window by clicking on the mixer button at the bottom of the module’s main panel:


Advanced View

The Compuvox Advanced View includes:

  • SYNTH: Customize synth parameters & save synth presets.
  • MIX: Control filtering and panning of the module’s output signal.

Advanced View: Synth

When Auto Mode or MIDI Mode is selected, you can control the oscillators and modulation settings for the notes being played into the Compuvox module synth engine.

Sidechain mode disables synth controls

When Sidechain mode is selected, the sidechain input signal replaces the module synth engine as the carrier signal. Synth parameters are disabled in all modules when Sidechain is selected as the global mode.

SYNTH PRESETS

Modules that include synth parameters in the advanced view allow for synth presets to be saved and recalled.

  • Default synth presets are loaded when VocalSynth is opened. Each module loads a different synth preset by default. Choosing the “Init” preset from the synth preset dropdown menu will return the module’s synth settings to the default preset values.
  • Double-clicking on any knob in the “Synth” section of the advanced view will set the control to a factory default state, rather than resetting the value to the “Init” state.

LOAD PRESETS

Select a preset from the dropdown menu to load the saved synth parameter values in the current module.

Note

You can also quickly change synth presets without opening the advanced view by clicking on the left/right arrow buttons in the module main panel.

SAVE PRESETS

Click on the floppy disk button next to the preset dropdown menu to save a new Synth preset. Type a name in the text field and hit the enter/return key to save the preset.


OSC 1

NAMEDESCRIPTION
ENABLEEnables/disables Osc 1.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 1.
PITCH: Coarse TuneTunes Osc 1 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 1 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 1’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

OSC 2

NAMEDESCRIPTION
ENABLEEnables/disables Osc 2.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 2.
PITCH: Coarse TuneTunes Osc 2 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 2 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 2’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

NOISE

NAMEDESCRIPTION
ENABLEEnables/disables the Noise oscillator.
GAINAdjusts the level of Noise oscillator.
LFO/PITCHSelects the modulation source used by the Crush Mod control.
CRUSHAdjusts the amount of aliasing distortion applied to the noise oscillator. At the maximum value, the Noise oscillator will output white noise.
MODAdjusts the amount of modulation applied to the Crush parameter. The modulation source is determined by the LFO or Pitch selection to the left of the Crush knob. This Mod parameter allows for bidirectional modulation.

LFO MOD SOURCE

These parameters define the waveshape and speed of the LFO modulation source. All Mod knobs in the current synth view (except for the Crush Mod control, which can toggle between LFO or Pitch modulation sources) use this LFO as their modulation source.

NAMEDESCRIPTION
SHAPESelects the low frequency oscillator waveform shape.
RATEAdjusts the speed of the low frequency oscillator.

Advanced View: Mix

Adjusts stereo pan position and pass filter controls of the module’s output signal.

PAN

Controls the stereo pan position of the module’s output signal.

FILTER

Adjusts the center frequencies of high-pass and low-pass filters applied to the module’s output signal. Clicking and dragging on a node will adjust the center frequency of that filter. Clicking and dragging in the space below the two nodes will move both nodes at the same time.




Overview

The Talkbox module emulates the effect of a hardware talkbox effect popularized by rock artists such as Peter Frampton, The Who, and Stevie Wonder, to name just a few. A talkbox imparts vocal characteristics on an input source (a guitar, for example) by driving the output of an instrument through a tube that terminates in or around a performer’s mouth. The signal is then filtered and modulated by the mouth, tongue and lip movements of the performer. The resulting effect sounds as though the guitar is “speaking” or “talking”. With it’s tube-free design and unique formant shifting feature, the Talkbox module is an excellent alternative to the traditional Talkbox pedal.

Controls

ENABLE

Enables/disables Talkbox module processing.

DRIVE

Increases the input gain into the Talkbox. Higher values will add a crunchy distortion to your signal. The additional harmonics generated when increasing the Drive amount can help to enhance intelligibility by effectively adding frequency content for your voice to modulate.

SPEAKER

Adjusts the amount of talkbox convolution applied to the signal. This simulates the internal acoustics of the speaker compression driver that is typically sealed inside of a hardware Talkbox pedal.

FORMANT

Adjusts the amount of formant shift applied to the incoming signal. VocalSynth’s talkbox algorithm has the ability to extract formant information from the incoming vocal, making this unique feature possible.

The deep, raspy, throatiness of a talkbox can sound very different from person to person, so if your vocal formants aren’t doing it for you, experiment by shifting them with this parameter.

MODE

Alters the response to high frequencies in both the modulator (voice) and carrier (instrument) input. You can choose from the following Talkbox modes:

  • DARK: Offers a more brooding, bassy sound.
  • CLASSIC: Most reminiscent of a classic talkbox, this is the default mode selection.
  • BRIGHT: Offers an accentuated high-end that helps maximize bite and articulation.

LVL

Controls the output level of the Talkbox module.

SYNTH PRESET SELECTOR

Displays the currently selected synth preset name and allows you to change the synth preset without opening the advanced view. Clicking on the preset name display will open the synth preset list. Clicking on the left and right arrow buttons allows you to quickly load different synth presets. You can modify synth parameters and save new synth presets in the advanced view.

ADVANCED VIEW BUTTON

You can open the Advanced View window by clicking on the mixer button at the bottom of the module’s main panel:


Advanced View

The Talkbox Advanced View includes:

  • SYNTH: Customize synth parameters & save synth presets.
  • MIX: Control filtering and panning of the module’s output signal.

Advanced View: Synth

When Auto Mode or MIDI Mode is selected, you can control the oscillators and modulation settings for the notes being played into the Talkbox module synth engine.

Sidechain mode disables synth controls

When Sidechain mode is selected, the sidechain input signal replaces the module synth engine as the carrier signal. Synth parameters are disabled in all modules when Sidechain is selected as the global mode.

SYNTH PRESETS

Modules that include synth parameters in the advanced view allow for synth presets to be saved and recalled.

  • Default synth presets are loaded when VocalSynth is opened. Each module loads a different synth preset by default. Choosing the “Init” preset from the synth preset dropdown menu will return the module’s synth settings to the default preset values.
  • Double-clicking on any knob in the “Synth” section of the advanced view will set the control to a factory default state, rather than resetting the value to the “Init” state.

LOAD PRESETS

Select a preset from the dropdown menu to load the saved synth parameter values in the current module.

Note

You can also quickly change synth presets without opening the advanced view by clicking on the left/right arrow buttons in the module main panel.

SAVE PRESETS

Click on the floppy disk button next to the preset dropdown menu to save a new Synth preset. Type a name in the text field and hit the enter/return key to save the preset.


OSC 1

NAMEDESCRIPTION
ENABLEEnables/disables Osc 1.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 1.
PITCH: Coarse TuneTunes Osc 1 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 1 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 1’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

OSC 2

NAMEDESCRIPTION
ENABLEEnables/disables Osc 2.
WAVEFORMSelects the waveform shape.
GAINAdjusts the level of Osc 2.
PITCH: Coarse TuneTunes Osc 2 in coarse increments. (Semitones)
PITCH: Fine TuneTunes Osc 2 in fine increments. (Cents)
PITCH: MODAdjusts the amount of LFO modulation applied to Osc 2’s pitch.
SHAPEMorphs the waveform shape.
SHAPE: MODAdjusts the amount of LFO modulation applied to the waveform shape.

The following table outlines how each shape is affected by modulation:

ShapeModulation Behavior
SAWModifies the pulse width of the saw wave.
SQUAREModifies the pulse width of the square wave.
SYNC SAWThis shape simulates two synchronized saw oscillators. Modulating shape will modify the pitch ratio between the two saw oscillators.
TRIANGLEMorphs the triangle wave into a saw wave shape.
SAWSSimulates a swarm of seven saw waves. Modulating shape will modify the detune amount between the saw waves.

NOISE

NAMEDESCRIPTION
ENABLEEnables/disables the Noise oscillator.
GAINAdjusts the level of Noise oscillator.
LFO/PITCHSelects the modulation source used by the Crush Mod control.
CRUSHAdjusts the amount of aliasing distortion applied to the noise oscillator. At the maximum value, the Noise oscillator will output white noise.
MODAdjusts the amount of modulation applied to the Crush parameter. The modulation source is determined by the LFO or Pitch selection to the left of the Crush knob. This Mod parameter allows for bidirectional modulation.

LFO MOD SOURCE

These parameters define the waveshape and speed of the LFO modulation source. All Mod knobs in the current synth view (except for the Crush Mod control, which can toggle between LFO or Pitch modulation sources) use this LFO as their modulation source.

NAMEDESCRIPTION
SHAPESelects the low frequency oscillator waveform shape.
RATEAdjusts the speed of the low frequency oscillator.

Advanced View: Mix

Adjusts stereo pan position and pass filter controls of the module’s output signal.

PAN

Controls the stereo pan position of the module’s output signal.

FILTER

Adjusts the center frequencies of high-pass and low-pass filters applied to the module’s output signal. Clicking and dragging on a node will adjust the center frequency of that filter. Clicking and dragging in the space below the two nodes will move both nodes at the same time.




Overview

Polyvox is a voice generator that allows you to create vocal harmonies based on your vocal. Voice generators come in all shapes and sizes but are based on a similar fundamental concept: sampling an incoming audio signal and then creating multiple additional versions of this audio signal using time/pitch stretching to achieve different intervals, such as an octave down, a third up, and so on. Voice generators are most commonly used on voice but there are many examples of this type of technology being used in guitar effects as well, usually some combination of pitch/whammy adjustment.

Controls

ENABLE

Enables/disables Polyvox module processing.

FORMANT

Transposes the vocal formants of the signals it reproduces. This type of control is often talked about as the difference between deeper voiced and higher, chipmunk-style sounds.

CHARACTER

Controls the relationship between the incoming vocal’s formant envelopes and how they are applied to the outgoing sound.

A higher value will cause the formants themselves to shift more in the direction of the pitch of the audio (e.g. sing a higher pitch, formants scale upwards). Interestingly, this parameter can be used to increase naturality, if, say, the generated voices were consistently a lot higher or lower than the original source, or it can be used to push a voice into a sonic realm the human voice-box isn’t capable of. Pro tip: This is a lot safer than Helium.

By default, the voices generated by Polyvox will sound like your voice singing at potentially different pitches. The algorithm preserves the formants of an incoming vocal exactly as is…crucial for a natural sound.

HUMANIZE

Varies time and pitch offset amount applied to the generated voices. This reduces phase cancellation and can increase realism slightly.

A higher Humanize value will start to introduce more extreme variations to the point of detuning, a very powerful auditory sensation, especially when done in unison.

LVL

Controls the output level of the Polyvox module.

Note

You can also control the Polyvox output level by dragging the node labeled ‘P’ that appears in the anemone visualization when the Polyvox module is enabled.

ADVANCED VIEW BUTTON

You can open the Advanced View window by clicking on the mixer button at the bottom of the module’s main panel:


Advanced View: Mix

Adjusts stereo pan position and pass filter controls of the module’s output signal.

PAN

Controls the stereo pan position of the module’s output signal.

FILTER

Adjusts the center frequencies of high-pass and low-pass filters applied to the module’s output signal. Clicking and dragging on a node will adjust the center frequency of that filter. Clicking and dragging in the space below the two nodes will move both nodes at the same time.




Overview

Chorus is a modulation effect that can simulate the slight variations in timing and pitch that occur when multiple performers play or sing the same part. This effect applies a short delay to the input signal and modulates the delay time using an LFO. The modulation of delay time introduces slight pitch variations in the chorused signal. Chorus can be used to add subtle depth and movement to your voice. When using aggressive modulation settings, Chorus can be used to add a more synthetic sounding vibrato effect.

Controls

DEPTH

Adjusts the intensity of LFO modulation.

RATE

Adjusts the speed of LFO modulation.

WIDTH

Adjusts the perceived stereo image of the processed output.

MIX

Adjusts the balance of dry (unprocessed) and wet (processed) audio at the output of the effect. 0 = dry (unprocessed); 100 = wet (processed).




Controls

ENABLE

Enables/disables the Delay effect processing.

HOST SYNC

Enables/disables host tempo sync behavior for the Time control.

TIME

Determines the amount of time that will pass before each successive repeat of a dry audio input signal.

WIDTH

Adjusts the perceived stereo image of the processed signal.

FEEDBACK

Adjusts the amount of delayed signal that is fed back into the input of the delay.

MIX

Adjusts the balance of dry (unprocessed) and wet (processed) audio at the output of the effect. 0 = dry (unprocessed); 100 = wet (processed).




Overview

The Distort effect adds grit, attitude, and perceptual power to your vocal track. The Distort effect utilizes waveshaper distortion and several different algorithms to affect your vocal. A waveshaper creates complex harmonics in an audio signal by mapping the input signal (dry) to a new output signal (wet) based on the current “shape” of the waveshaper’s curve. There’s something unique and fun about the way a waveshaper sonically transforms a vocal, the most important areas of which are the tonal elements from 300 Hz to 900 Hz and the sibilant presence from 8 kHz to 15 kHz.

Controls

ENABLE

Enables/disables the Distort effect.

DRIVE

Increases the amount of overdrive applied to the selected distortion type.

TONE

Applies filtering to the distorted signal, effectively modifying the tone of the processed output.

TYPE

The Distort effect offers the following waveshapes:

MIX

Adjusts the balance of dry (unprocessed) and wet (processed) audio at the output of the effect. 0 = dry (unprocessed); 100 = wet (processed).




Overview

The Filter effect offers four filters with adjustable resonance specially selected with vocal processing in mind.

Controls

ENABLE

Enables/disables the Filter effect.

FREQ

Adjusts the center frequency of the filter.

RES

Adjusts the amount of emphasis applied to a narrow band of frequencies surrounding the center frequency of the filter.

TYPE

You can choose between the following 4 filter types:

NameDescription
NY LPA low pass filter that lends a warm, “buttery” quality to the low-end of a vocal fundamental. Based on an analog filter design originally developed in the 1960s in upstate New York.
NY HPA high pass filter that enhances the high frequency presence of a vocal. Based on an analog filter design originally developed in the 1960s in upstate New York.
SCREAMA very sharp resonant filter with a lot of amplification around the center frequency for aggressive peaks and overdrive.
COMBOCombines both flat HP and LP filters in a single sweepable control. Moving it downward engages a low-pass filter, moving it up engages a high-pass filter. In the center neither filter is applied.

MIX

Adjusts the balance of dry (unprocessed) and wet (processed) audio at the output of the effect. 0 = dry (unprocessed); 100 = wet (processed).




Overview

Ring modulation is an effect that multiplies the frequency content of two input waveforms and outputs a new waveform that includes frequency content from both input sources and it’s own unique frequency content. The output waveform contains partials (inharmonic frequency content) that are responsible for the metallic sound characteristic of ring modulation. VocalSynth’s Ring Mod effect can be used as a Tremolo effect by setting the Freq control to lower values.

Controls

ENABLE

Источник: [https://torrent-igruha.org/3551-portal.html]
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